Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
JmanZar
The Morrigan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,466 Elo+
Party 1
Charybdis
Charybdis
clinks2468
Charybdis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 54L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
luffygin17
Cthulhu
Level 28
God Stats
1W - 0L
1,488 SR
Queue Stats
19W - 26L
1,408 Elo+
Party 1
Shiva
Shiva
shadaisy26
Shiva
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,399 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,444 Elo+

VS

Team Averages
Level 102
1,514 SR
1,415 Elo+
Sun Wukong
Sun Wukong
IWargl
Sun Wukong
Level 118
God Stats
3W - 5L
1,671 SR
Queue Stats
560W - 588L
1,478 Elo+
Solo
Martichoras
Martichoras
Kent il guerro
Martichoras
Level 115
God Stats
3W - 3L
1,251 SR
Queue Stats
119W - 135L
1,453 Elo+
Solo
King Arthur
King Arthur
MV-Ivanovi
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,365 Elo+
Party 2
Thoth
Thoth
kimmiroi
Thoth
Level 145
God Stats
2W - 5L
1,647 SR
Queue Stats
340W - 385L
1,439 Elo+
Solo
He Bo
He Bo
vasaka92
He Bo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 37L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 4 / 13
9,165
705
4,164
17,651
23,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
JmanZar
The Morrigan
17
6 / 4 / 9
10,211
785
16,702
8,994
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
clinks2468
Charybdis
17
8 / 5 / 8
10,552
812
17,808
14,839
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
luffygin17
Cthulhu
17
4 / 5 / 10
10,827
833
12,961
17,434
21,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
14
2 / 4 / 12
9,101
700
5,723
13,710
14,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IWargl
Sun Wukong
18
10 / 4 / 11
11,158
858
13,696
18,824
22,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Kent il guerro
Martichoras
17
2 / 2 / 15
9,340
718
12,737
9,303
4,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
MV-Ivanovi
King Arthur
16
3 / 7 / 14
9,659
743
5,389
18,168
20,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
kimmiroi
Thoth
17
3 / 2 / 11
9,786
753
15,622
8,677
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
vasaka92
He Bo
15
4 / 6 / 11
9,393
723
12,923
12,247
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
84
21
Kills
22
22
Deaths
21
52
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
4
13
1.88
L
Sun Wukong
IWargl
Sun Wukong
10
4
11
3.88
W
The Morrigan
JmanZar
The Morrigan
6
4
9
2.63
L
Martichoras
Kent il guerro
Martichoras
2
2
15
4.75
L
King Arthur
MV-Ivanovi
King Arthur
3
7
14
1.43
W
Charybdis
clinks2468
Charybdis
8
5
8
2.4
L
Thoth
kimmiroi
Thoth
3
2
11
4.25
W
Cthulhu
luffygin17
Cthulhu
4
5
10
1.8
W
Shiva
2
4
12
2
L
He Bo
vasaka92
He Bo
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,358
Damage
60,367
72,628
Taken
67,219
70,931
Mitigated
57,445
18,474
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,164
1,267
1,402
2,994
17,651
23,111
846
7,661
9,990
7,503
357
L
Sun Wukong
IWargl
Sun Wukong
13,696
1,411
1,953
3,663
18,824
22,678
950
6,906
11,918
0
25,249
W
The Morrigan
JmanZar
The Morrigan
16,702
1,925
3,231
954
8,994
4,282
1,720
3,723
5,234
27,230
1,550
L
Martichoras
Kent il guerro
Martichoras
12,737
1,785
1,108
2,620
9,303
4,727
1,162
5,717
3,586
0
29,970
L
King Arthur
MV-Ivanovi
King Arthur
5,389
1,086
983
395
18,168
20,442
231
7,529
10,639
0
12,494
W
Charybdis
clinks2468
Charybdis
17,808
8,330
535
3,365
14,839
7,538
2,912
4,794
10,045
0
37,433
L
Thoth
kimmiroi
Thoth
15,622
558
1,407
2,204
8,677
4,456
1,263
5,487
3,190
33,089
0
W
Cthulhu
luffygin17
Cthulhu
12,961
838
967
1,203
17,434
21,718
438
6,665
10,769
24,680
1,216
W
Shiva
5,723
1,184
1,133
2,690
13,710
14,282
324
5,346
8,364
0
9,840
L
He Bo
vasaka92
He Bo
12,923
1,571
2,040
1,338
12,247
5,142
405
5,432
6,815
24,784
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,856
Gold Earned
49,336
118
Minions Killed
120
0
Camps Cleared
0
1,197,916
Distance Traveled
1,168,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,165
705
6
0
0
242,236
0
L
Sun Wukong
11,158
858
21
2
0
248,782
0
W
The Morrigan
10,211
785
32
2
0
223,158
0
L
Martichoras
9,340
718
29
2
0
233,293
0
L
King Arthur
9,659
743
16
1
0
230,093
0
W
Charybdis
10,552
812
42
3
0
215,166
0
L
Thoth
9,786
753
36
3
0
230,913
0
W
Cthulhu
10,827
833
31
2
0
258,280
0
W
Shiva
9,101
700
7
1
0
259,076
0
L
He Bo
9,393
723
18
1
0
225,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role