Player Matchup

Serqet
Serqet
 
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dan_Keats88
Charybdis
Level 126
God Stats
2W - 1L
1,722 SR
Queue Stats
152W - 150L
1,453 Elo+
Solo
Tiamat
Tiamat
GFFStaticX
Tiamat
Level 107
God Stats
1W - 1L
1,707 SR
Queue Stats
69W - 70L
1,504 Elo+
Solo
Terra
Terra
SadrA__79
Terra
Level 115
God Stats
14W - 15L
1,500 SR
Queue Stats
469W - 440L
1,480 Elo+
Solo
Hou Yi
Hou Yi
Yarik-Kratos
Hou Yi
Level 168
God Stats
20W - 21L
1,553 SR
Queue Stats
248W - 244L
1,464 Elo+
Solo
Team Averages
Level 127
1,596 SR
1,480 Elo+

VS

Team Averages
Level 130
1,564 SR
1,493 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Grabwurm
Nut
Level 120
God Stats
4W - 2L
1,712 SR
Queue Stats
448W - 438L
1,568 Elo+
Solo
Amaterasu
Amaterasu
IamMordred
Amaterasu
Level 133
God Stats
7W - 4L
1,626 SR
Queue Stats
81W - 72L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
xxRuki66xx
Ne Zha
Level 158
God Stats
66W - 69L
1,484 SR
Queue Stats
319W - 316L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 2 / 1
5,083
462
3,821
8,304
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Dan_Keats88
Charybdis
11
0 / 2 / 0
5,673
516
5,230
8,539
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
GFFStaticX
Tiamat
10
1 / 2 / 1
5,824
529
3,105
4,895
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
SadrA__79
Terra
9
0 / 1 / 0
5,226
475
1,562
9,698
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
8
0 / 3 / 0
4,370
397
1,666
7,469
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 1 / 0
6,101
555
3,406
3,659
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
10
3 / 0 / 2
5,635
512
8,766
5,812
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 1
6,339
576
3,039
3,725
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
IamMordred
Amaterasu
13
2 / 0 / 0
7,610
692
4,127
10,547
9,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
xxRuki66xx
Ne Zha
10
1 / 1 / 2
5,415
492
3,051
8,119
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
9
10
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
1
0.75
W
Yu Huang
 
Yu Huang
1
1
0
1
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Charybdis
Dan_Keats88
Charybdis
0
2
0
0
L
Tiamat
GFFStaticX
Tiamat
1
2
1
0.75
W
2
0
1
2.5
W
Amaterasu
IamMordred
Amaterasu
2
0
0
2
L
Terra
SadrA__79
Terra
0
1
0
0
L
Hou Yi
0
3
0
0
W
Ne Zha
xxRuki66xx
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
22,389
38,905
Taken
31,862
15,407
Mitigated
18,946
12,939
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,821
672
0
638
8,304
3,703
0
2,598
5,576
0
28,206
W
Yu Huang
 
Yu Huang
3,406
467
0
810
3,659
1,325
0
1,309
2,138
42,828
959
W
Cthulhu
 
Cthulhu
8,766
386
98
1,322
5,812
3,773
232
1,091
4,454
23,219
2,839
L
Charybdis
Dan_Keats88
Charybdis
5,230
3,031
0
4,259
8,539
2,508
0
0
8,539
0
43,177
L
Tiamat
GFFStaticX
Tiamat
3,105
363
0
1,502
4,895
2,195
0
2,069
2,782
32,611
487
W
3,039
1,505
0
1,751
3,725
1,419
1,337
498
3,227
0
42,681
W
Amaterasu
IamMordred
Amaterasu
4,127
2,112
0
6,121
10,547
9,328
0
0
10,547
0
61,309
L
Terra
SadrA__79
Terra
1,562
134
1,411
2,951
9,698
4,625
0
3,458
5,426
19,533
0
L
Hou Yi
1,666
896
127
2,051
7,469
2,376
0
2,133
4,830
0
22,445
W
Ne Zha
xxRuki66xx
Ne Zha
3,051
697
0
2,056
8,119
3,101
0
1,206
6,538
0
34,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
31,100
251
Minions Killed
365
0
Camps Cleared
0
1,045,404
Distance Traveled
1,093,144
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,083
462
50
5
0
258,177
0
W
Yu Huang
6,101
555
99
9
0
194,663
2
W
Cthulhu
5,635
512
42
4
0
224,935
3
L
Charybdis
5,673
516
71
6
0
200,580
0
L
Tiamat
5,824
529
63
6
0
195,091
1
W
Nut
6,339
576
70
6
0
202,160
2
W
Amaterasu
7,610
692
102
9
0
229,984
0
L
Terra
5,226
475
29
3
0
204,675
4
L
Hou Yi
4,370
397
38
3
0
186,881
0
W
Ne Zha
5,415
492
52
5
0
241,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role