Player Matchup

Hachiman
Hachiman
Astrophysicist
Hachiman
Level 155
God Stats
2W - 0L
1,267 SR
Queue Stats
30W - 9L
1,827 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Morgelix
Cu Chulainn
Level 167
God Stats
4W - 0L
1,405 SR
Queue Stats
38W - 14L
1,681 Elo+
Party 1
Bacchus
Bacchus
PiggyStingray47
Bacchus
Level 97
God Stats
5W - 4L
1,512 SR
Queue Stats
39W - 36L
1,517 Elo+
Solo
Discordia
Discordia
ZxMega
Discordia
Level 127
God Stats
1W - 0L
1,805 SR
Queue Stats
14W - 5L
1,748 Elo+
Party 1
The Morrigan
The Morrigan
irisiri
The Morrigan
Level 109
God Stats
1W - 2L
1,230 SR
Queue Stats
123W - 95L
1,521 Elo+
Solo
Team Averages
Level 131
1,444 SR
1,659 Elo+

VS

Team Averages
Level 111
1,661 SR
1,534 Elo+
Nut
Nut
 
Nut
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fr0hawk730
Neith
Level 131
God Stats
3W - 1L
1,851 SR
Queue Stats
179W - 157L
1,571 Elo+
Solo
Sobek
Sobek
VII Happy
Sobek
Level 158
God Stats
1W - 1L
1,719 SR
Queue Stats
24W - 16L
1,468 Elo+
Party 2
Agni
Agni
terrys25
Agni
Level 159
God Stats
3W - 3L
1,733 SR
Queue Stats
37W - 36L
1,625 Elo+
Solo
Surtr
Surtr
zoomieeeees
Surtr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 2 / 1
8,584
613
9,841
8,602
3,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cu Chulainn
Morgelix
Cu Chulainn
15
4 / 1 / 3
9,307
665
6,543
10,038
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 6
7,540
539
4,680
12,250
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ZxMega
Discordia
13
2 / 2 / 1
7,777
556
6,261
6,336
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

The Morrigan
irisiri
The Morrigan
13
0 / 0 / 4
6,936
495
3,891
7,534
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 4 / 0
6,534
467
5,095
10,193
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
13
1 / 2 / 2
7,040
503
4,964
12,211
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
VII Happy
Sobek
10
2 / 2 / 0
6,586
470
3,858
11,902
11,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
13
2 / 3 / 1
7,281
520
3,908
8,335
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

3
0 / 0 / 0
4,465
319
245
1,030
432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
6
6
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
4
0
0.25
W
Hachiman
4
2
1
2.25
L
Neith
1
2
2
1
W
Cu Chulainn
Morgelix
Cu Chulainn
4
1
3
5.5
W
1
1
6
4
L
Sobek
VII Happy
Sobek
2
2
0
1
W
Discordia
ZxMega
Discordia
2
2
1
1.25
W
The Morrigan
irisiri
The Morrigan
0
0
4
2
L
Agni
2
3
1
0.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
18,070
44,760
Taken
43,671
27,937
Mitigated
23,046
17,921
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,095
3,461
0
3,103
10,193
3,597
0
1,662
8,531
0
45,418
W
Hachiman
9,841
5,970
0
4,413
8,602
3,430
204
1,589
7,013
0
73,661
L
Neith
4,964
1,228
0
4,709
12,211
4,721
0
5,011
7,200
0
61,327
W
Cu Chulainn
Morgelix
Cu Chulainn
6,543
375
0
4,206
10,038
6,184
0
873
9,132
0
75,989
W
4,680
609
0
3,251
12,250
13,375
254
3,075
9,175
22,677
0
L
Sobek
VII Happy
Sobek
3,858
288
0
5,751
11,902
11,338
0
2,577
9,325
25,964
0
W
Discordia
ZxMega
Discordia
6,261
81
0
805
6,336
2,210
268
1,788
4,548
49,494
891
W
The Morrigan
irisiri
The Morrigan
3,891
854
0
5,246
7,534
2,738
377
945
6,589
52,194
643
L
Agni
3,908
138
0
1,631
8,335
2,958
0
4,939
3,396
53,330
0
L
245
184
0
554
1,030
432
0
0
1,030
65
4,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
31,906
455
Minions Killed
354
0
Camps Cleared
0
1,363,576
Distance Traveled
1,137,704
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,534
467
87
6
0
240,204
0
W
Hachiman
8,584
613
124
9
0
255,199
3
L
Neith
7,040
503
103
7
0
281,650
0
W
Cu Chulainn
9,307
665
111
8
0
253,452
0
W
Bacchus
7,540
539
22
2
0
287,734
0
L
Sobek
6,586
470
39
3
0
300,155
0
W
Discordia
7,777
556
103
7
0
272,048
0
W
The Morrigan
6,936
495
95
7
0
295,143
0
L
Agni
7,281
520
114
8
0
275,662
2
L
Surtr
4,465
319
11
1
0
40,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role