Player Matchup

Horus
Horus
Bronze III
Jeanboby
Horus
Bronze III
Level 131
God Stats
2W - 0L
1,353 SR
Queue Stats
46W - 66L
1,458 MMR
Solo
Anubis
Anubis
Gold III
KeLLoGGs88
Anubis
Gold III
Level 214
God Stats
34W - 34L
1,540 SR
Queue Stats
105W - 117L
1,473 MMR
Solo
Neith
Neith
Silver II
Lukado1604
Neith
Silver II
Level 144
God Stats
6W - 7L
1,840 SR
Queue Stats
42W - 45L
1,481 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 163
1,578 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,534 SR
1,470 MMR
Bakasura
Bakasura
Bronze III
Kalhuy
Bakasura
Bronze III
Level 122
God Stats
5W - 9L
1,329 SR
Queue Stats
5W - 9L
1,427 MMR
Solo
Janus
Janus
Gold V
Nerdquake
Janus
Gold V
Level 100
God Stats
2W - 5L
1,652 SR
Queue Stats
107W - 90L
1,532 MMR
Party 1
Fafnir
Fafnir
Gold III
rinconero1997
Fafnir
Gold III
Level 146
God Stats
17W - 10L
1,622 SR
Queue Stats
163W - 131L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jeanboby
Horus
16
1 / 0 / 2
10,609
624
4,493
12,587
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
KeLLoGGs88
Anubis
18
2 / 0 / 0
11,913
701
9,079
10,146
5,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
0 / 0 / 3
11,525
678
16,576
11,400
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshAchillesAh Muzen CabThoth

VS

Bans
Sun WukongKuzenboBacchusHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kalhuy
Bakasura
13
0 / 3 / 0
9,291
547
1,495
13,160
5,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Nerdquake
Janus
16
0 / 0 / 0
10,253
603
12,194
7,867
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 0
9,934
584
8,907
14,961
17,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Jeanboby
Horus
1
0
2
2
L
Bakasura
Kalhuy
Bakasura
0
3
0
0
W
Anubis
KeLLoGGs88
Anubis
2
0
0
2
W
Neith
0
0
3
1.5
L
Janus
Nerdquake
Janus
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
22,596
34,133
Taken
35,988
23,601
Mitigated
26,618
19,944
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Jeanboby
Horus
4,493
1,357
2,620
6,971
12,587
12,825
648
7,959
3,667
0
15,125
L
Bakasura
Kalhuy
Bakasura
1,495
948
0
1,733
13,160
5,816
0
3,052
9,712
0
9,717
W
Anubis
KeLLoGGs88
Anubis
9,079
261
0
5,428
10,146
5,605
907
6,212
3,180
89,731
1,017
W
Neith
16,576
4,969
0
4,925
11,400
5,171
1,642
5,699
4,688
0
78,989
L
Janus
Nerdquake
Janus
12,194
206
0
1,458
7,867
3,116
0
1,476
6,340
63,091
0
L
8,907
2,652
0
6,424
14,961
17,686
0
4,262
10,098
32,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
29,478
255
Minions Killed
195
0
Camps Cleared
0
928,299
Distance Traveled
969,705
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,609
624
21
1
0
335,500
5
L
Bakasura
9,291
547
36
2
0
322,207
0
W
Anubis
11,913
701
119
7
0
320,095
0
W
Neith
11,525
678
115
7
0
272,704
0
L
Janus
10,253
603
120
7
0
310,686
3
L
Fafnir
9,934
584
39
2
0
336,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role