Player Matchup

Artemis
Artemis
Bazoonkas69
Artemis
Level 57
God Stats
3W - 4L
1,373 SR
Queue Stats
3W - 7L
1,274 Elo+
Party 1
Vulcan
Vulcan
NoodleIdot
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 1
Khepri
Khepri
Shaqaronii
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 1
Mercury
Mercury
SuperSticky3080
Mercury
Level 140
God Stats
2W - 7L
1,369 SR
Queue Stats
249W - 247L
1,479 Elo+
Solo
Bellona
Bellona
thagurukilla60
Bellona
Level 7
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 1
Team Averages
Level 61
1,387 SR
1,394 Elo+

VS

Team Averages
Level 114
1,472 SR
1,448 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Akakakick
Olorun
Level 117
God Stats
3W - 2L
1,393 SR
Queue Stats
72W - 71L
1,424 Elo+
Party 2
Hercules
Hercules
Foxninja22
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,405 Elo+
Solo
Danzaburou
Danzaburou
JaysGodly
Danzaburou
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,463 Elo+
Solo
Mercury
Mercury
VagiVagou
Mercury
Level 129
God Stats
8W - 7L
1,465 SR
Queue Stats
64W - 54L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bazoonkas69
Artemis
11
0 / 2 / 0
6,422
401
5,298
11,507
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
NoodleIdot
Vulcan
12
1 / 4 / 0
7,184
449
5,507
6,475
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Shaqaronii
Khepri
10
0 / 1 / 0
6,676
417
4,905
12,079
10,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 1 / 0
7,282
455
2,270
10,712
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 1 / 0
8,470
529
8,211
15,562
17,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 0 / 3
7,994
500
5,327
11,920
8,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Akakakick
Olorun
15
1 / 2 / 3
8,513
532
3,148
6,701
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Foxninja22
Hercules
13
1 / 3 / 0
7,619
476
8,700
13,666
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
JaysGodly
Danzaburou
14
2 / 0 / 1
7,895
493
10,478
9,327
4,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
VagiVagou
Mercury
15
5 / 0 / 1
8,253
516
3,858
12,697
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
5
Kills
9
9
Deaths
5
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
3
1.5
W
Olorun
Akakakick
Olorun
1
2
3
1.25
L
Artemis
Bazoonkas69
Artemis
0
2
0
0
W
Hercules
Foxninja22
Hercules
1
3
0
0.33
W
Danzaburou
JaysGodly
Danzaburou
2
0
1
2.5
L
Vulcan
NoodleIdot
Vulcan
1
4
0
0.25
L
Khepri
Shaqaronii
Khepri
0
1
0
0
L
1
1
0
1
W
Mercury
VagiVagou
Mercury
5
0
1
5.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
31,511
56,335
Taken
54,311
39,590
Mitigated
32,380
15,456
Healing
25,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,327
940
3,743
6,003
11,920
8,544
389
2,885
9,035
30,117
539
W
Olorun
Akakakick
Olorun
3,148
1,139
127
2,605
6,701
2,799
279
3,317
3,384
61,665
1,619
L
Artemis
Bazoonkas69
Artemis
5,298
2,859
0
2,829
11,507
4,837
0
2,834
8,673
0
49,986
W
Hercules
Foxninja22
Hercules
8,700
4,237
0
4,074
13,666
11,857
0
0
13,666
0
50,948
W
Danzaburou
JaysGodly
Danzaburou
10,478
4,783
0
3,637
9,327
4,284
2,251
1,966
7,361
0
77,780
L
Vulcan
NoodleIdot
Vulcan
5,507
1,117
0
611
6,475
2,832
324
1,372
5,103
43,546
0
L
Khepri
Shaqaronii
Khepri
4,905
473
1,695
1,494
12,079
10,181
0
2,410
9,669
25,063
0
L
2,270
406
0
3,396
10,712
4,290
0
1,762
8,915
0
63,416
W
Mercury
VagiVagou
Mercury
3,858
942
0
5,772
12,697
4,896
0
2,244
10,453
0
62,472
L
8,211
2,961
0
5,431
15,562
17,450
0
0
14,500
0
50,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
40,274
366
Minions Killed
408
0
Camps Cleared
0
1,496,532
Distance Traveled
1,539,472
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,994
500
36
2
0
298,070
7
W
Olorun
8,513
532
97
6
0
252,902
0
L
Artemis
6,422
401
98
6
0
265,831
2
W
Hercules
7,619
476
58
4
0
319,176
0
W
Danzaburou
7,895
493
119
7
0
270,764
0
L
Vulcan
7,184
449
74
5
0
310,191
0
L
Khepri
6,676
417
19
1
0
295,018
0
L
Mercury
7,282
455
97
6
0
318,434
2
W
Mercury
8,253
516
98
6
0
398,560
0
L
Bellona
8,470
529
78
5
0
307,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role