Player Matchup

Nut
Nut
Bronze III
BlazinParrack
Nut
Bronze III
Level 165
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
DiamondQurtz
Tiamat
Bronze III
Level 69
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Geb
Geb
Bronze III
Kranostic
Geb
Bronze III
Level 191
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,417 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,450 SR
1,488 MMR
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
GilbertDaPmp
Nox
Gold IV
Level 187
God Stats
4W - 4L
1,349 SR
Queue Stats
623W - 697L
1,499 MMR
Solo
Chaac
Chaac
Silver II
J0S3E
Chaac
Silver II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,103
579
11,654
15,478
6,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
13
0 / 3 / 0
8,126
580
5,058
11,056
7,186
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 0
8,324
595
6,618
19,023
21,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaBastetAresAchillesTyr

VS

Bans
KuzenboBake KujiraBaron SamediCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 1 / 6
10,883
777
18,104
12,666
5,596
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 0 / 5
10,687
763
9,324
6,859
3,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
J0S3E
Chaac
15
3 / 0 / 6
10,311
737
12,373
15,659
16,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
6
7
L
0
5
0
0
L
Tiamat
0
3
0
0
W
4
0
5
6.5
W
Chaac
J0S3E
Chaac
3
0
6
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
39,801
45,557
Taken
35,184
35,189
Mitigated
25,896
4,651
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,104
10,940
0
4,538
12,666
5,596
1,301
3,701
8,884
0
68,445
L
11,654
7,239
0
1,926
15,478
6,690
0
2,400
13,056
0
42,151
L
Tiamat
5,058
862
0
1,565
11,056
7,186
55
1,936
9,095
22,836
531
W
9,324
939
0
685
6,859
3,323
1,290
2,778
3,982
46,039
1,357
W
Chaac
J0S3E
Chaac
12,373
1,779
0
2,805
15,659
16,977
0
3,875
11,455
0
36,590
L
6,618
941
0
1,160
19,023
21,313
0
4,581
14,404
16,582
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
31,881
126
Minions Killed
222
0
Camps Cleared
0
739,910
Distance Traveled
840,294
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,883
777
97
7
0
250,341
0
L
Nut
8,103
579
60
4
0
229,525
1
L
Tiamat
8,126
580
52
4
0
247,108
0
W
Nox
10,687
763
79
6
0
274,352
0
W
Chaac
10,311
737
46
3
0
315,601
0
L
Geb
8,324
595
14
1
0
263,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role