Player Matchup

Thor
Thor
BelloOfFlames
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,599 Elo+
Party 1
Bellona
Bellona
HonJunter
Bellona
Level 140
God Stats
0W - 1L
1,735 SR
Queue Stats
13W - 13L
1,509 Elo+
Party 1
Apollo
Apollo
Kingslayerpie
Apollo
Level 154
God Stats
0W - 2L
1,314 SR
Queue Stats
67W - 59L
1,596 Elo+
Solo
Anubis
Anubis
Natruhaly
Anubis
Level 109
God Stats
11W - 11L
1,738 SR
Queue Stats
90W - 81L
1,538 Elo+
Solo
Sobek
Sobek
Trevinbehrens
Sobek
Level 26
God Stats
1W - 4L
1,219 SR
Queue Stats
5W - 7L
1,527 Elo+
Party 1
Team Averages
Level 114
1,501 SR
1,554 Elo+

VS

Team Averages
Level 144
1,540 SR
1,554 Elo+
Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DigiMinki
Da Ji
Level 224
God Stats
7W - 6L
1,559 SR
Queue Stats
62W - 43L
1,611 Elo+
Solo
Kukulkan
Kukulkan
SantiGenie3388
Kukulkan
Level 61
God Stats
6W - 5L
1,453 SR
Queue Stats
127W - 115L
1,477 Elo+
Solo
Anhur
Anhur
WaREaGlE 5sP
Anhur
Level 156
God Stats
17W - 15L
1,751 SR
Queue Stats
169W - 132L
1,611 Elo+
Solo
Sobek
Sobek
where69
Sobek
Level 127
God Stats
4W - 7L
1,438 SR
Queue Stats
315W - 292L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,552
472
4,645
14,751
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
HonJunter
Bellona
13
0 / 3 / 0
7,519
470
8,085
18,922
14,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
7,090
443
10,461
10,666
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Natruhaly
Anubis
15
2 / 3 / 0
8,863
554
7,454
7,716
4,162
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 2 / 1
6,957
435
3,904
15,339
13,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 6
8,320
520
5,257
9,750
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
DigiMinki
Da Ji
16
5 / 1 / 3
8,931
558
7,549
10,486
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
13
0 / 2 / 1
8,096
506
2,633
7,235
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 3
8,213
513
15,605
14,708
7,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
where69
Sobek
15
5 / 0 / 2
9,690
606
11,383
18,375
21,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
6
3
L
1
2
1
0.75
W
Da Ji
DigiMinki
Da Ji
5
1
3
6.5
L
Bellona
HonJunter
Bellona
0
3
0
0
L
1
3
0
0.33
L
Anubis
Natruhaly
Anubis
2
3
0
0.67
W
Kukulkan
0
2
1
0.25
L
0
2
1
0.25
W
3
1
3
4.5
W
Sobek
where69
Sobek
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
42,427
67,394
Taken
60,554
42,357
Mitigated
45,855
18,234
Healing
19,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,257
1,383
0
2,072
9,750
9,817
35
1,633
8,117
28,443
0
L
4,645
1,261
0
968
14,751
7,150
0
2,647
11,900
0
82,291
W
Da Ji
DigiMinki
Da Ji
7,549
1,841
0
771
10,486
5,574
0
991
9,495
0
75,303
L
Bellona
HonJunter
Bellona
8,085
2,652
0
8,541
18,922
14,823
0
7,894
9,946
0
54,959
L
10,461
4,586
0
1,405
10,666
2,784
0
1,096
9,570
0
67,229
L
Anubis
Natruhaly
Anubis
7,454
458
0
2,228
7,716
4,162
682
2,327
5,359
72,517
2,340
W
Kukulkan
2,633
413
0
1,320
7,235
2,184
0
4,508
2,727
54,713
8
L
3,904
485
0
5,092
15,339
13,438
0
2,316
12,969
17,054
0
W
15,605
10,682
0
6,958
14,708
7,010
34
2,811
11,897
0
88,857
W
Sobek
where69
Sobek
11,383
772
0
8,624
18,375
21,270
0
2,343
16,032
57,885
5,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
43,250
473
Minions Killed
515
0
Camps Cleared
0
1,504,530
Distance Traveled
1,546,074
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,320
520
40
3
0
302,770
3
L
Thor
7,552
472
118
7
0
307,818
0
W
Da Ji
8,931
558
116
7
0
368,628
3
L
Bellona
7,519
470
103
6
0
299,528
0
L
Apollo
7,090
443
100
6
0
301,326
0
L
Anubis
8,863
554
136
9
0
283,181
5
W
Kukulkan
8,096
506
106
7
0
305,094
3
L
Sobek
6,957
435
16
1
0
312,677
0
W
Anhur
8,213
513
124
8
0
278,291
2
W
Sobek
9,690
606
129
8
0
291,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role