Player Matchup

Athena
Athena
RichardGozinya
Athena
Level 25
God Stats
3W - 0L
1,900 SR
Queue Stats
13W - 7L
1,900 Elo+
Party 2
Loki
Loki
SalvatoreGanacci
Loki
Level 46
God Stats
1W - 1L
1,944 SR
Queue Stats
16W - 8L
1,793 Elo+
Party 2
Bakasura
Bakasura
The2Demons5289
Bakasura
Level 135
God Stats
13W - 5L
1,839 SR
Queue Stats
170W - 192L
1,536 Elo+
Solo
Anubis
Anubis
samera540
Anubis
Level 153
God Stats
3W - 0L
1,638 SR
Queue Stats
9W - 0L
1,951 Elo+
Solo
Chiron
Chiron
thomiseee
Chiron
Level 149
God Stats
2W - 0L
1,748 SR
Queue Stats
102W - 103L
1,462 Elo+
Solo
Team Averages
Level 102
1,814 SR
1,728 Elo+

VS

Team Averages
Level 159
1,523 SR
1,474 Elo+
Awilix
Awilix
BNDOBSON
Awilix
Level 222
God Stats
42W - 34L
1,612 SR
Queue Stats
94W - 88L
1,519 Elo+
Solo
Tiamat
Tiamat
CoRdiie
Tiamat
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 38L
1,572 Elo+
Solo
Hachiman
Hachiman
DrunkyMonkey0
Hachiman
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,261 Elo+
Solo
King Arthur
King Arthur
lawrence_wolfxX
King Arthur
Level 121
God Stats
22W - 26L
1,557 SR
Queue Stats
261W - 237L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
notZIRC
Sylvanus
Level 148
God Stats
20W - 25L
1,445 SR
Queue Stats
354W - 322L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,518
466
2,412
12,312
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 0 / 3
8,772
627
7,759
7,920
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
16
5 / 0 / 1
9,769
698
10,468
9,768
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
samera540
Anubis
13
1 / 1 / 3
7,949
568
7,108
8,337
3,769
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chiron
thomiseee
Chiron
12
1 / 4 / 3
7,359
526
4,908
10,614
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BNDOBSON
Awilix
10
1 / 3 / 3
5,956
425
3,761
7,428
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
CoRdiie
Tiamat
13
1 / 2 / 0
7,016
501
5,212
10,185
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
DrunkyMonkey0
Hachiman
12
5 / 2 / 3
7,358
526
8,672
6,813
2,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
lawrence_wolfxX
King Arthur
12
0 / 4 / 0
6,991
499
4,591
12,379
9,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
notZIRC
Sylvanus
12
1 / 1 / 5
7,074
505
6,328
13,245
10,804
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
8
8
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
BNDOBSON
Awilix
1
3
3
0.83
L
Tiamat
CoRdiie
Tiamat
1
2
0
0.5
L
Hachiman
DrunkyMonkey0
Hachiman
5
2
3
3.25
W
0
3
1
0.17
W
5
0
3
6.5
W
Bakasura
5
0
1
5.5
L
King Arthur
lawrence_wolfxX
King Arthur
0
4
0
0
L
Sylvanus
notZIRC
Sylvanus
1
1
5
3.5
W
Anubis
samera540
Anubis
1
1
3
2.5
W
Chiron
thomiseee
Chiron
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
28,564
48,951
Taken
50,050
26,867
Mitigated
31,402
16,974
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BNDOBSON
Awilix
3,761
1,579
0
1,842
7,428
2,550
0
1,000
6,428
0
34,295
L
Tiamat
CoRdiie
Tiamat
5,212
266
0
1,986
10,185
5,873
0
4,534
5,410
62,352
0
L
Hachiman
DrunkyMonkey0
Hachiman
8,672
5,424
0
2,485
6,813
2,532
28
441
6,372
0
58,702
W
2,412
942
0
2,914
12,312
10,090
0
2,195
10,117
22,930
0
W
7,759
2,298
0
1,865
7,920
3,350
0
573
7,347
0
82,873
W
Bakasura
10,468
5,443
0
6,581
9,768
6,131
516
545
9,223
0
61,192
L
King Arthur
lawrence_wolfxX
King Arthur
4,591
671
0
1,531
12,379
9,643
0
0
9,894
0
56,192
L
Sylvanus
notZIRC
Sylvanus
6,328
1,896
2,022
4,656
13,245
10,804
9
3,342
9,553
34,215
0
W
Anubis
samera540
Anubis
7,108
434
0
3,244
8,337
3,769
405
5,000
3,337
60,767
203
W
Chiron
thomiseee
Chiron
4,908
1,493
529
1,841
10,614
3,527
366
3,227
7,384
0
48,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
34,395
471
Minions Killed
417
0
Camps Cleared
0
1,470,023
Distance Traveled
1,305,655
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,956
425
59
4
0
231,706
0
L
Tiamat
7,016
501
120
9
0
280,344
4
L
Hachiman
7,358
526
91
7
0
252,900
0
W
Athena
6,518
466
27
2
0
264,683
0
W
Loki
8,772
627
120
9
0
340,281
2
W
Bakasura
9,769
698
144
10
0
311,822
4
L
King Arthur
6,991
499
107
8
0
252,504
4
L
Sylvanus
7,074
505
40
3
0
288,201
2
W
Anubis
7,949
568
97
7
0
254,932
2
W
Chiron
7,359
526
83
6
0
298,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role