Player Matchup

Bacchus
Bacchus
Armageddon9882
Bacchus
Level 108
God Stats
1W - 2L
1,513 SR
Queue Stats
49W - 49L
1,537 Elo+
Party 3
Lancelot
Lancelot
GMAK21
Lancelot
Level 246
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 121L
1,528 Elo+
Party 2
Achilles
Achilles
KHENZIX
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,515 Elo+
Party 2
Zeus
Zeus
Madio4772
Zeus
Level 123
God Stats
1W - 1L
1,824 SR
Queue Stats
126W - 129L
1,542 Elo+
Party 3
Xbalanque
Xbalanque
deer killer38
Xbalanque
Level 109
God Stats
2W - 1L
1,719 SR
Queue Stats
115W - 142L
1,474 Elo+
Party 3
Team Averages
Level 135
1,611 SR
1,519 Elo+

VS

Team Averages
Level 129
1,432 SR
1,534 Elo+
Lancelot
Lancelot
AlonsoZM
Lancelot
Level 149
God Stats
3W - 1L
1,295 SR
Queue Stats
257W - 240L
1,498 Elo+
Party 1
Chaac
Chaac
Gravity789
Chaac
Level 103
God Stats
2W - 0L
1,339 SR
Queue Stats
131W - 94L
1,643 Elo+
Solo
Achilles
Achilles
RevengerKO
Achilles
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 237L
1,541 Elo+
Solo
Medusa
Medusa
WerolecheeS
Medusa
Level 107
God Stats
13W - 11L
1,622 SR
Queue Stats
311W - 282L
1,522 Elo+
Party 1
Chang'e
Chang'e
anwabuk
Chang'e
Level 143
God Stats
4W - 5L
1,406 SR
Queue Stats
221W - 244L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,498
550
5,477
8,931
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
GMAK21
Lancelot
10
0 / 2 / 1
5,038
504
2,788
8,205
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
KHENZIX
Achilles
8
1 / 2 / 0
5,079
508
4,402
8,386
5,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
8
0 / 3 / 1
4,946
495
3,724
5,230
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
deer killer38
Xbalanque
8
0 / 2 / 0
4,572
457
2,764
5,657
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlonsoZM
Lancelot
11
3 / 0 / 3
5,733
573
4,027
6,061
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
11
1 / 0 / 2
6,659
666
5,811
9,537
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RevengerKO
Achilles
10
4 / 1 / 3
6,027
603
6,014
8,514
5,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
2 / 0 / 0
5,962
596
4,044
3,859
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
anwabuk
Chang'e
10
2 / 0 / 4
5,987
599
4,027
5,475
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
12
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AlonsoZM
Lancelot
3
0
3
4.5
L
0
3
0
0
L
Lancelot
GMAK21
Lancelot
0
2
1
0.25
W
Chaac
1
0
2
2
L
Achilles
KHENZIX
Achilles
1
2
0
0.5
L
Zeus
0
3
1
0.17
W
Achilles
RevengerKO
Achilles
4
1
3
5.5
W
Medusa
2
0
0
2
W
Chang'e
anwabuk
Chang'e
2
0
4
4
L
Xbalanque
deer killer38
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
23,923
36,409
Taken
33,446
19,451
Mitigated
16,468
10,437
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AlonsoZM
Lancelot
4,027
1,175
0
3,086
6,061
2,637
0
349
5,712
0
38,076
L
5,477
1,064
0
2,388
8,931
7,814
0
0
8,931
30,395
4,592
L
Lancelot
GMAK21
Lancelot
2,788
908
0
4,152
8,205
3,313
0
644
7,561
0
41,995
W
Chaac
5,811
1,960
0
5,082
9,537
5,073
0
4,503
4,476
0
48,785
L
Achilles
KHENZIX
Achilles
4,402
834
0
2,426
8,386
5,093
0
1,324
7,062
0
17,705
L
Zeus
3,724
347
0
220
5,230
1,584
0
1,993
3,237
30,106
1,100
W
Achilles
RevengerKO
Achilles
6,014
874
0
2,672
8,514
5,715
0
1,150
7,364
0
19,465
W
Medusa
4,044
1,888
0
511
3,859
1,335
0
0
3,859
0
50,631
W
Chang'e
anwabuk
Chang'e
4,027
325
752
2,858
5,475
1,708
0
2,250
3,225
37,579
1,436
L
Xbalanque
deer killer38
Xbalanque
2,764
489
0
1,251
5,657
1,647
0
0
5,657
0
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
30,368
283
Minions Killed
338
0
Camps Cleared
0
985,876
Distance Traveled
1,051,938
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,733
573
66
7
0
235,862
0
L
Bacchus
5,498
550
71
7
0
173,508
0
L
Lancelot
5,038
504
79
8
0
233,704
1
W
Chaac
6,659
666
92
9
0
192,800
3
L
Achilles
5,079
508
15
2
0
217,458
0
L
Zeus
4,946
495
61
6
0
179,800
2
W
Achilles
6,027
603
26
3
0
223,580
5
W
Medusa
5,962
596
83
8
0
201,193
0
W
Chang'e
5,987
599
71
7
0
198,503
1
L
Xbalanque
4,572
457
57
6
0
181,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role