Player Matchup

Athena
Athena
 
Athena
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AstralStriker
Chaac
Level 196
God Stats
0W - 3L
1,500 SR
Queue Stats
217W - 206L
1,590 Elo+
Party 1
Chernobog
Chernobog
MrKarstark
Chernobog
Level 129
God Stats
31W - 20L
1,309 SR
Queue Stats
119W - 89L
1,559 Elo+
Solo
Thor
Thor
SeedheMaut
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,561 Elo+
Party 1
Poseidon
Poseidon
orbsessions
Poseidon
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 323L
1,536 Elo+
Party 1
Team Averages
Level 144
1,462 SR
1,549 Elo+

VS

Team Averages
Level 90
1,526 SR
1,613 Elo+
Ix Chel
Ix Chel
Kjettl
Ix Chel
Level 102
God Stats
9W - 12L
1,605 SR
Queue Stats
222W - 209L
1,506 Elo+
Party 3
Fafnir
Fafnir
Megnas
Fafnir
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 86L
1,814 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Noodlemeister9
Ah Muzen Cab
Level 64
God Stats
4W - 4L
1,524 SR
Queue Stats
59W - 31L
1,616 Elo+
Party 2
Chronos
Chronos
RanukoTheKomodo
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 112L
1,567 Elo+
Solo
Odin
Odin
TIQOnotsmart
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 1
6,997
437
3,944
12,988
14,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 3
9,232
577
8,608
14,708
16,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
MrKarstark
Chernobog
16
0 / 0 / 2
8,356
522
4,919
7,672
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 3
6,956
435
2,970
15,462
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
orbsessions
Poseidon
14
5 / 8 / 2
8,737
546
12,862
13,474
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kjettl
Ix Chel
16
8 / 4 / 6
10,132
633
13,479
11,909
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
Megnas
Fafnir
14
2 / 0 / 5
9,326
583
5,715
12,688
14,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Noodlemeister9
Ah Muzen Cab
15
1 / 0 / 0
8,229
514
4,383
3,823
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 1 / 7
9,159
572
11,712
14,613
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 3
8,693
543
8,828
14,907
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
16
16
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
L
3
2
3
2.25
W
Ix Chel
Kjettl
Ix Chel
8
4
6
2.75
W
Fafnir
Megnas
Fafnir
2
0
5
4.5
L
Chernobog
MrKarstark
Chernobog
0
0
2
1
W
Ah Muzen Cab
Noodlemeister9
Ah Muzen Cab
1
0
0
1
W
4
1
7
7.5
L
0
4
3
0.38
W
1
3
3
0.83
L
Poseidon
orbsessions
Poseidon
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
44,117
64,304
Taken
57,940
45,893
Mitigated
42,354
21,744
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,944
806
0
3,102
12,988
14,317
0
7,968
4,844
21,281
0
L
8,608
1,611
0
6,419
14,708
16,524
0
3,335
10,495
351
65,291
W
Ix Chel
Kjettl
Ix Chel
13,479
1,627
2,824
4,844
11,909
5,327
0
7,096
4,333
71,011
1,207
W
Fafnir
Megnas
Fafnir
5,715
1,145
0
3,450
12,688
14,587
0
2,335
10,305
34,196
5,054
L
Chernobog
MrKarstark
Chernobog
4,919
3,054
0
4,819
7,672
3,372
0
1,717
5,864
0
94,196
W
Ah Muzen Cab
Noodlemeister9
Ah Muzen Cab
4,383
920
0
374
3,823
1,450
533
28
3,795
0
67,377
W
11,712
3,694
0
5,952
14,613
5,573
0
4,750
9,607
86,944
0
L
2,970
199
0
6,338
15,462
6,138
0
5,135
10,015
0
50,093
W
8,828
1,562
0
3,718
14,907
15,417
287
2,388
12,403
0
62,507
L
Poseidon
orbsessions
Poseidon
12,862
1,528
0
1,066
13,474
5,542
0
11,203
1,704
52,057
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
45,539
506
Minions Killed
534
0
Camps Cleared
0
1,543,336
Distance Traveled
1,594,949
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,997
437
45
3
0
322,756
4
L
Chaac
9,232
577
112
7
0
291,541
0
W
Ix Chel
10,132
633
133
8
0
312,399
0
W
Fafnir
9,326
583
49
3
0
349,271
0
L
Chernobog
8,356
522
167
10
0
322,296
2
W
Ah Muzen Cab
8,229
514
126
8
0
303,211
3
W
Chronos
9,159
572
114
7
0
362,325
0
L
Thor
6,956
435
72
5
0
321,030
4
W
Odin
8,693
543
112
7
0
267,743
0
L
Poseidon
8,737
546
110
7
0
285,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role