Player Matchup

Chiron
Chiron
AKMBN_
Chiron
Level 121
God Stats
6W - 4L
1,715 SR
Queue Stats
53W - 57L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
BekkaBihhh__
Nu Wa
Level 33
God Stats
14W - 11L
1,539 SR
Queue Stats
69W - 87L
1,402 Elo+
Party 1
Atlas
Atlas
Hodokeado
Atlas
Level 127
God Stats
1W - 2L
1,243 SR
Queue Stats
139W - 149L
1,356 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,404 Elo+

VS

Team Averages
Level 55
1,515 SR
1,395 Elo+
Cthulhu
Cthulhu
LeaofTheLand
Cthulhu
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
108W - 106L
1,414 Elo+
Solo
Izanami
Izanami
QuaddyAmpted
Izanami
Level 28
God Stats
2W - 1L
1,693 SR
Queue Stats
128W - 101L
1,372 Elo+
Party 2
Shiva
Shiva
Tyseer11
Shiva
Level 49
God Stats
14W - 12L
1,354 SR
Queue Stats
177W - 117L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AKMBN_
Chiron
17
2 / 5 / 1
10,542
659
10,036
18,346
8,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
2 / 5 / 2
10,000
625
9,179
10,208
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Atlas
Hodokeado
Atlas
13
0 / 5 / 3
8,867
554
6,418
20,524
19,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeaofTheLand
Cthulhu
19
9 / 2 / 6
13,507
844
19,628
19,716
21,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
QuaddyAmpted
Izanami
15
3 / 2 / 4
10,997
687
6,198
11,655
4,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Tyseer11
Shiva
19
3 / 0 / 11
12,145
759
16,180
18,979
23,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
15
15
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
AKMBN_
Chiron
2
5
1
0.5
L
2
5
2
0.6
L
Atlas
Hodokeado
Atlas
0
5
3
0.3
W
Cthulhu
LeaofTheLand
Cthulhu
9
2
6
6
W
Izanami
QuaddyAmpted
Izanami
3
2
4
2.5
W
Shiva
Tyseer11
Shiva
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
42,006
49,078
Taken
50,350
32,788
Mitigated
49,327
3,877
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AKMBN_
Chiron
10,036
4,548
775
2,446
18,346
8,963
0
5,031
12,718
0
54,293
L
9,179
3,715
0
34
10,208
4,217
0
4,149
5,627
25,838
182
L
Atlas
Hodokeado
Atlas
6,418
2,439
0
622
20,524
19,608
0
6,744
12,813
21,723
0
W
Cthulhu
LeaofTheLand
Cthulhu
19,628
966
425
2,584
19,716
21,348
486
5,705
14,011
73,908
5,643
W
Izanami
QuaddyAmpted
Izanami
6,198
3,780
0
694
11,655
4,191
3,174
3,790
7,865
0
48,314
W
Shiva
Tyseer11
Shiva
16,180
2,402
700
2,219
18,979
23,788
29
6,427
12,552
192
52,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
36,649
147
Minions Killed
278
0
Camps Cleared
0
746,311
Distance Traveled
909,532
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,542
659
102
6
0
266,328
2
L
Nu Wa
10,000
625
30
2
0
230,855
0
L
Atlas
8,867
554
15
1
0
249,128
1
W
Cthulhu
13,507
844
148
9
0
298,986
0
W
Izanami
10,997
687
65
4
0
280,873
0
W
Shiva
12,145
759
65
4
0
329,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role