Player Matchup

Bacchus
Bacchus
Silver I
GirlFromPoland
Bacchus
Silver I
Level 45
God Stats
2W - 2L
1,365 SR
Queue Stats
7W - 5L
1,541 MMR
Solo
Bastet
Bastet
Gold II
Jerry158
Bastet
Gold II
Level 115
God Stats
4W - 5L
1,545 SR
Queue Stats
249W - 272L
1,532 MMR
Solo
Persephone
Persephone
Silver III
LockMojo
Persephone
Silver III
Level 170
God Stats
4W - 4L
1,533 SR
Queue Stats
24W - 31L
1,426 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,481 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,521 SR
1,549 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
PiggyZiggy
Medusa
Gold III
Level 129
God Stats
12W - 9L
1,511 SR
Queue Stats
60W - 60L
1,573 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Zeyden
Kuzenbo
Gold III
Level 146
God Stats
13W - 10L
1,550 SR
Queue Stats
59W - 60L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
9,859
704
9,026
15,249
21,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
Jerry158
Bastet
16
3 / 1 / 3
10,450
746
12,727
13,861
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
LockMojo
Persephone
16
2 / 1 / 4
10,924
780
12,471
11,017
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Bake KujiraThothAchillesCthulhuAres

VS

Bans
CharonBaron SamediAtlasAh PuchAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 4 / 0
9,128
652
8,893
19,319
25,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
PiggyZiggy
Medusa
4
0 / 0 / 0
7,000
500
554
655
180
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
Zeyden
Kuzenbo
17
2 / 2 / 0
9,776
698
12,551
19,094
28,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
2
2
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
1
0
5
3.5
W
Bastet
Jerry158
Bastet
3
1
3
4.5
W
Persephone
LockMojo
Persephone
2
1
4
4
L
Medusa
PiggyZiggy
Medusa
0
0
0
0
L
Kuzenbo
Zeyden
Kuzenbo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
21,998
40,127
Taken
39,068
34,338
Mitigated
53,959
18,400
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,893
1,226
0
4,108
19,319
25,630
0
10,125
8,588
0
39,199
W
9,026
1,201
0
6,815
15,249
21,930
357
2,509
12,531
32,572
1,514
W
Bastet
Jerry158
Bastet
12,727
3,925
0
6,554
13,861
6,947
2,363
3,854
9,604
0
53,632
W
Persephone
LockMojo
Persephone
12,471
1,316
0
5,031
11,017
5,461
200
4,680
5,780
60,428
0
L
Medusa
PiggyZiggy
Medusa
554
261
0
0
655
180
0
369
260
0
3,446
L
Kuzenbo
Zeyden
Kuzenbo
12,551
2,965
0
3,278
19,094
28,149
0
9,093
9,057
40,276
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
25,904
214
Minions Killed
133
0
Camps Cleared
0
846,496
Distance Traveled
532,393
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,128
652
62
4
0
245,771
0
W
Bacchus
9,859
704
43
3
0
265,673
2
W
Bastet
10,450
746
59
4
0
310,801
0
W
Persephone
10,924
780
112
8
0
270,022
0
L
Medusa
7,000
500
7
1
0
26,868
0
L
Kuzenbo
9,776
698
64
5
0
259,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role