Player Matchup

Tiamat
Tiamat
GrxpyKnuckles
Tiamat
Level 69
God Stats
11W - 11L
1,452 SR
Queue Stats
122W - 122L
1,474 Elo+
Party 1
Da Ji
Da Ji
MoonStruckIris
Da Ji
Level 118
God Stats
9W - 7L
1,690 SR
Queue Stats
117W - 122L
1,466 Elo+
Party 1
Chaac
Chaac
SkyyThomass
Chaac
Level 148
God Stats
24W - 26L
1,553 SR
Queue Stats
164W - 173L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Wattsonisthiccc
Sylvanus
Level 47
God Stats
19W - 22L
1,429 SR
Queue Stats
181W - 184L
1,447 Elo+
Party 1
Chronos
Chronos
YamiCam-
Chronos
Level 97
God Stats
5W - 3L
1,715 SR
Queue Stats
150W - 146L
1,416 Elo+
Party 1
Team Averages
Level 96
1,568 SR
1,460 Elo+

VS

Team Averages
Level 76
1,603 SR
1,505 Elo+
Surtr
Surtr
DoD Drengr
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ThePhantomDonut
Danzaburou
Level 47
God Stats
17W - 4L
1,852 SR
Queue Stats
60W - 49L
1,490 Elo+
Party 2
Geb
Geb
ThePhantomDonut2
Geb
Level 59
God Stats
1W - 1L
1,665 SR
Queue Stats
128W - 134L
1,476 Elo+
Party 2
He Bo
He Bo
XGNFallenOne44
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,559 Elo+
Solo
Thor
Thor
pepper0nipizza
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,488
549
3,792
3,756
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 1
5,760
576
7,534
8,687
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,975
598
3,230
4,296
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
8
1 / 0 / 2
5,274
527
3,462
8,745
5,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
YamiCam-
Chronos
9
0 / 0 / 2
4,872
487
3,148
5,913
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
5
0 / 3 / 0
3,997
400
1,458
6,284
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ThePhantomDonut
Danzaburou
8
0 / 1 / 0
4,713
471
3,423
5,969
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,098
510
4,720
10,085
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,741
474
3,316
6,365
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
4,065
407
2,859
6,593
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
3
0
0
W
2
0
1
2.5
W
5
0
1
5.5
W
0
0
0
0
L
Danzaburou
ThePhantomDonut
Danzaburou
0
1
0
0
L
0
1
0
0
W
Sylvanus
1
0
2
2
L
0
2
0
0
W
Chronos
YamiCam-
Chronos
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
15,776
31,397
Taken
35,296
15,933
Mitigated
15,798
13,705
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
1,458
810
0
1,128
6,284
3,649
0
630
5,654
100
14,430
W
3,792
165
0
1,350
3,756
2,241
15
1,246
2,485
23,195
1,268
W
7,534
1,729
0
3,722
8,687
3,086
0
1,777
6,674
0
37,068
W
3,230
417
0
1,340
4,296
3,027
0
592
3,704
0
45,215
L
Danzaburou
ThePhantomDonut
Danzaburou
3,423
1,573
0
2,483
5,969
1,885
0
2,044
3,925
0
34,128
L
4,720
714
0
2,631
10,085
6,148
0
5,337
4,703
18,345
0
W
Sylvanus
3,462
998
1,661
3,654
8,745
5,590
135
2,682
6,063
14,536
0
L
3,316
153
0
1,860
6,365
1,855
0
957
5,274
30,738
0
W
Chronos
YamiCam-
Chronos
3,148
1,342
0
1,978
5,913
1,989
240
1,739
4,174
33,758
1,959
L
2,859
672
0
972
6,593
2,261
0
1,286
5,241
0
15,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
22,614
279
Minions Killed
190
0
Camps Cleared
0
994,296
Distance Traveled
951,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,997
400
23
2
0
180,177
0
W
Tiamat
5,488
549
64
6
0
210,945
0
W
Da Ji
5,760
576
51
5
0
220,564
0
W
Chaac
5,975
598
76
8
0
176,589
0
L
Danzaburou
4,713
471
68
7
0
179,342
0
L
Geb
5,098
510
20
2
0
204,667
0
W
Sylvanus
5,274
527
24
2
0
208,534
0
L
He Bo
4,741
474
57
6
0
168,632
0
W
Chronos
4,872
487
64
6
0
177,664
0
L
Thor
4,065
407
22
2
0
218,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role