Player Matchup

Agni
Agni
Silver III
EckoOnTop
Agni
Silver III
Level 108
God Stats
0W - 1L
1,911 SR
Queue Stats
17W - 17L
1,489 MMR
Party 1
Artemis
Artemis
Bronze III
ItsRedRoBB3r
Artemis
Bronze III
Level 87
God Stats
0W - 1L
1,556 SR
Queue Stats
23W - 28L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
JesusIsHoly22
Hun Batz
Silver II
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
330W - 362L
1,532 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Man0o
Erlang Shen
Silver II
Level 63
God Stats
1W - 2L
1,653 SR
Queue Stats
5W - 6L
1,513 MMR
Party 1
Bacchus
Bacchus
Gold III
Or1gin4li7y
Bacchus
Gold III
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
219W - 209L
1,474 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,624 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,598 SR
1,504 MMR
Hercules
Hercules
Platinum IV
ChefBoyarbich
Hercules
Platinum IV
Level 66
God Stats
1W - 0L
1,749 SR
Queue Stats
115W - 89L
1,529 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Ripptile
Morgan Le Fay
Gold III
Level 147
God Stats
5W - 0L
1,698 SR
Queue Stats
30W - 29L
1,532 MMR
Solo
Surtr
Surtr
Gold IV
SLiMM FLea
Surtr
Gold IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,495 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
YakkFST
Ah Muzen Cab
Bronze III
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Artio
Artio
Gold III
cardielini
Artio
Gold III
Level 155
God Stats
52W - 54L
1,544 SR
Queue Stats
104W - 103L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 4 / 3
9,433
472
10,901
18,594
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
ItsRedRoBB3r
Artemis
16
2 / 4 / 3
9,704
485
10,959
16,567
6,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
JesusIsHoly22
Hun Batz
16
4 / 5 / 1
9,234
462
7,131
19,218
7,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Man0o
Erlang Shen
19
3 / 2 / 0
10,668
533
15,315
30,196
40,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Or1gin4li7y
Bacchus
15
4 / 3 / 4
10,015
501
12,006
17,311
18,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangNutKukulkan

VS

Bans
ThanatosAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChefBoyarbich
Hercules
19
4 / 1 / 7
11,359
568
12,429
22,700
17,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Ripptile
Morgan Le Fay
17
1 / 4 / 7
10,815
541
11,334
13,177
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
17
2 / 4 / 4
11,614
581
17,814
22,046
33,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
YakkFST
Ah Muzen Cab
20
9 / 3 / 6
13,331
667
26,140
21,849
10,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
15
2 / 2 / 11
10,288
514
6,571
20,568
22,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
14
Kills
18
18
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChefBoyarbich
Hercules
4
1
7
7.5
L
Agni
1
4
3
0.63
L
Artemis
ItsRedRoBB3r
Artemis
2
4
3
0.88
L
Hun Batz
JesusIsHoly22
Hun Batz
4
5
1
0.9
L
Erlang Shen
Man0o
Erlang Shen
3
2
0
1.5
L
Bacchus
Or1gin4li7y
Bacchus
4
3
4
2
W
Morgan Le Fay
Ripptile
Morgan Le Fay
1
4
7
1.13
W
Surtr
2
4
4
1
W
Ah Muzen Cab
YakkFST
Ah Muzen Cab
9
3
6
4
W
Artio
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,312
Damage
74,288
101,886
Taken
100,340
80,011
Mitigated
90,731
31,475
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChefBoyarbich
Hercules
12,429
2,479
0
8,914
22,700
17,214
1,896
6,457
16,243
0
115,921
L
Agni
10,901
828
0
2,082
18,594
6,461
119
7,268
10,434
72,416
1,688
L
Artemis
ItsRedRoBB3r
Artemis
10,959
5,216
0
4,437
16,567
6,109
0
1,589
14,883
0
76,744
L
Hun Batz
JesusIsHoly22
Hun Batz
7,131
1,979
0
5,560
19,218
7,981
0
2,490
16,402
0
74,355
L
Erlang Shen
Man0o
Erlang Shen
15,315
9,767
0
14,091
30,196
40,630
504
1,931
26,711
0
91,959
L
Bacchus
Or1gin4li7y
Bacchus
12,006
1,892
2,372
2,933
17,311
18,830
211
3,850
12,963
36,359
0
W
Morgan Le Fay
Ripptile
Morgan Le Fay
11,334
828
95
2,775
13,177
6,682
770
4,811
8,366
86,369
0
W
Surtr
17,814
9,011
0
4,534
22,046
33,514
384
314
21,732
2,718
80,267
W
Ah Muzen Cab
YakkFST
Ah Muzen Cab
26,140
9,779
0
7,527
21,849
10,827
4,830
5,270
16,579
0
157,516
W
Artio
6,571
757
787
5,286
20,568
22,494
26
7,618
12,950
29,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,054
Gold Earned
57,407
575
Minions Killed
626
0
Camps Cleared
0
1,974,939
Distance Traveled
2,012,439
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,359
568
151
8
0
454,184
4
L
Agni
9,433
472
141
7
0
423,290
0
L
Artemis
9,704
485
138
7
0
362,381
8
L
Hun Batz
9,234
462
107
5
0
423,693
0
L
Erlang Shen
10,668
533
139
7
0
337,957
0
L
Bacchus
10,015
501
50
3
0
427,618
2
W
Morgan Le Fay
10,815
541
141
7
0
399,001
3
W
Surtr
11,614
581
121
6
0
326,000
0
W
Ah Muzen Cab
13,331
667
176
9
0
410,591
0
W
Artio
10,288
514
37
2
0
422,663
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role