Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
bracula
Sobek
Level 66
God Stats
1W - 1L
1,688 SR
Queue Stats
9W - 20L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
ferilous
Kukulkan
Level 114
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 26L
1,308 Elo+
Party 1
Team Averages
Level 76
1,493 SR
1,386 Elo+

VS

Team Averages
Level 83
1,590 SR
1,554 Elo+
Kukulkan
Kukulkan
SirVatoLocos
Kukulkan
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 6L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
bigpapa3
Cabrakan
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 20L
1,534 Elo+
Party 2
Horus
Horus
obsoletezero
Horus
Level 123
God Stats
8W - 9L
1,769 SR
Queue Stats
243W - 236L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 4 / 1
6,670
606
1,154
9,498
4,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
bracula
Sobek
11
2 / 5 / 0
7,502
682
4,227
16,146
18,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ferilous
Kukulkan
12
0 / 5 / 1
6,813
619
2,066
8,379
4,076
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SirVatoLocos
Kukulkan
15
8 / 1 / 6
10,195
927
16,142
5,059
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
bigpapa3
Cabrakan
15
4 / 1 / 10
9,614
874
9,381
8,095
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 0 / 9
8,895
809
2,848
6,011
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Kukulkan
SirVatoLocos
Kukulkan
8
1
6
11
W
Cabrakan
bigpapa3
Cabrakan
4
1
10
9
L
Sobek
bracula
Sobek
2
5
0
0.4
L
Kukulkan
ferilous
Kukulkan
0
5
1
0.1
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,447
Damage
28,371
34,023
Taken
19,165
27,054
Mitigated
12,992
1,879
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,154
64
0
484
9,498
4,786
0
6,246
3,174
294
13,725
W
Kukulkan
SirVatoLocos
Kukulkan
16,142
1,547
0
734
5,059
2,476
1,049
1,469
3,590
54,194
652
W
Cabrakan
bigpapa3
Cabrakan
9,381
1,135
0
2,191
8,095
5,929
504
3,358
4,737
29,777
2,554
L
Sobek
bracula
Sobek
4,227
387
0
1,395
16,146
18,192
0
11,200
4,785
14,899
0
L
Kukulkan
ferilous
Kukulkan
2,066
109
0
0
8,379
4,076
0
7,153
1,121
16,162
381
W
2,848
1,564
924
2,487
6,011
4,587
437
1,984
4,027
0
27,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,985
Gold Earned
28,704
73
Minions Killed
173
0
Camps Cleared
0
447,138
Distance Traveled
630,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,670
606
24
2
0
162,318
0
W
Kukulkan
10,195
927
84
8
0
219,129
0
W
Cabrakan
9,614
874
39
4
0
174,378
0
L
Sobek
7,502
682
17
2
0
179,208
0
L
Kukulkan
6,813
619
32
3
0
105,612
0
W
Horus
8,895
809
50
5
0
236,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role