Player Matchup

Chernobog
Chernobog
G0dw1n
Chernobog
Level 156
God Stats
0W - 3L
1,179 SR
Queue Stats
54W - 52L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
Jabc0m
Kuzenbo
Level 149
God Stats
1W - 2L
1,558 SR
Queue Stats
53W - 41L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
LILBLUETIGER
Amaterasu
Level 147
God Stats
1W - 1L
1,858 SR
Queue Stats
46W - 46L
1,534 Elo+
Party 1
Fenrir
Fenrir
MeaslyFiddle52
Fenrir
Level 141
God Stats
0W - 1L
1,674 SR
Queue Stats
35W - 35L
1,575 Elo+
Solo
Hades
Hades
RKO4blindkidz
Hades
Level 146
God Stats
1W - 4L
1,521 SR
Queue Stats
93W - 81L
1,601 Elo+
Solo
Team Averages
Level 148
1,558 SR
1,570 Elo+

VS

Team Averages
Level 114
1,623 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
Level 152
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 66L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
MyPointOfView
Gilgamesh
Level 140
God Stats
9W - 5L
1,713 SR
Queue Stats
102W - 97L
1,610 Elo+
Solo
Thoth
Thoth
MÏÐorMusty
Thoth
Level 39
God Stats
4W - 4L
1,879 SR
Queue Stats
58W - 73L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Opaldark
Sylvanus
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 14L
1,578 Elo+
Solo
Nemesis
Nemesis
ScrotumStompy
Nemesis
Level 132
God Stats
13W - 15L
1,522 SR
Queue Stats
112W - 94L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
G0dw1n
Chernobog
10
0 / 1 / 0
5,364
536
3,202
3,943
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Jabc0m
Kuzenbo
8
0 / 1 / 0
4,909
491
3,518
9,598
8,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Amaterasu
LILBLUETIGER
Amaterasu
10
0 / 1 / 0
5,828
583
6,307
8,902
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 2 / 0
4,410
441
1,857
7,400
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,183
518
3,082
9,442
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
11
1 / 0 / 1
6,157
616
3,425
5,096
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
MyPointOfView
Gilgamesh
11
1 / 0 / 0
6,358
636
5,121
9,319
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 3
6,123
612
7,173
4,712
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Opaldark
Sylvanus
9
2 / 0 / 2
5,615
562
4,265
6,720
4,268
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
12
2 / 0 / 3
6,189
619
2,792
7,466
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
G0dw1n
Chernobog
0
1
0
0
W
Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
1
0
1
1.5
L
Kuzenbo
Jabc0m
Kuzenbo
0
1
0
0
L
Amaterasu
LILBLUETIGER
Amaterasu
0
1
0
0
L
0
2
0
0
W
Gilgamesh
MyPointOfView
Gilgamesh
1
0
0
1
W
3
0
3
4.5
W
Sylvanus
Opaldark
Sylvanus
2
0
2
3
L
0
4
0
0
W
Nemesis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
22,776
39,285
Taken
33,313
21,779
Mitigated
18,122
13,166
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
G0dw1n
Chernobog
3,202
1,827
0
1,406
3,943
1,281
0
1,101
2,782
0
46,944
W
Ah Muzen Cab
IsCrooksy
Ah Muzen Cab
3,425
1,626
0
886
5,096
2,020
146
1,583
3,513
0
57,886
L
Kuzenbo
Jabc0m
Kuzenbo
3,518
1,371
0
1,358
9,598
8,551
0
3,445
5,963
18,931
0
L
Amaterasu
LILBLUETIGER
Amaterasu
6,307
2,197
0
2,968
8,902
5,983
0
0
8,902
0
46,942
L
1,857
697
0
2,794
7,400
2,357
0
2,371
4,799
0
18,439
W
Gilgamesh
MyPointOfView
Gilgamesh
5,121
1,698
0
1,688
9,319
6,579
0
0
8,614
0
50,020
W
7,173
619
0
716
4,712
1,821
0
2,250
2,462
44,824
0
W
Sylvanus
Opaldark
Sylvanus
4,265
1,202
2,553
3,802
6,720
4,268
0
1,883
4,837
16,604
688
L
3,082
212
645
3,995
9,442
3,607
0
3,406
5,640
38,820
0
W
Nemesis
2,792
1,273
0
1,356
7,466
3,434
0
884
6,537
0
53,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
30,442
314
Minions Killed
401
0
Camps Cleared
0
1,053,385
Distance Traveled
1,094,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,364
536
100
10
0
212,050
0
W
Ah Muzen Cab
6,157
616
103
10
0
212,780
1
L
Kuzenbo
4,909
491
20
2
0
227,344
0
L
Amaterasu
5,828
583
85
9
0
191,297
0
L
Fenrir
4,410
441
32
3
0
225,983
0
W
Gilgamesh
6,358
636
94
9
0
212,397
0
W
Thoth
6,123
612
86
9
0
206,242
1
W
Sylvanus
5,615
562
30
3
0
200,854
2
L
Hades
5,183
518
77
8
0
196,711
0
W
Nemesis
6,189
619
88
9
0
262,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role