Player Matchup

Olorun
Olorun
Lionel_Xiepher
Olorun
Level 118
God Stats
1W - 2L
1,488 SR
Queue Stats
52W - 33L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
NiloQlStalker
Cu Chulainn
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 267L
1,471 Elo+
Solo
Heimdallr
Heimdallr
PedobearIII
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,364 Elo+
Solo
Maui
Maui
Red8Soil
Maui
Level 143
God Stats
3W - 4L
1,715 SR
Queue Stats
324W - 336L
1,414 Elo+
Solo
Hou Yi
Hou Yi
baconbacksunday
Hou Yi
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 157L
1,588 Elo+
Solo
Team Averages
Level 136
1,541 SR
1,486 Elo+

VS

Team Averages
Level 137
1,428 SR
1,515 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigBlackBrownies
Danzaburou
Level 165
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 204L
1,579 Elo+
Party 1
Bastet
Bastet
Rulan562
Bastet
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
jacksarcade
Baron Samedi
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 100L
1,609 Elo+
Party 1
Xbalanque
Xbalanque
the_jaisemberg
Xbalanque
Level 113
God Stats
2W - 3L
1,141 SR
Queue Stats
396W - 402L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
7,067
1,178
4,937
4,632
2,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
NiloQlStalker
Cu Chulainn
6
0 / 2 / 2
5,025
838
2,708
2,955
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
PedobearIII
Heimdallr
12
1 / 3 / 5
6,310
1,052
5,010
5,705
2,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
14
2 / 2 / 4
6,936
1,156
2,369
6,302
6,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,808
301
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 1 / 5
6,576
1,096
3,459
5,219
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BigBlackBrownies
Danzaburou
12
1 / 1 / 5
6,650
1,108
5,916
4,836
2,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Rulan562
Bastet
11
3 / 2 / 2
6,628
1,105
3,210
5,230
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
jacksarcade
Baron Samedi
11
0 / 1 / 6
5,885
981
3,039
4,604
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
the_jaisemberg
Xbalanque
9
2 / 2 / 2
5,786
964
2,514
4,086
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
7
8
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
5
3.5
W
Danzaburou
BigBlackBrownies
Danzaburou
1
1
5
3.5
L
4
1
3
5.5
L
Cu Chulainn
NiloQlStalker
Cu Chulainn
0
2
2
0.5
L
Heimdallr
PedobearIII
Heimdallr
1
3
5
1.17
L
Maui
2
2
4
2
W
Bastet
Rulan562
Bastet
3
2
2
2
L
0
0
0
0
W
Baron Samedi
jacksarcade
Baron Samedi
0
1
6
3
W
Xbalanque
the_jaisemberg
Xbalanque
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,024
Damage
18,138
19,594
Taken
23,975
14,604
Mitigated
12,764
5,586
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,459
1,047
1,311
1,506
5,219
4,383
16
2,643
2,460
8,205
278
W
Danzaburou
BigBlackBrownies
Danzaburou
5,916
2,816
0
1,109
4,836
2,054
860
1,152
3,684
0
21,558
L
4,937
1,842
1,003
1,706
4,632
2,261
1,292
1,836
2,796
17,302
0
L
Cu Chulainn
NiloQlStalker
Cu Chulainn
2,708
305
0
159
2,955
2,679
0
1,112
1,843
2,551
2,025
L
Heimdallr
PedobearIII
Heimdallr
5,010
731
73
426
5,705
2,914
59
1,932
3,773
0
12,380
L
Maui
2,369
357
356
1,863
6,302
6,750
260
1,499
4,803
6,643
0
W
Bastet
Rulan562
Bastet
3,210
733
622
918
5,230
1,997
334
1,884
3,308
0
4,911
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
jacksarcade
Baron Samedi
3,039
504
1,774
1,754
4,604
2,893
307
1,670
2,893
6,222
0
W
Xbalanque
the_jaisemberg
Xbalanque
2,514
759
596
690
4,086
1,437
400
1,342
2,744
0
5,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
31,525
57
Minions Killed
69
0
Camps Cleared
0
383,522
Distance Traveled
618,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,576
1,096
10
2
0
106,516
0
W
Danzaburou
6,650
1,108
40
7
0
123,856
0
L
Olorun
7,067
1,178
25
4
0
108,320
0
L
Cu Chulainn
5,025
838
2
0
0
42,230
0
L
Heimdallr
6,310
1,052
19
3
0
105,908
0
L
Maui
6,936
1,156
11
2
0
127,064
0
W
Bastet
6,628
1,105
7
1
0
125,263
0
L
Hou Yi
1,808
301
0
0
0
0
0
W
Baron Samedi
5,885
981
8
1
0
138,055
0
W
Xbalanque
5,786
964
4
1
0
124,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role