Player Matchup

Baron Samedi
Baron Samedi
Dylan6969698
Baron Samedi
Level 128
God Stats
5W - 4L
1,724 SR
Queue Stats
141W - 147L
1,489 Elo+
Solo
Neith
Neith
Fr0hawk730
Neith
Level 131
God Stats
6W - 2L
1,500 SR
Queue Stats
497W - 451L
1,559 Elo+
Solo
Artemis
Artemis
JACK3DJARJAR
Artemis
Level 66
God Stats
1W - 0L
1,228 SR
Queue Stats
118W - 123L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
NoDucks
Ao Kuang
Level 44
God Stats
4W - 1L
1,580 SR
Queue Stats
49W - 25L
1,661 Elo+
Solo
Kuzenbo
Kuzenbo
XxSp_0rkb0_bxX
Kuzenbo
Level 105
God Stats
2W - 2L
1,163 SR
Queue Stats
12W - 12L
1,251 Elo+
Solo
Team Averages
Level 95
1,439 SR
1,482 Elo+

VS

Team Averages
Level 106
1,711 SR
1,554 Elo+
Rama
Rama
DuoVinity
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,574 Elo+
Solo
Anubis
Anubis
UndeadSuffering
Anubis
Level 148
God Stats
1W - 1L
1,776 SR
Queue Stats
82W - 87L
1,519 Elo+
Party 1
King Arthur
King Arthur
VII Happy
King Arthur
Level 158
God Stats
0W - 1L
1,651 SR
Queue Stats
29W - 23L
1,504 Elo+
Party 2
Horus
Horus
ValiLucifer7427
Horus
Level 46
God Stats
0W - 1L
1,622 SR
Queue Stats
66W - 72L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
zoomieeeees
Kukulkan
Level 68
God Stats
0W - 1L
2,007 SR
Queue Stats
28W - 25L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dylan6969698
Baron Samedi
9
0 / 0 / 0
5,235
524
3,478
6,229
2,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
1 / 1 / 0
5,750
575
5,455
4,675
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
JACK3DJARJAR
Artemis
11
0 / 0 / 3
5,808
581
4,421
5,239
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
NoDucks
Ao Kuang
12
6 / 0 / 0
6,710
671
7,637
8,783
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 0
4,793
479
2,384
7,075
5,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 0 / 0
5,217
522
3,707
6,282
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
5,197
520
3,247
7,008
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
VII Happy
King Arthur
10
0 / 1 / 0
5,758
576
4,412
9,737
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
5,237
524
3,779
8,518
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
zoomieeeees
Kukulkan
9
0 / 3 / 0
5,162
516
2,402
6,102
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
1
1
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
1
0
0
1
W
Baron Samedi
Dylan6969698
Baron Samedi
0
0
0
0
W
Neith
1
1
0
1
W
Artemis
JACK3DJARJAR
Artemis
0
0
3
1.5
W
Ao Kuang
NoDucks
Ao Kuang
6
0
0
6
L
0
3
0
0
L
King Arthur
VII Happy
King Arthur
0
1
0
0
L
0
1
1
0.5
W
1
0
0
1
L
Kukulkan
zoomieeeees
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
17,547
32,001
Taken
37,647
15,015
Mitigated
19,612
13,073
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,707
3,016
0
2,975
6,282
2,204
8
1,299
4,983
0
43,068
W
Baron Samedi
Dylan6969698
Baron Samedi
3,478
514
0
3,116
6,229
2,838
0
804
5,425
33,968
0
W
Neith
5,455
1,882
0
2,332
4,675
1,652
0
0
4,675
0
51,062
W
Artemis
JACK3DJARJAR
Artemis
4,421
1,011
0
52
5,239
1,952
0
2,479
2,760
0
44,294
W
Ao Kuang
NoDucks
Ao Kuang
7,637
1,513
0
6,483
8,783
3,119
0
2,142
6,641
56,782
0
L
3,247
346
0
2,640
7,008
2,926
0
2,570
4,438
44,313
811
L
King Arthur
VII Happy
King Arthur
4,412
560
0
2,250
9,737
6,567
0
5,870
3,867
1,899
39,345
L
3,779
1,714
576
2,781
8,518
5,966
8
1,717
6,801
0
13,443
W
2,384
1,230
0
1,090
7,075
5,454
0
776
6,299
16,087
0
L
Kukulkan
zoomieeeees
Kukulkan
2,402
119
0
1,120
6,102
1,949
0
2,043
4,059
30,956
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
26,571
343
Minions Killed
308
0
Camps Cleared
0
1,020,091
Distance Traveled
1,027,323
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,217
522
79
8
0
189,034
0
W
Baron Samedi
5,235
524
62
6
0
179,772
0
W
Neith
5,750
575
95
10
0
194,062
0
W
Artemis
5,808
581
71
7
0
194,585
4
W
Ao Kuang
6,710
671
94
9
0
243,997
0
L
Anubis
5,197
520
78
8
0
208,133
0
L
King Arthur
5,758
576
69
7
0
217,513
0
L
Horus
5,237
524
18
2
0
226,813
0
W
Kuzenbo
4,793
479
21
2
0
207,675
0
L
Kukulkan
5,162
516
64
6
0
185,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role