Player Matchup

Ravana
Ravana
CJW68325
Ravana
Level 136
God Stats
2W - 3L
1,487 SR
Queue Stats
93W - 101L
1,509 Elo+
Party 1
Agni
Agni
msg lod
Agni
Level 158
God Stats
11W - 2L
1,775 SR
Queue Stats
128W - 104L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
xGrimaldusx
Sun Wukong
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,502 Elo+
Party 1
Team Averages
Level 149
1,587 SR
1,538 Elo+

VS

Team Averages
Level 117
1,467 SR
1,516 Elo+
Nut
Nut
Dal10twojack
Nut
Level 146
God Stats
4W - 9L
1,417 SR
Queue Stats
16W - 22L
1,477 Elo+
Party 2
Geb
Geb
ElegantSuprTUR-D
Geb
Level 80
God Stats
3W - 2L
1,792 SR
Queue Stats
145W - 118L
1,579 Elo+
Party 2
Merlin
Merlin
Mr SmaLLz 99
Merlin
Level 126
God Stats
14W - 21L
1,191 SR
Queue Stats
218W - 214L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CJW68325
Ravana
14
5 / 0 / 4
8,843
884
8,417
6,217
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
msg lod
Agni
13
3 / 0 / 6
8,089
809
8,328
4,569
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xGrimaldusx
Sun Wukong
13
2 / 0 / 8
7,725
773
6,435
8,006
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,783
678
4,890
9,445
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 0
6,031
603
3,421
11,317
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
12
0 / 2 / 0
7,014
701
3,339
5,324
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
CJW68325
Ravana
5
0
4
7
L
0
5
0
0
L
0
3
0
0
L
Merlin
0
2
0
0
W
Agni
msg lod
Agni
3
0
6
6
W
Sun Wukong
xGrimaldusx
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
11,650
18,792
Taken
26,086
11,708
Mitigated
13,542
4,603
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CJW68325
Ravana
8,417
2,149
0
1,848
6,217
3,231
834
1,855
4,256
0
32,976
L
4,890
2,746
0
1,714
9,445
3,251
0
2,927
5,857
0
22,990
L
3,421
824
0
1,081
11,317
8,432
0
3,281
7,015
5,698
280
L
Merlin
3,339
195
0
627
5,324
1,859
0
1,356
3,469
34,339
0
W
Agni
msg lod
Agni
8,328
182
0
0
4,569
1,660
611
1,387
3,138
29,365
847
W
Sun Wukong
xGrimaldusx
Sun Wukong
6,435
758
0
2,755
8,006
6,817
387
2,693
4,871
149
17,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
19,828
142
Minions Killed
118
0
Camps Cleared
0
655,406
Distance Traveled
515,860
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,843
884
59
6
0
210,855
0
L
Nut
6,783
678
47
5
0
181,009
0
L
Geb
6,031
603
6
1
0
157,959
0
L
Merlin
7,014
701
65
7
0
176,892
5
W
Agni
8,089
809
66
7
0
224,110
0
W
Sun Wukong
7,725
773
17
2
0
220,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role