Player Matchup

Mulan
Mulan
HellYaBrother69
Mulan
Level 63
God Stats
90W - 68L
1,583 SR
Queue Stats
103W - 84L
1,496 Elo+
Solo
Sol
Sol
LILJayAmir
Sol
Level 88
God Stats
1W - 1L
1,763 SR
Queue Stats
143W - 140L
1,478 Elo+
Solo
Sobek
Sobek
VENOMOUS__PB
Sobek
Level 54
God Stats
4W - 4L
1,542 SR
Queue Stats
130W - 125L
1,488 Elo+
Party 1
Raijin
Raijin
YungSaying
Raijin
Level 43
God Stats
2W - 3L
1,453 SR
Queue Stats
90W - 109L
1,450 Elo+
Party 1
Da Ji
Da Ji
jorguau2277
Da Ji
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 13L
1,789 Elo+
Solo
Team Averages
Level 70
1,568 SR
1,540 Elo+

VS

Team Averages
Level 89
1,648 SR
1,493 Elo+
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
God11
Arachne
Level 47
God Stats
14W - 10L
1,657 SR
Queue Stats
29W - 28L
1,518 Elo+
Solo
Atlas
Atlas
oofmoi
Atlas
Level 59
God Stats
4W - 0L
1,868 SR
Queue Stats
13W - 20L
1,414 Elo+
Solo
Anhur
Anhur
spingbingg
Anhur
Level 81
God Stats
2W - 2L
1,567 SR
Queue Stats
198W - 167L
1,498 Elo+
Solo
Shiva
Shiva
tøp4life
Shiva
Level 117
God Stats
279W - 206L
1,650 SR
Queue Stats
440W - 422L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,271
591
8,232
16,014
12,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
3 / 2 / 1
6,224
445
6,714
4,288
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 4 / 6
6,929
495
5,217
15,049
13,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
YungSaying
Raijin
14
2 / 2 / 1
7,210
515
5,512
10,463
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
8 / 3 / 1
7,358
526
6,235
11,580
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 3 / 5
8,610
615
9,480
8,718
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
God11
Arachne
15
6 / 2 / 0
8,535
610
6,496
12,634
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
oofmoi
Atlas
12
3 / 3 / 3
7,699
550
5,076
11,043
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
2 / 4 / 3
7,160
511
6,745
9,466
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
tøp4life
Shiva
12
1 / 4 / 1
7,712
551
9,187
11,202
8,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
16
Kills
14
14
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
5
1.5
W
Arachne
God11
Arachne
6
2
0
3
L
2
3
3
1.17
L
3
2
1
1.75
L
1
4
6
1
L
Raijin
YungSaying
Raijin
2
2
1
1.25
L
8
3
1
2.83
W
Atlas
oofmoi
Atlas
3
3
3
1.5
W
Anhur
2
4
3
0.88
W
Shiva
tøp4life
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,910
Damage
36,984
57,394
Taken
53,063
35,254
Mitigated
28,360
18,150
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,480
540
0
788
8,718
2,689
0
4,040
4,098
66,724
1,238
W
Arachne
God11
Arachne
6,496
4,545
0
4,673
12,634
5,680
312
2,126
10,384
0
52,252
L
8,232
1,893
0
5,151
16,014
12,179
452
0
16,014
0
64,856
L
6,714
3,265
0
1,707
4,288
1,056
0
777
3,511
29,034
4,578
L
5,217
293
0
4,186
15,049
13,182
0
4,792
10,257
25,831
0
L
Raijin
YungSaying
Raijin
5,512
212
0
2,333
10,463
4,256
0
4,985
5,478
46,457
1,312
L
6,235
1,437
0
4,773
11,580
4,581
0
3,172
8,408
0
44,785
W
Atlas
oofmoi
Atlas
5,076
2,260
144
2,490
11,043
8,215
0
5,418
5,625
28,827
3,159
W
Anhur
6,745
4,166
0
3,740
9,466
3,438
44
4,555
4,863
0
44,802
W
Shiva
tøp4life
Shiva
9,187
2,533
0
2,903
11,202
8,338
423
0
11,202
0
58,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
39,716
364
Minions Killed
398
0
Camps Cleared
0
1,159,111
Distance Traveled
1,378,330
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,610
615
124
9
0
290,712
2
W
Arachne
8,535
610
75
5
0
274,542
2
L
Mulan
8,271
591
120
9
0
215,885
0
L
Sol
6,224
445
53
4
0
120,866
0
L
Sobek
6,929
495
37
3
0
297,232
0
L
Raijin
7,210
515
83
6
0
255,370
0
L
Da Ji
7,358
526
71
5
0
269,758
0
W
Atlas
7,699
550
39
3
0
276,622
0
W
Anhur
7,160
511
76
5
0
253,261
4
W
Shiva
7,712
551
84
6
0
283,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role