Player Matchup

Danzaburou
Danzaburou
ElsewhereHere
Danzaburou
Level 121
God Stats
39W - 54L
1,677 SR
Queue Stats
238W - 252L
1,604 Elo+
Party 1
Ix Chel
Ix Chel
Ninja_nas04
Ix Chel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 3
Ymir
Ymir
cjae_ee
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 3
Freya
Freya
donimique
Freya
Level 121
God Stats
54W - 62L
1,393 SR
Queue Stats
264W - 268L
1,553 Elo+
Party 1
Achilles
Achilles
zooyorkgr8s
Achilles
Level 111
God Stats
4W - 2L
1,815 SR
Queue Stats
9W - 10L
1,459 Elo+
Party 3
Team Averages
Level 113
1,577 SR
1,435 Elo+

VS

Team Averages
Level 140
1,573 SR
1,506 Elo+
Chang'e
Chang'e
Lotus_Unfolding
Chang'e
Level 142
God Stats
216W - 244L
1,503 SR
Queue Stats
329W - 339L
1,509 Elo+
Party 2
Geb
Geb
MrSoloDolo5165
Geb
Level 155
God Stats
136W - 125L
1,606 SR
Queue Stats
948W - 949L
1,492 Elo+
Solo
Heimdallr
Heimdallr
WuK0ngg
Heimdallr
Level 119
God Stats
13W - 13L
1,470 SR
Queue Stats
243W - 245L
1,493 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 127
God Stats
271W - 201L
1,706 SR
Queue Stats
454W - 434L
1,547 Elo+
Party 2
Surtr
Surtr
xTHE_VIOLATOR
Surtr
Level 155
God Stats
23W - 15L
1,579 SR
Queue Stats
540W - 555L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElsewhereHere
Danzaburou
12
2 / 1 / 1
6,655
555
5,133
9,573
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Ninja_nas04
Ix Chel
10
0 / 6 / 0
5,226
436
2,517
9,214
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
cjae_ee
Ymir
10
1 / 0 / 2
5,675
473
4,428
10,219
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
donimique
Freya
10
1 / 4 / 0
5,498
458
5,173
10,314
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
zooyorkgr8s
Achilles
12
0 / 2 / 0
6,197
516
5,985
11,382
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
7,634
636
7,099
7,707
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 5
6,172
514
4,902
9,197
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
WuK0ngg
Heimdallr
12
0 / 4 / 0
6,446
537
6,357
7,950
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 6
6,921
577
6,847
8,800
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 0
7,670
639
7,486
11,191
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ElsewhereHere
Danzaburou
2
1
1
2.5
W
5
0
4
7
W
2
0
5
4.5
L
Ix Chel
Ninja_nas04
Ix Chel
0
6
0
0
W
Heimdallr
WuK0ngg
Heimdallr
0
4
0
0
L
Ymir
cjae_ee
Ymir
1
0
2
2
L
Freya
donimique
Freya
1
4
0
0.25
W
4
0
6
7
W
2
0
0
2
L
Achilles
zooyorkgr8s
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
32,691
50,702
Taken
44,845
28,961
Mitigated
28,178
13,436
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ElsewhereHere
Danzaburou
5,133
2,498
0
2,831
9,573
3,612
0
1,923
7,246
0
51,965
W
7,099
726
3,270
5,954
7,707
3,310
328
4,376
3,331
52,146
1,343
W
4,902
343
0
1,000
9,197
6,261
288
2,590
6,607
26,409
0
L
Ix Chel
Ninja_nas04
Ix Chel
2,517
51
101
544
9,214
3,540
0
2,396
6,724
32,448
0
W
Heimdallr
WuK0ngg
Heimdallr
6,357
3,440
0
1,996
7,950
3,652
916
2,423
5,527
0
55,426
L
Ymir
cjae_ee
Ymir
4,428
1,589
0
2,716
10,219
8,229
0
3,160
6,807
17,318
0
L
Freya
donimique
Freya
5,173
1,731
0
3,588
10,314
3,963
0
3,387
6,758
29,886
7,009
W
6,847
1,170
0
3,202
8,800
3,393
0
1,708
7,092
0
43,475
W
7,486
2,403
0
3,700
11,191
11,562
0
685
9,444
2,010
56,691
L
Achilles
zooyorkgr8s
Achilles
5,985
1,111
0
3,656
11,382
9,617
0
584
9,733
0
50,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
34,843
320
Minions Killed
385
0
Camps Cleared
0
1,179,920
Distance Traveled
1,219,910
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,655
555
101
8
0
229,168
2
W
Chang'e
7,634
636
81
7
0
251,306
0
W
Geb
6,172
514
30
3
0
270,833
2
L
Ix Chel
5,226
436
57
5
0
219,317
0
W
Heimdallr
6,446
537
91
8
0
212,573
0
L
Ymir
5,675
473
22
2
0
249,800
1
L
Freya
5,498
458
54
5
0
254,503
0
W
Thor
6,921
577
78
7
0
273,424
0
W
Surtr
7,670
639
105
9
0
211,774
0
L
Achilles
6,197
516
86
7
0
227,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role