Player Matchup

Baron Samedi
Baron Samedi
AI-X-AI
Baron Samedi
Level 83
God Stats
17W - 16L
1,450 SR
Queue Stats
492W - 452L
1,458 Elo+
Solo
Ra
Ra
Molakoff
Ra
Level 66
God Stats
17W - 27L
1,341 SR
Queue Stats
92W - 118L
1,419 Elo+
Solo
Fenrir
Fenrir
nes02000
Fenrir
Level 109
God Stats
22W - 16L
1,472 SR
Queue Stats
105W - 78L
1,530 Elo+
Solo
King Arthur
King Arthur
nobe420
King Arthur
Level 128
God Stats
2W - 3L
1,595 SR
Queue Stats
73W - 63L
1,386 Elo+
Solo
Neith
Neith
zezequasi
Neith
Level 48
God Stats
5W - 7L
1,675 SR
Queue Stats
138W - 151L
1,378 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,434 Elo+

VS

Team Averages
Level 99
1,356 SR
1,411 Elo+
Ra
Ra
Boorzik_71
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
511W - 495L
1,412 Elo+
Solo
Ratatoskr
Ratatoskr
Darkitachi01
Ratatoskr
Level 62
God Stats
3W - 6L
1,474 SR
Queue Stats
48W - 61L
1,365 Elo+
Solo
Maui
Maui
GoldBee77
Maui
Level 172
God Stats
7W - 6L
1,234 SR
Queue Stats
291W - 279L
1,451 Elo+
Solo
Anhur
Anhur
Petelequeiro
Anhur
Level 54
God Stats
0W - 6L
1,116 SR
Queue Stats
37W - 48L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
The Grey Gunner
Sun Wukong
Level 104
God Stats
14W - 10L
1,454 SR
Queue Stats
242W - 218L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AI-X-AI
Baron Samedi
10
1 / 0 / 5
6,192
619
2,986
8,034
5,540
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 1
6,579
658
5,460
6,019
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
nes02000
Fenrir
12
6 / 0 / 2
6,527
653
5,965
8,544
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
nobe420
King Arthur
13
0 / 0 / 1
6,927
693
4,674
5,929
5,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
zezequasi
Neith
10
1 / 3 / 2
5,502
550
3,509
7,157
1,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,898
490
3,240
8,733
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Darkitachi01
Ratatoskr
9
1 / 4 / 1
5,124
512
4,140
8,739
3,629
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
9
0 / 0 / 1
5,177
518
3,497
7,145
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 1
5,016
502
4,292
6,501
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
The Grey Gunner
Sun Wukong
9
0 / 0 / 0
4,891
489
1,612
7,647
5,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AI-X-AI
Baron Samedi
1
0
5
3.5
L
0
4
0
0
L
Ratatoskr
Darkitachi01
Ratatoskr
1
4
1
0.38
L
Maui
0
0
1
0.5
W
3
0
1
3.5
L
2
3
1
0.83
L
Sun Wukong
The Grey Gunner
Sun Wukong
0
0
0
0
W
Fenrir
nes02000
Fenrir
6
0
2
7
W
King Arthur
nobe420
King Arthur
0
0
1
0.5
W
Neith
zezequasi
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
16,781
35,683
Taken
38,765
18,591
Mitigated
20,919
16,229
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AI-X-AI
Baron Samedi
2,986
526
523
3,383
8,034
5,540
8
2,506
5,528
25,234
0
L
3,240
294
167
3,005
8,733
3,776
0
4,771
3,788
33,948
1,447
L
Ratatoskr
Darkitachi01
Ratatoskr
4,140
1,549
0
180
8,739
3,629
0
451
8,288
0
38,712
L
Maui
3,497
677
0
1,516
7,145
5,557
0
1,946
5,199
18,118
350
W
5,460
462
389
2,841
6,019
2,191
0
2,075
3,880
40,792
0
L
4,292
2,987
0
884
6,501
2,213
0
1,104
5,397
0
26,629
L
Sun Wukong
The Grey Gunner
Sun Wukong
1,612
459
0
3,777
7,647
5,744
0
0
7,647
0
23,662
W
Fenrir
nes02000
Fenrir
5,965
1,053
0
5,308
8,544
3,564
0
585
7,959
0
45,387
W
King Arthur
nobe420
King Arthur
4,674
961
0
1,063
5,929
5,305
0
0
5,929
0
59,016
W
Neith
zezequasi
Neith
3,509
1,585
0
2,722
7,157
1,991
942
1,253
5,904
0
38,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
25,106
327
Minions Killed
221
0
Camps Cleared
0
1,094,331
Distance Traveled
1,019,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,192
619
33
3
0
203,796
2
L
Ra
4,898
490
50
5
0
190,898
3
L
Ratatoskr
5,124
512
53
5
0
226,346
0
L
Maui
5,177
518
18
2
0
191,834
0
W
Ra
6,579
658
78
8
0
233,123
0
L
Anhur
5,016
502
50
5
0
200,482
0
L
Sun Wukong
4,891
489
50
5
0
209,706
0
W
Fenrir
6,527
653
74
7
0
246,700
4
W
King Arthur
6,927
693
86
9
0
220,273
0
W
Neith
5,502
550
56
6
0
190,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role