Player Matchup

Bakasura
Bakasura
Dimadome
Bakasura
Level 146
God Stats
26W - 7L
1,786 SR
Queue Stats
609W - 255L
1,763 Elo+
Party 2
Chang'e
Chang'e
Zvruli
Chang'e
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 176L
1,687 Elo+
Party 2
Sol
Sol
legit tacos 30
Sol
Level 66
God Stats
4W - 1L
1,765 SR
Queue Stats
9W - 12L
1,511 Elo+
Party 1
Ymir
Ymir
singer007
Ymir
Level 68
God Stats
9W - 8L
1,540 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 1
Bastet
Bastet
unbiddenisland
Bastet
Level 205
God Stats
14W - 4L
1,693 SR
Queue Stats
439W - 214L
1,760 Elo+
Party 2
Team Averages
Level 128
1,657 SR
1,648 Elo+

VS

Team Averages
Level 156
1,472 SR
1,584 Elo+
Set
Set
Chef-ChiefGuwop
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 145L
1,548 Elo+
Solo
Ix Chel
Ix Chel
FlackoFitz-
Ix Chel
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
762W - 776L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
SebasValen14
Gilgamesh
Level 195
God Stats
23W - 30L
1,497 SR
Queue Stats
352W - 339L
1,564 Elo+
Solo
Tiamat
Tiamat
Trieu
Tiamat
Level 154
God Stats
24W - 23L
1,572 SR
Queue Stats
118W - 103L
1,686 Elo+
Solo
Rama
Rama
YummyToeTime
Rama
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
32W - 35L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dimadome
Bakasura
17
5 / 0 / 1
9,076
605
10,616
15,534
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chang'e
Zvruli
Chang'e
16
3 / 0 / 3
9,942
663
11,766
11,041
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 3 / 3
7,742
516
3,256
6,959
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
13
1 / 1 / 4
7,894
526
1,465
10,094
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 0 / 0
10,535
702
15,608
12,462
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,343
423
4,938
14,960
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
FlackoFitz-
Ix Chel
14
0 / 3 / 0
8,118
541
3,710
12,736
9,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
SebasValen14
Gilgamesh
11
0 / 4 / 3
6,779
452
6,310
17,683
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Trieu
Tiamat
14
0 / 1 / 0
7,431
495
6,061
8,872
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 0
8,655
577
7,149
6,802
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
4
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bakasura
Dimadome
Bakasura
5
0
1
5.5
L
Ix Chel
FlackoFitz-
Ix Chel
0
3
0
0
L
Gilgamesh
SebasValen14
Gilgamesh
0
4
3
0.38
L
Tiamat
Trieu
Tiamat
0
1
0
0
L
3
1
0
3
W
Chang'e
Zvruli
Chang'e
3
0
3
4.5
W
0
3
3
0.5
W
Ymir
1
1
4
3
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,711
Damage
28,168
56,090
Taken
61,053
29,931
Mitigated
32,180
28,978
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,938
2,335
0
1,132
14,960
6,289
0
4,418
9,676
0
44,655
W
Bakasura
Dimadome
Bakasura
10,616
6,816
0
9,753
15,534
8,439
535
2,472
13,062
0
66,419
L
Ix Chel
FlackoFitz-
Ix Chel
3,710
409
596
5,144
12,736
9,745
0
290
12,446
53,661
513
L
Gilgamesh
SebasValen14
Gilgamesh
6,310
2,261
0
2,967
17,683
8,990
304
5,747
11,093
0
41,632
L
Tiamat
Trieu
Tiamat
6,061
787
0
1,798
8,872
4,349
0
2,310
5,269
63,390
1,403
L
7,149
6,214
0
3,471
6,802
2,807
800
2,700
3,776
0
81,851
W
Chang'e
Zvruli
Chang'e
11,766
566
600
5,918
11,041
4,881
301
3,160
7,881
82,713
1,388
W
3,256
1,289
0
2,457
6,959
2,158
928
0
6,959
57,671
6,665
W
Ymir
1,465
347
0
1,656
10,094
9,369
0
961
9,056
22,204
0
W
15,608
5,399
0
8,594
12,462
5,084
363
2,642
9,418
0
96,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
37,326
617
Minions Killed
510
0
Camps Cleared
0
1,670,920
Distance Traveled
1,504,781
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,343
423
72
5
0
312,389
0
W
Bakasura
9,076
605
152
10
0
437,040
0
L
Ix Chel
8,118
541
132
9
0
272,466
0
L
Gilgamesh
6,779
452
51
3
0
306,491
0
L
Tiamat
7,431
495
105
7
0
328,114
2
L
Rama
8,655
577
150
10
0
285,321
6
W
Chang'e
9,942
663
158
11
0
318,915
0
W
Sol
7,742
516
113
8
0
284,861
4
W
Ymir
7,894
526
31
2
0
279,158
0
W
Bastet
10,535
702
163
11
0
350,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role