Player Matchup

Anubis
Anubis
CrazyJo82
Anubis
Level 60
God Stats
15W - 6L
1,604 SR
Queue Stats
60W - 84L
1,270 Elo+
Solo
Medusa
Medusa
LORDLZRD
Medusa
Level 125
God Stats
18W - 10L
1,646 SR
Queue Stats
100W - 113L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
Stinney
Gilgamesh
Level 126
God Stats
16W - 13L
1,608 SR
Queue Stats
123W - 123L
1,531 Elo+
Party 1
Team Averages
Level 104
1,619 SR
1,424 Elo+

VS

Team Averages
Level 87
1,734 SR
1,587 Elo+
Cthulhu
Cthulhu
E40
Cthulhu
Level 65
God Stats
26W - 14L
1,761 SR
Queue Stats
83W - 65L
1,536 Elo+
Party 2
Charybdis
Charybdis
I ocarina I
Charybdis
Level 69
God Stats
30W - 27L
1,519 SR
Queue Stats
116W - 110L
1,506 Elo+
Party 2
Anubis
Anubis
IonRae
Anubis
Level 127
God Stats
3W - 4L
1,922 SR
Queue Stats
158W - 109L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrazyJo82
Anubis
17
5 / 0 / 10
11,312
808
15,525
8,162
5,163
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LORDLZRD
Medusa
17
7 / 2 / 6
11,327
809
17,022
10,865
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Stinney
Gilgamesh
17
5 / 1 / 10
10,945
782
13,926
16,683
13,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E40
Cthulhu
13
1 / 7 / 2
8,712
622
12,502
23,631
21,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
I ocarina I
Charybdis
14
2 / 4 / 1
8,811
629
5,841
15,097
5,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
IonRae
Anubis
13
0 / 6 / 3
8,243
589
5,773
11,274
5,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
CrazyJo82
Anubis
5
0
10
10
L
Cthulhu
E40
Cthulhu
1
7
2
0.29
L
Charybdis
I ocarina I
Charybdis
2
4
1
0.63
L
Anubis
IonRae
Anubis
0
6
3
0.25
W
Medusa
LORDLZRD
Medusa
7
2
6
5
W
Gilgamesh
Stinney
Gilgamesh
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
24,116
35,710
Taken
50,002
23,529
Mitigated
31,930
10,928
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CrazyJo82
Anubis
15,525
139
684
5,393
8,162
5,163
0
4,050
4,112
61,218
0
L
Cthulhu
E40
Cthulhu
12,502
197
168
384
23,631
21,066
0
6,279
17,271
32,271
889
L
Charybdis
I ocarina I
Charybdis
5,841
1,952
0
2,290
15,097
5,241
0
7,140
7,938
0
24,508
L
Anubis
IonRae
Anubis
5,773
305
0
1,492
11,274
5,623
0
2,160
9,065
33,853
0
W
Medusa
LORDLZRD
Medusa
17,022
9,055
0
2,255
10,865
5,088
2,717
6,918
3,947
0
46,900
W
Gilgamesh
Stinney
Gilgamesh
13,926
3,324
0
2,596
16,683
13,278
470
7,005
9,678
0
49,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
25,766
216
Minions Killed
151
0
Camps Cleared
0
783,278
Distance Traveled
682,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,312
808
79
6
0
255,187
0
L
Cthulhu
8,712
622
48
3
0
246,927
0
L
Charybdis
8,811
629
51
4
0
207,692
0
L
Anubis
8,243
589
52
4
0
227,628
0
W
Medusa
11,327
809
67
5
0
261,474
0
W
Gilgamesh
10,945
782
70
5
0
266,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role