Player Matchup

Achilles
Achilles
Silver V
FreePoombot
Achilles
Silver V
Level 106
God Stats
2W - 1L
1,353 SR
Queue Stats
366W - 412L
575 MMR
Solo
Camazotz
Camazotz
Silver V
Hotpits
Camazotz
Silver V
Level 87
God Stats
32W - 28L
1,433 SR
Queue Stats
312W - 332L
454 MMR
Solo
Bastet
Bastet
Silver IV
Suminade
Bastet
Silver IV
Level 105
God Stats
9W - 4L
1,795 SR
Queue Stats
97W - 114L
748 MMR
Solo
Charybdis
Charybdis
Bronze I
whales_r_biig
Charybdis
Bronze I
Level 66
God Stats
12W - 7L
1,514 SR
Queue Stats
168W - 200L
316 MMR
Solo
Maui
Maui
Silver IV
x1BADASSMANx
Maui
Silver IV
Level 157
God Stats
10W - 16L
1,382 SR
Queue Stats
148W - 189L
615 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,495 SR
541 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,582 SR
756 MMR
Jormungandr
Jormungandr
Bronze I
 
Jormungandr
Bronze I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver III
AldenofAstora
Hades
Silver III
Level 108
God Stats
16W - 18L
1,594 SR
Queue Stats
67W - 93L
746 MMR
Solo
Nut
Nut
Bronze II
RaebridarSuzuki
Nut
Bronze II
Level 160
God Stats
12W - 25L
1,484 SR
Queue Stats
392W - 483L
240 MMR
Solo
Nu Wa
Nu Wa
Silver IV
WagnerSantosRS
Nu Wa
Silver IV
Level 157
God Stats
30W - 18L
1,617 SR
Queue Stats
193W - 217L
540 MMR
Solo
Thor
Thor
Silver V
Zax1875
Thor
Silver V
Level 83
God Stats
0W - 1L
1,717 SR
Queue Stats
21W - 39L
755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreePoombot
Achilles
14
4 / 1 / 1
8,368
558
11,063
15,079
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
Hotpits
Camazotz
16
1 / 0 / 0
9,393
626
5,862
18,754
9,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Suminade
Bastet
14
2 / 1 / 3
7,908
527
8,209
12,194
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
whales_r_biig
Charybdis
16
5 / 0 / 3
9,364
624
7,596
8,965
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 6
7,841
523
5,935
15,074
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ZeusAthenaBacchusAnhur

VS

Bans
Da JiSusanoSurtrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 5 / 1
6,191
413
7,711
14,210
11,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 0
7,619
508
8,017
11,117
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 3 / 1
5,870
391
1,873
5,995
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 1 / 0
7,159
477
10,953
7,505
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
Zax1875
Thor
15
2 / 3 / 2
7,875
525
5,287
14,773
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
1
0.1
L
2
1
0
2
W
Achilles
FreePoombot
Achilles
4
1
1
4.5
W
Camazotz
Hotpits
Camazotz
1
0
0
1
L
0
3
1
0.17
W
Bastet
Suminade
Bastet
2
1
3
3.5
L
0
1
0
0
L
Thor
Zax1875
Thor
2
3
2
1
W
Charybdis
whales_r_biig
Charybdis
5
0
3
6.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
33,841
70,066
Taken
53,600
38,399
Mitigated
28,083
27,614
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,711
1,785
0
1,901
14,210
11,824
0
2,353
11,464
36,792
0
L
8,017
1,702
128
4,656
11,117
4,818
0
1,078
9,496
42,121
877
W
Achilles
FreePoombot
Achilles
11,063
2,667
0
5,180
15,079
8,970
128
5,122
9,495
0
59,258
W
Camazotz
Hotpits
Camazotz
5,862
385
0
10,034
18,754
9,227
0
8,838
9,876
0
89,345
L
1,873
1,411
0
1,627
5,995
1,902
0
1,218
4,777
0
22,913
W
Bastet
Suminade
Bastet
8,209
2,851
0
5,403
12,194
4,355
380
3,428
8,620
0
57,824
L
10,953
6,149
0
2,639
7,505
2,383
0
0
7,505
57,250
0
L
Thor
Zax1875
Thor
5,287
644
0
972
14,773
7,156
0
1,204
13,370
0
72,031
W
Charybdis
whales_r_biig
Charybdis
7,596
4,590
0
4,808
8,965
3,629
5,650
2,237
6,728
0
78,599
W
5,935
1,262
0
2,189
15,074
12,218
326
5,996
8,828
35,518
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
34,714
477
Minions Killed
380
0
Camps Cleared
0
1,562,827
Distance Traveled
1,297,612
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,191
413
44
3
0
266,944
6
L
Hades
7,619
508
101
7
0
274,960
0
W
Achilles
8,368
558
96
6
0
313,926
0
W
Camazotz
9,393
626
129
9
0
309,644
4
L
Nut
5,870
391
44
3
0
164,554
2
W
Bastet
7,908
527
80
5
0
356,120
0
L
Nu Wa
7,159
477
83
6
0
274,840
3
L
Thor
7,875
525
108
7
0
316,314
0
W
Charybdis
9,364
624
132
9
0
290,933
2
W
Maui
7,841
523
40
3
0
292,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role