Player Matchup

Guan Yu
Guan Yu
GTTMsal
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 65L
1,300 Elo+
Party 1
Medusa
Medusa
JollyVixen
Medusa
Level 64
God Stats
5W - 8L
1,562 SR
Queue Stats
390W - 415L
1,334 Elo+
Solo
Surtr
Surtr
OkayTitan932002
Surtr
Level 147
God Stats
1W - 1L
1,258 SR
Queue Stats
23W - 27L
1,251 Elo+
Party 1
Bastet
Bastet
Spook13
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,652 Elo+
Solo
Hera
Hera
rafa9955
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,351 Elo+
Solo
Team Averages
Level 77
1,464 SR
1,378 Elo+

VS

Team Averages
Level 81
1,500 SR
1,381 Elo+
Jing Wei
Jing Wei
Krlita22
Jing Wei
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 129L
1,450 Elo+
Solo
Ullr
Ullr
hacknslash2513
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,346 Elo+
Party 2
Terra
Terra
marascont
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,427 Elo+
Party 2
Ao Kuang
Ao Kuang
oskingana
Ao Kuang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,319 Elo+
Solo
Artemis
Artemis
shanstar9
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GTTMsal
Guan Yu
17
4 / 5 / 6
11,710
732
8,219
22,041
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JollyVixen
Medusa
17
3 / 5 / 5
11,143
696
23,809
14,571
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 5 / 9
12,938
809
16,188
29,519
27,700
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bastet
Spook13
Bastet
17
1 / 4 / 7
10,290
643
14,969
15,119
8,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
19
4 / 4 / 8
11,873
742
22,921
10,849
5,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Krlita22
Jing Wei
20
5 / 2 / 10
11,567
723
13,283
14,713
8,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 4 / 14
11,866
742
20,224
22,301
11,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
marascont
Terra
20
3 / 3 / 13
11,240
703
6,687
29,724
31,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
oskingana
Ao Kuang
20
9 / 5 / 8
12,334
771
18,332
22,826
13,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
shanstar9
Artemis
16
2 / 6 / 8
10,977
686
10,797
12,840
5,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
20
Kills
22
23
Deaths
20
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GTTMsal
Guan Yu
4
5
6
1.4
L
Medusa
JollyVixen
Medusa
3
5
5
1.1
W
Jing Wei
Krlita22
Jing Wei
5
2
10
5
L
8
5
9
2.5
L
Bastet
Spook13
Bastet
1
4
7
1.13
W
3
4
14
2.5
W
Terra
marascont
Terra
3
3
13
3.17
W
Ao Kuang
oskingana
Ao Kuang
9
5
8
2.6
L
Hera
4
4
8
2
W
Artemis
shanstar9
Artemis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,106
Damage
69,323
92,099
Taken
102,404
70,458
Mitigated
70,470
28,318
Healing
47,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GTTMsal
Guan Yu
8,219
1,156
7,277
6,542
22,041
21,312
44
4,128
17,913
0
11,029
L
Medusa
JollyVixen
Medusa
23,809
6,428
1,037
982
14,571
7,821
1,148
3,515
11,056
0
45,004
W
Jing Wei
Krlita22
Jing Wei
13,283
8,903
1,926
4,139
14,713
8,744
704
4,790
9,923
0
35,420
L
16,188
4,645
322
6,074
29,519
27,700
788
6,488
23,031
1,881
35,198
L
Bastet
Spook13
Bastet
14,969
3,993
1,215
2,706
15,119
8,106
1,360
6,585
8,534
0
22,782
W
20,224
16,603
2,449
8,404
22,301
11,067
3,422
6,200
16,101
0
59,730
W
Terra
marascont
Terra
6,687
936
8,553
10,839
29,724
31,566
128
4,616
25,108
19,019
293
W
Ao Kuang
oskingana
Ao Kuang
18,332
5,020
1,411
8,655
22,826
13,209
2,618
4,246
18,580
28,176
1,033
L
Hera
22,921
4,598
1,041
1,122
10,849
5,519
822
3,982
6,867
41,524
0
W
Artemis
shanstar9
Artemis
10,797
5,534
133
1,450
12,840
5,884
936
3,621
9,219
0
27,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,954
Gold Earned
57,984
160
Minions Killed
240
0
Camps Cleared
0
1,366,200
Distance Traveled
1,262,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,710
732
2
0
0
304,176
0
L
Medusa
11,143
696
44
3
0
266,811
0
W
Jing Wei
11,567
723
63
4
0
291,814
0
L
Surtr
12,938
809
57
4
0
252,794
0
L
Bastet
10,290
643
12
1
0
286,251
0
W
Ullr
11,866
742
81
5
0
232,999
0
W
Terra
11,240
703
22
1
0
287,815
0
W
Ao Kuang
12,334
771
36
2
0
279,490
0
L
Hera
11,873
742
45
3
0
256,168
0
W
Artemis
10,977
686
38
2
0
169,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role