Player Matchup

Loki
Loki
Droiddmaster
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
Emboltic
Danzaburou
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 1
Sobek
Sobek
Golden_UI_Frieza
Sobek
Level 125
God Stats
7W - 3L
1,837 SR
Queue Stats
190W - 181L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hokagehancho
Morgan Le Fay
Level 47
God Stats
10W - 20L
1,361 SR
Queue Stats
313W - 345L
1,376 Elo+
Solo
Charon
Charon
bennyblanco2004
Charon
Level 52
God Stats
9W - 7L
1,500 SR
Queue Stats
188W - 162L
1,482 Elo+
Party 1
Team Averages
Level 49
1,540 SR
1,484 Elo+

VS

Team Averages
Level 146
1,544 SR
1,456 Elo+
Charon
Charon
 
Charon
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Auiez
Ra
Level 112
God Stats
27W - 14L
1,744 SR
Queue Stats
295W - 281L
1,474 Elo+
Solo
Ishtar
Ishtar
RECKLESS-CHILD40
Ishtar
Level 118
God Stats
2W - 5L
1,351 SR
Queue Stats
7W - 18L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToastyNinjaZ
Cu Chulainn
Level 145
God Stats
19W - 23L
1,521 SR
Queue Stats
134W - 126L
1,425 Elo+
Solo
Mercury
Mercury
jonny94
Mercury
Level 159
God Stats
5W - 4L
1,603 SR
Queue Stats
301W - 263L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,055
470
4,722
11,664
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Emboltic
Danzaburou
13
4 / 2 / 0
7,569
505
7,330
8,503
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 1
9,148
610
7,745
10,886
9,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Hokagehancho
Morgan Le Fay
14
0 / 2 / 2
7,292
486
5,317
9,462
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 1 / 4
8,101
540
5,342
11,818
9,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 1 / 2
7,526
502
5,819
10,562
9,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
15
2 / 2 / 0
8,195
546
6,859
10,344
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 3
6,858
457
8,674
9,591
4,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
ToastyNinjaZ
Cu Chulainn
6
0 / 3 / 1
5,376
358
2,817
6,487
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
jonny94
Mercury
14
2 / 2 / 2
7,475
498
7,678
10,404
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
8
8
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
2
3
L
Ra
2
2
0
1
W
0
2
5
1.25
W
Danzaburou
Emboltic
Danzaburou
4
2
0
2
W
6
1
1
6.5
W
Morgan Le Fay
Hokagehancho
Morgan Le Fay
0
2
2
0.5
L
2
3
3
1.17
L
Cu Chulainn
ToastyNinjaZ
Cu Chulainn
0
3
1
0.17
W
1
1
4
3
L
Mercury
jonny94
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
31,847
52,333
Taken
47,388
31,654
Mitigated
25,167
18,045
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,819
725
160
3,321
10,562
9,289
0
2,443
8,039
28,792
1,943
L
Ra
6,859
53
528
5,331
10,344
4,278
0
6,320
3,878
64,648
1,508
W
4,722
1,279
0
3,632
11,664
4,697
0
1,044
10,590
0
49,403
W
Danzaburou
Emboltic
Danzaburou
7,330
3,737
0
2,984
8,503
3,768
327
2,778
5,685
0
50,304
W
7,745
757
0
5,026
10,886
9,081
106
1,655
9,177
47,062
4,523
W
Morgan Le Fay
Hokagehancho
Morgan Le Fay
5,317
1,047
0
2,381
9,462
4,114
658
4,111
4,813
52,304
2,712
L
8,674
5,166
0
2,114
9,591
4,370
409
3,071
6,412
0
49,645
L
Cu Chulainn
ToastyNinjaZ
Cu Chulainn
2,817
638
0
1,955
6,487
2,238
0
3,001
2,995
0
18,054
W
5,342
1,430
0
4,022
11,818
9,994
101
1,879
9,891
37,078
1,814
L
Mercury
jonny94
Mercury
7,678
3,487
0
652
10,404
4,992
0
2,069
8,227
0
71,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
35,430
408
Minions Killed
375
0
Camps Cleared
0
1,418,741
Distance Traveled
1,314,137
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,526
502
28
2
0
306,005
2
L
Ra
8,195
546
133
9
0
299,499
0
W
Loki
7,055
470
79
5
0
315,538
0
W
Danzaburou
7,569
505
85
6
0
256,158
0
W
Sobek
9,148
610
115
8
0
309,025
0
W
Morgan Le Fay
7,292
486
93
6
0
261,270
0
L
Ishtar
6,858
457
88
6
0
228,000
0
L
Cu Chulainn
5,376
358
29
2
0
133,267
4
W
Charon
8,101
540
36
2
0
276,750
0
L
Mercury
7,475
498
97
6
0
347,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role