Player Matchup

Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
HitherBear49201
Hou Yi
Silver I
Level 125
God Stats
1W - 3L
1,433 SR
Queue Stats
147W - 149L
1,084 MMR
Solo
Sylvanus
Sylvanus
Silver I
JAYYOGI
Sylvanus
Silver I
Level 156
God Stats
13W - 12L
1,447 SR
Queue Stats
57W - 73L
1,230 MMR
Solo
Chaac
Chaac
Silver III
luhh_mario
Chaac
Silver III
Level 123
God Stats
10W - 14L
1,532 SR
Queue Stats
52W - 58L
1,155 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,482 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,413 SR
1,095 MMR
Chiron
Chiron
Silver III
ShotOfTequiIa
Chiron
Silver III
Level 113
God Stats
4W - 5L
1,691 SR
Queue Stats
88W - 88L
1,108 MMR
Solo
Eset
Eset
Gold IV
TheSeaJayy
Eset
Gold IV
Level 166
God Stats
3W - 6L
1,459 SR
Queue Stats
132W - 128L
1,305 MMR
Solo
Aphrodite
Aphrodite
Silver V
Themorrigan1480
Aphrodite
Silver V
Level 126
God Stats
4W - 5L
1,300 SR
Queue Stats
143W - 185L
890 MMR
Solo
Thanatos
Thanatos
Silver II
erock345
Thanatos
Silver II
Level 158
God Stats
2W - 3L
1,469 SR
Queue Stats
178W - 217L
1,065 MMR
Solo
Tyr
Tyr
Silver III
ziekai
Tyr
Silver III
Level 96
God Stats
0W - 3L
1,148 SR
Queue Stats
27W - 32L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 2 / 4
11,525
678
12,950
20,772
10,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
 
Baron Samedi
16
4 / 2 / 4
10,073
593
7,504
9,114
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 3
9,329
549
5,896
9,655
4,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
JAYYOGI
Sylvanus
14
0 / 2 / 6
9,075
534
6,730
15,703
11,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
17
3 / 0 / 5
10,711
630
10,939
13,611
16,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesCabrakanSusano

VS

Bans
LokiHeraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,746
456
6,962
12,901
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 0
8,386
493
3,560
6,529
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Themorrigan1480
Aphrodite
13
1 / 6 / 1
7,711
454
7,263
12,444
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
erock345
Thanatos
10
3 / 6 / 1
7,025
413
4,703
12,136
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
ziekai
Tyr
13
1 / 5 / 0
7,934
467
6,295
19,437
21,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
6
7
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
2
4
6.5
W
Baron Samedi
 
Baron Samedi
4
2
4
3
W
4
1
3
5.5
W
Sylvanus
JAYYOGI
Sylvanus
0
2
6
1.5
L
0
3
1
0.17
L
1
3
0
0.33
L
Aphrodite
Themorrigan1480
Aphrodite
1
6
1
0.25
L
Thanatos
erock345
Thanatos
3
6
1
0.58
W
Chaac
3
0
5
5.5
L
Tyr
ziekai
Tyr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
28,783
68,855
Taken
63,447
47,801
Mitigated
40,927
28,595
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,950
9,332
0
6,022
20,772
10,049
730
4,630
15,940
0
105,791
W
Baron Samedi
 
Baron Samedi
7,504
649
516
3,085
9,114
4,887
438
1,605
7,469
65,688
1,005
W
5,896
2,475
0
3,332
9,655
4,258
3,039
2,638
6,869
0
71,033
W
Sylvanus
JAYYOGI
Sylvanus
6,730
2,170
3,110
7,148
15,703
11,625
1,521
3,198
12,397
41,002
1,213
L
6,962
2,091
215
2,919
12,901
5,555
0
3,532
9,364
0
60,677
L
3,560
173
225
992
6,529
2,850
0
2,747
3,782
64,195
0
L
Aphrodite
Themorrigan1480
Aphrodite
7,263
1,334
1,542
3,443
12,444
5,681
298
3,091
9,353
38,086
0
L
Thanatos
erock345
Thanatos
4,703
1,787
0
4,022
12,136
5,397
0
1,377
10,759
0
32,833
W
Chaac
10,939
1,393
0
5,382
13,611
16,982
866
2,296
11,217
3,304
77,877
L
Tyr
ziekai
Tyr
6,295
907
0
4,394
19,437
21,444
0
4,349
15,088
0
55,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
38,802
532
Minions Killed
459
0
Camps Cleared
0
1,628,284
Distance Traveled
1,355,816
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,525
678
147
9
0
365,134
0
W
Baron Samedi
10,073
593
108
6
0
287,951
0
W
Hou Yi
9,329
549
93
5
0
332,459
2
W
Sylvanus
9,075
534
55
3
0
314,404
0
L
Chiron
7,746
456
97
6
0
316,460
1
L
Eset
8,386
493
124
7
0
248,253
2
L
Aphrodite
7,711
454
90
5
0
288,436
0
L
Thanatos
7,025
413
56
3
0
193,373
0
W
Chaac
10,711
630
129
8
0
328,336
1
L
Tyr
7,934
467
92
5
0
309,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role