Player Matchup

Gilgamesh
Gilgamesh
Enkі
Gilgamesh
Level 159
God Stats
42W - 16L
1,854 SR
Queue Stats
2,367W - 680L
1,820 Elo+
Party 1
Hera
Hera
Hanula
Hera
Level 180
God Stats
1W - 0L
1,778 SR
Queue Stats
69W - 3L
2,178 Elo+
Party 1
Aphrodite
Aphrodite
Itzumie
Aphrodite
Level 157
God Stats
102W - 20L
1,948 SR
Queue Stats
402W - 97L
1,913 Elo+
Party 1
Ao Kuang
Ao Kuang
NiкtrifSmøkedYøu
Ao Kuang
Level 184
God Stats
131W - 22L
2,093 SR
Queue Stats
996W - 209L
1,885 Elo+
Party 1
Skadi
Skadi
Rауquаzа
Skadi
Level 106
God Stats
8W - 0L
1,941 SR
Queue Stats
716W - 122L
2,018 Elo+
Party 1
Team Averages
Level 157
1,923 SR
1,963 Elo+

VS

Team Averages
Level 139
1,636 SR
1,502 Elo+
Mercury
Mercury
GrubyJoint420
Mercury
Level 134
God Stats
1W - 3L
1,495 SR
Queue Stats
39W - 60L
1,503 Elo+
Solo
Geb
Geb
KamongRR
Geb
Level 174
God Stats
21W - 19L
1,583 SR
Queue Stats
125W - 123L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Pliprin
Aphrodite
Level 142
God Stats
7W - 4L
1,646 SR
Queue Stats
59W - 56L
1,485 Elo+
Party 2
Zeus
Zeus
Smrag
Zeus
Level 126
God Stats
1W - 1L
1,823 SR
Queue Stats
14W - 14L
1,490 Elo+
Party 2
Charybdis
Charybdis
TOLLINO CH
Charybdis
Level 119
God Stats
5W - 5L
1,631 SR
Queue Stats
139W - 132L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enkі
Gilgamesh
16
5 / 0 / 13
9,177
918
12,508
13,715
13,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
Hanula
Hera
15
4 / 0 / 8
8,913
891
8,828
6,213
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Itzumie
Aphrodite
14
1 / 1 / 16
8,812
881
4,886
9,724
8,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 3 / 9
9,002
900
9,228
12,918
9,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 10
9,469
947
13,748
7,069
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 5 / 1
7,450
745
3,611
9,778
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 3 / 1
7,564
756
4,187
11,849
10,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Pliprin
Aphrodite
13
0 / 3 / 1
7,143
714
6,607
12,523
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
Smrag
Zeus
13
0 / 8 / 0
6,913
691
5,063
11,741
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
TOLLINO CH
Charybdis
14
1 / 3 / 1
7,675
768
5,366
9,098
3,906
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
22
Kills
4
4
Deaths
22
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Enkі
Gilgamesh
5
0
13
11.5
L
Mercury
2
5
1
0.5
W
Hera
Hanula
Hera
4
0
8
8
W
Aphrodite
Itzumie
Aphrodite
1
1
16
9
L
1
3
1
0.5
W
5
3
9
3.17
L
Aphrodite
Pliprin
Aphrodite
0
3
1
0.17
W
7
0
10
12
L
Zeus
Smrag
Zeus
0
8
0
0
L
Charybdis
TOLLINO CH
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,198
Damage
24,834
49,639
Taken
54,989
37,263
Mitigated
29,202
18,821
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Enkі
Gilgamesh
12,508
3,290
0
813
13,715
13,507
434
3,225
10,331
298
31,181
L
Mercury
3,611
799
0
882
9,778
4,135
0
3,376
6,374
0
14,624
W
Hera
Hanula
Hera
8,828
1,781
0
948
6,213
2,459
2,105
2,447
3,606
27,051
0
W
Aphrodite
Itzumie
Aphrodite
4,886
387
5,233
6,481
9,724
8,368
350
2,660
6,955
13,936
0
L
4,187
88
885
1,379
11,849
10,366
0
5,906
5,657
13,876
0
W
9,228
1,176
0
5,120
12,918
9,712
1,016
3,720
9,010
18,844
0
L
Aphrodite
Pliprin
Aphrodite
6,607
280
2,227
4,149
12,523
5,946
0
5,605
6,562
14,884
0
W
13,748
5,368
0
226
7,069
3,217
2,997
2,708
4,183
0
40,750
L
Zeus
Smrag
Zeus
5,063
425
0
356
11,741
4,849
0
3,984
7,593
16,075
978
L
Charybdis
TOLLINO CH
Charybdis
5,366
1,858
0
1,301
9,098
3,906
1,481
3,280
5,686
0
20,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
36,745
216
Minions Killed
136
0
Camps Cleared
0
1,109,391
Distance Traveled
878,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,177
918
46
5
0
242,993
0
L
Mercury
7,450
745
23
2
0
181,677
0
W
Hera
8,913
891
52
5
0
248,460
0
W
Aphrodite
8,812
881
20
2
0
205,161
0
L
Geb
7,564
756
17
2
0
160,171
0
W
Ao Kuang
9,002
900
28
3
0
200,084
0
L
Aphrodite
7,143
714
29
3
0
196,484
1
W
Skadi
9,469
947
70
7
0
212,693
0
L
Zeus
6,913
691
17
2
0
165,512
0
L
Charybdis
7,675
768
50
5
0
174,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role