Player Matchup

Aphrodite
Aphrodite
Slured_ubivaka69
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 69L
1,250 Elo+
Solo
Jormungandr
Jormungandr
juqlx
Jormungandr
Level 63
God Stats
2W - 0L
1,869 SR
Queue Stats
43W - 37L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
pkcoloer
Cthulhu
Level 60
God Stats
3W - 0L
1,926 SR
Queue Stats
58W - 38L
1,447 Elo+
Party 2
Team Averages
Level 53
1,765 SR
1,415 Elo+

VS

Team Averages
Level 55
1,327 SR
1,334 Elo+
Yemoja
Yemoja
Beala
Yemoja
Level 7
God Stats
0W - 4L
1,270 SR
Queue Stats
4W - 9L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChitownReaper22
Tsukuyomi
Level 110
God Stats
0W - 2L
1,212 SR
Queue Stats
265W - 273L
1,405 Elo+
Solo
Merlin
Merlin
SelTiKz
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 1 / 6
7,115
647
3,820
10,086
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
juqlx
Jormungandr
13
7 / 1 / 1
8,790
799
9,974
12,976
9,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
pkcoloer
Cthulhu
11
1 / 1 / 4
7,289
663
8,911
13,356
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beala
Yemoja
11
0 / 1 / 3
6,534
594
4,764
7,875
5,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ChitownReaper22
Tsukuyomi
12
1 / 4 / 1
6,928
630
9,306
12,026
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
SelTiKz
Merlin
11
1 / 3 / 2
6,899
627
10,119
7,533
2,999
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
2
3
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beala
Yemoja
0
1
3
1.5
L
Tsukuyomi
ChitownReaper22
Tsukuyomi
1
4
1
0.38
L
Merlin
SelTiKz
Merlin
1
3
2
0.67
W
Aphrodite
0
1
6
3
W
Jormungandr
juqlx
Jormungandr
7
1
1
7.5
W
Cthulhu
pkcoloer
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
24,189
36,418
Taken
27,434
26,112
Mitigated
13,834
10,525
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beala
Yemoja
4,764
1,562
596
80
7,875
5,909
129
5,792
1,179
13,293
0
L
Tsukuyomi
ChitownReaper22
Tsukuyomi
9,306
1,870
0
1,507
12,026
4,926
142
7,609
3,359
0
34,336
L
Merlin
SelTiKz
Merlin
10,119
1,746
0
0
7,533
2,999
0
5,376
1,310
20,973
449
W
Aphrodite
3,820
493
3,704
5,108
10,086
5,064
26
3,114
6,902
9,838
0
W
Jormungandr
juqlx
Jormungandr
9,974
1,541
0
625
12,976
9,244
33
5,087
7,845
25,098
341
W
Cthulhu
pkcoloer
Cthulhu
8,911
304
160
928
13,356
11,804
308
6,343
6,925
21,924
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
20,361
84
Minions Killed
75
0
Camps Cleared
0
624,955
Distance Traveled
579,005
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,534
594
15
1
0
181,856
0
L
Tsukuyomi
6,928
630
33
3
0
213,537
2
L
Merlin
6,899
627
27
2
0
183,612
0
W
Aphrodite
7,115
647
16
1
0
221,949
0
W
Jormungandr
8,790
799
41
4
0
185,805
0
W
Cthulhu
7,289
663
27
2
0
217,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role