Player Matchup

Nut
Nut
Silver I
Azrael68whiskey
Nut
Silver I
Level 165
God Stats
13W - 22L
1,487 SR
Queue Stats
256W - 263L
1,300 MMR
Party 1
Thor
Thor
Silver I
BloodEyes75
Thor
Silver I
Level 105
God Stats
0W - 1L
1,319 SR
Queue Stats
104W - 114L
1,268 MMR
Solo
Shiva
Shiva
Silver IV
SITHK777
Shiva
Silver IV
Level 45
God Stats
19W - 15L
1,822 SR
Queue Stats
64W - 82L
1,261 MMR
Solo
Mulan
Mulan
Silver III
Skuttlebutts
Mulan
Silver III
Level 129
God Stats
2W - 9L
1,334 SR
Queue Stats
38W - 31L
1,252 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
temp-1809217
Morgan Le Fay
Silver I
Level 149
God Stats
53W - 51L
1,524 SR
Queue Stats
147W - 159L
1,300 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,497 SR
1,276 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,590 SR
1,258 MMR
Janus
Janus
Gold III
JENJI9608
Janus
Gold III
Level 157
God Stats
1W - 1L
1,766 SR
Queue Stats
44W - 46L
1,445 MMR
Party 2
Neith
Neith
Silver I
RommelM2908
Neith
Silver I
Level 104
God Stats
9W - 14L
1,466 SR
Queue Stats
159W - 179L
1,132 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze IV
SpartanStriker5
Gilgamesh
Bronze IV
Level 120
God Stats
2W - 1L
1,793 SR
Queue Stats
4W - 9L
1,294 MMR
Party 3
Cerberus
Cerberus
Silver V
frederickcole
Cerberus
Silver V
Level 110
God Stats
2W - 2L
1,131 SR
Queue Stats
2W - 9L
1,177 MMR
Party 3
Arachne
Arachne
Silver I
uwuvei
Arachne
Silver I
Level 49
God Stats
22W - 12L
1,792 SR
Queue Stats
162W - 171L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,628
552
4,189
5,643
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,336
445
2,738
10,235
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
SITHK777
Shiva
8
1 / 3 / 1
5,510
459
3,635
10,126
5,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 4 / 0
5,758
480
7,793
13,970
7,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
temp-1809217
Morgan Le Fay
11
0 / 2 / 2
6,028
502
3,953
5,668
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Bake KujiraVulcanAgniChaac

VS

Bans
ThanatosAwilixOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JENJI9608
Janus
12
2 / 0 / 3
6,817
568
4,694
4,572
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 3
6,206
517
3,344
6,205
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
SpartanStriker5
Gilgamesh
12
4 / 0 / 3
7,586
632
9,166
13,117
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
frederickcole
Cerberus
11
2 / 1 / 3
6,640
553
3,779
10,928
7,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
uwuvei
Arachne
12
4 / 0 / 3
6,623
552
3,988
7,927
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
2
0
0
W
Janus
JENJI9608
Janus
2
0
3
3.5
W
0
1
3
1.5
L
Shiva
SITHK777
Shiva
1
3
1
0.5
L
0
4
0
0
W
Gilgamesh
SpartanStriker5
Gilgamesh
4
0
3
5.5
W
Cerberus
frederickcole
Cerberus
2
1
3
3.5
L
Morgan Le Fay
temp-1809217
Morgan Le Fay
0
2
2
0.5
W
Arachne
uwuvei
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
24,971
45,642
Taken
42,749
20,285
Mitigated
28,707
13,223
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,189
2,613
0
1,850
5,643
2,266
42
601
5,042
0
57,885
L
2,738
963
0
5,386
10,235
3,744
0
1,345
8,665
0
40,142
W
Janus
JENJI9608
Janus
4,694
179
0
1,298
4,572
1,419
0
1,234
3,060
45,846
1,660
W
3,344
1,243
0
3,495
6,205
2,555
725
430
5,763
0
51,423
L
Shiva
SITHK777
Shiva
3,635
265
0
2,231
10,126
5,195
13
1,566
8,515
0
21,639
L
7,793
2,252
0
3,085
13,970
7,552
0
1,709
11,439
0
39,743
W
Gilgamesh
SpartanStriker5
Gilgamesh
9,166
2,790
0
3,824
13,117
13,921
14
148
12,935
0
49,683
W
Cerberus
frederickcole
Cerberus
3,779
190
0
4,204
10,928
7,735
0
779
10,019
36,133
0
L
Morgan Le Fay
temp-1809217
Morgan Le Fay
3,953
160
0
671
5,668
1,528
21
2,870
2,559
33,618
701
W
Arachne
uwuvei
Arachne
3,988
2,602
0
5,218
7,927
3,077
0
814
7,059
0
40,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
33,872
371
Minions Killed
397
0
Camps Cleared
0
1,177,173
Distance Traveled
1,215,543
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,628
552
106
9
0
226,928
2
L
Thor
5,336
445
69
6
0
250,677
0
W
Janus
6,817
568
98
8
0
256,734
4
W
Neith
6,206
517
71
6
0
227,481
0
L
Shiva
5,510
459
28
2
0
231,764
0
L
Mulan
5,758
480
85
7
0
222,239
0
W
Gilgamesh
7,586
632
83
7
0
232,638
0
W
Cerberus
6,640
553
80
7
0
247,702
0
L
Morgan Le Fay
6,028
502
83
7
0
245,565
0
W
Arachne
6,623
552
65
5
0
250,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role