Player Matchup

Ne Zha
Ne Zha
Silver III
Kazakin
Ne Zha
Silver III
Level 46
God Stats
0W - 1L
1,128 SR
Queue Stats
11W - 13L
1,421 MMR
Party 1
Nu Wa
Nu Wa
Silver I
baconator2I8
Nu Wa
Silver I
Level 47
God Stats
0W - 1L
1,524 SR
Queue Stats
12W - 13L
1,543 MMR
Party 1
Bacchus
Bacchus
Silver II
bigtang
Bacchus
Silver II
Level 59
God Stats
6W - 4L
1,466 SR
Queue Stats
32W - 30L
1,476 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 51
1,372 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,575 SR
1,299 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
GivemDaWeiner
Baron Samedi
Gold V
Level 148
God Stats
11W - 9L
1,626 SR
Queue Stats
159W - 188L
1,316 MMR
Solo
Xbalanque
Xbalanque
Silver V
MonkeyDAxel
Xbalanque
Silver V
Level 98
God Stats
14W - 12L
1,598 SR
Queue Stats
34W - 42L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kazakin
Ne Zha
14
1 / 5 / 0
8,809
678
6,749
11,971
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 2
8,645
665
12,384
10,791
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
bigtang
Bacchus
12
1 / 5 / 0
8,139
626
10,699
16,882
22,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BastetThothChaacAchillesBake Kujira

VS

Bans
KuzenboAh Muzen CabMorgan Le FayGilgameshNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 0 / 8
10,827
833
11,353
14,964
14,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
GivemDaWeiner
Baron Samedi
16
4 / 1 / 10
10,042
772
12,559
14,495
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
MonkeyDAxel
Xbalanque
15
4 / 1 / 10
9,967
767
11,154
13,659
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
14
14
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
8
10
W
Baron Samedi
GivemDaWeiner
Baron Samedi
4
1
10
9
L
Ne Zha
Kazakin
Ne Zha
1
5
0
0.2
W
Xbalanque
MonkeyDAxel
Xbalanque
4
1
10
9
L
0
4
2
0.25
L
Bacchus
bigtang
Bacchus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
35,066
39,644
Taken
43,118
32,655
Mitigated
34,674
4,454
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,353
1,732
0
4,812
14,964
14,647
116
6,195
8,130
0
51,080
W
Baron Samedi
GivemDaWeiner
Baron Samedi
12,559
497
2,180
6,177
14,495
14,292
372
8,233
6,094
39,838
982
L
Ne Zha
Kazakin
Ne Zha
6,749
1,015
0
1,200
11,971
5,697
59
3,128
8,231
0
28,893
W
Xbalanque
MonkeyDAxel
Xbalanque
11,154
6,097
0
5,463
13,659
5,735
2,299
7,003
6,170
0
47,429
L
12,384
5,493
0
500
10,791
4,098
496
3,103
7,077
38,143
983
L
Bacchus
bigtang
Bacchus
10,699
1,576
0
2,754
16,882
22,860
31
4,138
11,551
20,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
30,836
127
Minions Killed
195
0
Camps Cleared
0
703,725
Distance Traveled
729,609
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,827
833
76
6
0
269,023
2
W
Baron Samedi
10,042
772
46
4
0
225,959
0
L
Ne Zha
8,809
678
43
3
0
256,068
0
W
Xbalanque
9,967
767
73
6
0
234,627
0
L
Nu Wa
8,645
665
62
5
0
212,664
0
L
Bacchus
8,139
626
22
2
0
234,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role