Player Matchup

Odin
Odin
 
Odin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fupakabruh
Olorun
Level 191
God Stats
3W - 0L
1,752 SR
Queue Stats
449W - 393L
1,543 Elo+
Party 2
Ravana
Ravana
Leavesontrees92
Ravana
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 163L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
MEXlBOY
Nu Wa
Level 159
God Stats
12W - 7L
1,682 SR
Queue Stats
342W - 369L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
Yggdrall1909
Hou Yi
Level 143
God Stats
2W - 3L
1,689 SR
Queue Stats
268W - 279L
1,563 Elo+
Party 1
Team Averages
Level 147
1,625 SR
1,544 Elo+

VS

Team Averages
Level 119
1,461 SR
1,563 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
SGArrinda
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,531 Elo+
Party 3
Freya
Freya
TDaub22
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,578 Elo+
Solo
Da Ji
Da Ji
Taverex
Da Ji
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 124L
1,626 Elo+
Solo
Ah Puch
Ah Puch
tupper1
Ah Puch
Level 128
God Stats
0W - 2L
1,304 SR
Queue Stats
98W - 60L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 3 / 16
8,969
815
9,978
11,552
11,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Fupakabruh
Olorun
18
11 / 1 / 13
11,082
1,007
19,487
11,351
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 13
10,193
927
13,257
10,711
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
MEXlBOY
Nu Wa
17
2 / 0 / 22
9,735
885
19,971
5,514
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
15
4 / 3 / 12
9,534
867
11,994
8,286
3,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
2 / 4 / 1
7,471
679
2,778
6,625
2,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
SGArrinda
Artio
14
1 / 7 / 3
8,107
737
6,004
32,594
18,588
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
TDaub22
Freya
13
1 / 7 / 5
7,338
667
6,937
15,127
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Taverex
Da Ji
14
0 / 6 / 5
7,388
672
7,876
13,641
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
tupper1
Ah Puch
17
3 / 4 / 4
8,938
813
11,249
12,667
5,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
27
Kills
7
8
Deaths
28
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
16
3.33
L
Maman Brigitte
 
Maman Brigitte
2
4
1
0.63
W
Olorun
Fupakabruh
Olorun
11
1
13
17.5
W
8
1
13
14.5
W
Nu Wa
MEXlBOY
Nu Wa
2
0
22
13
L
Artio
SGArrinda
Artio
1
7
3
0.36
L
Freya
TDaub22
Freya
1
7
5
0.5
L
Da Ji
Taverex
Da Ji
0
6
5
0.42
W
Hou Yi
4
3
12
3.33
L
Ah Puch
tupper1
Ah Puch
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,687
Damage
34,844
47,414
Taken
80,654
34,380
Mitigated
39,832
22,527
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,978
634
2,208
2,475
11,552
11,831
32
5,885
5,667
721
13,787
L
Maman Brigitte
 
Maman Brigitte
2,778
317
1,161
487
6,625
2,281
0
3,551
2,712
4,405
0
W
Olorun
Fupakabruh
Olorun
19,487
8,841
4,659
5,540
11,351
5,819
2,941
7,094
4,257
40,087
713
W
13,257
2,174
0
2,872
10,711
10,297
488
5,112
5,599
0
21,673
W
Nu Wa
MEXlBOY
Nu Wa
19,971
6,836
1,135
1,458
5,514
2,478
1,419
3,463
2,051
32,557
1,458
L
Artio
SGArrinda
Artio
6,004
410
3,371
10,666
32,594
18,588
0
18,006
12,814
16,457
0
L
Freya
TDaub22
Freya
6,937
1,885
188
2,409
15,127
6,022
30
6,461
7,823
17,761
425
L
Da Ji
Taverex
Da Ji
7,876
736
633
1,105
13,641
7,215
0
4,565
8,043
0
12,750
W
Hou Yi
11,994
4,138
1,246
934
8,286
3,955
2,915
5,357
2,929
0
23,671
L
Ah Puch
tupper1
Ah Puch
11,249
444
874
3,025
12,667
5,726
0
4,060
8,022
46,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,513
Gold Earned
39,242
154
Minions Killed
124
0
Camps Cleared
0
1,122,980
Distance Traveled
861,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,969
815
18
2
0
212,492
0
L
Maman Brigitte
7,471
679
0
0
0
77,815
0
W
Olorun
11,082
1,007
53
5
0
221,225
0
W
Ravana
10,193
927
16
1
0
234,059
0
W
Nu Wa
9,735
885
34
3
0
249,275
0
L
Artio
8,107
737
12
1
0
196,334
0
L
Freya
7,338
667
26
2
0
193,788
0
L
Da Ji
7,388
672
13
1
0
185,520
0
W
Hou Yi
9,534
867
33
3
0
205,929
0
L
Ah Puch
8,938
813
73
7
0
208,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role