Player Matchup

Jing Wei
Jing Wei
Alexkira007
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 170L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
WetleySmelly
Gilgamesh
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,307 Elo+
Party 1
Chiron
Chiron
jank0tank09000
Chiron
Level 57
God Stats
1W - 1L
1,306 SR
Queue Stats
17W - 29L
1,302 Elo+
Party 1
Cernunnos
Cernunnos
l TheGoat lx
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,417 Elo+
Solo
Cabrakan
Cabrakan
pocoyoc
Cabrakan
Level 202
God Stats
4W - 2L
1,703 SR
Queue Stats
303W - 317L
1,448 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,380 Elo+

VS

Team Averages
Level 119
1,597 SR
1,424 Elo+
Freya
Freya
MAT3NCUL3R 3
Freya
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 169L
1,287 Elo+
Solo
Achilles
Achilles
MrDrPickles
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,404 Elo+
Solo
Hachiman
Hachiman
Reptil10
Hachiman
Level 150
God Stats
4W - 3L
1,601 SR
Queue Stats
145W - 143L
1,411 Elo+
Solo
Athena
Athena
Tymid
Athena
Level 141
God Stats
1W - 1L
1,740 SR
Queue Stats
126W - 132L
1,527 Elo+
Solo
Sol
Sol
xxMMFKxx
Sol
Level 127
God Stats
7W - 9L
1,644 SR
Queue Stats
347W - 353L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexkira007
Jing Wei
16
4 / 3 / 8
10,460
805
9,238
12,729
6,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WetleySmelly
Gilgamesh
17
4 / 4 / 11
10,338
795
12,603
21,808
20,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 2 / 7
10,212
786
10,890
11,281
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
l TheGoat lx
Cernunnos
18
3 / 2 / 12
10,731
825
14,212
9,923
6,250
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
pocoyoc
Cabrakan
18
3 / 1 / 12
11,591
892
9,535
14,357
22,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,795
677
6,026
7,100
2,847
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MrDrPickles
Achilles
9
1 / 4 / 3
7,132
549
2,393
7,549
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Reptil10
Hachiman
18
4 / 4 / 4
9,424
725
13,625
12,026
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Tymid
Athena
19
2 / 3 / 8
9,547
734
6,105
21,681
29,260
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 2 / 6
9,305
716
19,056
13,000
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
17
Kills
12
12
Deaths
17
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexkira007
Jing Wei
4
3
8
2.67
L
2
4
2
0.75
L
Achilles
MrDrPickles
Achilles
1
4
3
0.63
L
Hachiman
Reptil10
Hachiman
4
4
4
1.5
L
Athena
Tymid
Athena
2
3
8
2
W
Gilgamesh
WetleySmelly
Gilgamesh
4
4
11
2.38
W
3
2
7
3.25
W
Cernunnos
l TheGoat lx
Cernunnos
3
2
12
4.5
W
Cabrakan
pocoyoc
Cabrakan
3
1
12
9
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,478
Damage
47,205
70,098
Taken
61,356
61,896
Mitigated
52,645
24,404
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexkira007
Jing Wei
9,238
7,227
1,875
3,850
12,729
6,320
3,021
5,556
6,758
0
28,119
L
6,026
1,462
226
869
7,100
2,847
0
1,314
5,532
9,361
0
L
Achilles
MrDrPickles
Achilles
2,393
505
297
625
7,549
7,671
0
770
6,660
0
3,691
L
Hachiman
Reptil10
Hachiman
13,625
7,360
906
2,060
12,026
6,447
0
2,044
9,838
0
35,228
L
Athena
Tymid
Athena
6,105
777
1,532
5,075
21,681
29,260
0
2,940
18,321
13,926
778
W
Gilgamesh
WetleySmelly
Gilgamesh
12,603
1,832
1,076
5,315
21,808
20,494
325
7,698
13,945
342
21,671
W
10,890
4,698
2,118
2,536
11,281
5,893
2,330
6,391
4,816
0
34,130
W
Cernunnos
l TheGoat lx
Cernunnos
14,212
5,011
120
2,124
9,923
6,250
2,252
4,892
4,877
0
40,344
W
Cabrakan
pocoyoc
Cabrakan
9,535
1,397
1,690
3,700
14,357
22,939
0
5,176
8,981
11,112
4,340
L
19,056
6,280
1,686
6,608
13,000
6,420
0
1,238
11,525
36,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
44,203
169
Minions Killed
122
0
Camps Cleared
0
1,272,846
Distance Traveled
865,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,460
805
43
3
0
269,323
0
L
Freya
8,795
677
7
1
0
82,820
0
L
Achilles
7,132
549
1
0
0
90,745
0
L
Hachiman
9,424
725
44
3
0
192,593
0
L
Athena
9,547
734
22
2
0
267,356
0
W
Gilgamesh
10,338
795
22
2
0
267,817
0
W
Chiron
10,212
786
49
4
0
221,150
0
W
Cernunnos
10,731
825
45
3
0
256,471
0
W
Cabrakan
11,591
892
10
1
0
258,085
0
L
Sol
9,305
716
48
4
0
232,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role