Player Matchup

Susano
Susano
AlerionAshkore
Susano
Level 126
God Stats
1W - 1L
1,735 SR
Queue Stats
54W - 42L
1,543 Elo+
Solo
Anhur
Anhur
Big_Smooth561
Anhur
Level 159
God Stats
1W - 4L
1,664 SR
Queue Stats
369W - 372L
1,577 Elo+
Solo
Charybdis
Charybdis
Crash Demente
Charybdis
Level 188
God Stats
1W - 4L
1,285 SR
Queue Stats
236W - 220L
1,632 Elo+
Solo
Zeus
Zeus
Gunnah
Zeus
Level 159
God Stats
6W - 3L
1,698 SR
Queue Stats
246W - 235L
1,551 Elo+
Solo
Thor
Thor
HAWK1975
Thor
Level 159
God Stats
5W - 8L
1,558 SR
Queue Stats
354W - 373L
1,539 Elo+
Solo
Team Averages
Level 158
1,588 SR
1,568 Elo+

VS

Team Averages
Level 161
1,342 SR
1,537 Elo+
Bastet
Bastet
ImAnAssaultMain
Bastet
Level 126
God Stats
3W - 1L
1,242 SR
Queue Stats
154W - 147L
1,574 Elo+
Solo
Mercury
Mercury
PushinDingle
Mercury
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 25L
1,500 Elo+
Party 1
Charybdis
Charybdis
XLordZeroxX
Charybdis
Level 199
God Stats
3W - 9L
1,392 SR
Queue Stats
687W - 684L
1,544 Elo+
Solo
Odin
Odin
Zoots1
Odin
Level 157
God Stats
5W - 3L
1,307 SR
Queue Stats
825W - 830L
1,560 Elo+
Solo
Poseidon
Poseidon
kcarp39
Poseidon
Level 170
God Stats
1W - 1L
1,268 SR
Queue Stats
139W - 92L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 9
7,593
690
6,659
10,427
7,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 4 / 12
8,580
780
8,161
11,516
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Crash Demente
Charybdis
14
2 / 6 / 9
7,930
721
5,718
10,431
4,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Gunnah
Zeus
17
7 / 6 / 6
9,856
896
18,846
9,501
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
17
5 / 4 / 6
9,832
894
7,157
9,851
9,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
8,968
815
14,672
12,095
4,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
PushinDingle
Mercury
17
5 / 2 / 14
10,178
925
6,464
12,781
11,919
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
XLordZeroxX
Charybdis
18
7 / 2 / 14
10,265
933
14,080
10,545
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Zoots1
Odin
15
1 / 4 / 20
9,366
851
4,594
11,454
11,065
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
kcarp39
Poseidon
16
9 / 5 / 11
9,901
900
8,891
10,125
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
17
Kills
26
26
Deaths
17
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
L
2
4
12
2
L
Charybdis
Crash Demente
Charybdis
2
6
9
1.08
L
Zeus
Gunnah
Zeus
7
6
6
1.67
L
Thor
5
4
6
2
W
4
4
10
2.25
W
Mercury
PushinDingle
Mercury
5
2
14
6
W
Charybdis
XLordZeroxX
Charybdis
7
2
14
7
W
Odin
Zoots1
Odin
1
4
20
2.75
W
Poseidon
kcarp39
Poseidon
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,541
Damage
48,701
51,726
Taken
57,000
30,875
Mitigated
36,101
4,722
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,659
1,381
233
241
10,427
7,138
0
2,987
7,440
0
12,162
L
8,161
4,190
312
2,254
11,516
5,172
0
2,680
8,836
0
14,434
L
Charybdis
Crash Demente
Charybdis
5,718
2,695
481
148
10,431
4,903
0
2,035
8,396
0
13,841
L
Zeus
Gunnah
Zeus
18,846
1,187
479
196
9,501
4,247
0
1,185
8,316
32,241
0
L
Thor
7,157
345
110
268
9,851
9,415
0
1,539
8,312
0
18,236
W
14,672
2,643
959
2,599
12,095
4,917
0
4,104
7,727
0
18,888
W
Mercury
PushinDingle
Mercury
6,464
486
1,361
3,060
12,781
11,919
134
2,961
9,517
0
10,522
W
Charybdis
XLordZeroxX
Charybdis
14,080
4,289
1,600
4,426
10,545
4,687
1,112
3,726
6,521
0
37,491
W
Odin
Zoots1
Odin
4,594
226
301
2,213
11,454
11,065
148
3,255
7,946
2,546
10,788
W
Poseidon
kcarp39
Poseidon
8,891
719
488
1,412
10,125
3,513
1,195
3,382
6,443
18,875
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
48,678
142
Minions Killed
124
0
Camps Cleared
0
881,554
Distance Traveled
1,140,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,593
690
6
1
0
179,391
0
L
Anhur
8,580
780
35
3
0
176,305
0
L
Charybdis
7,930
721
26
2
0
169,322
0
L
Zeus
9,856
896
45
4
0
173,401
0
L
Thor
9,832
894
30
3
0
183,135
0
W
Bastet
8,968
815
5
0
0
234,165
0
W
Mercury
10,178
925
11
1
0
279,191
0
W
Charybdis
10,265
933
59
5
0
226,463
0
W
Odin
9,366
851
27
2
0
207,568
0
W
Poseidon
9,901
900
22
2
0
193,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role