Player Matchup

Cerberus
Cerberus
Hyroma
Cerberus
Level 25
God Stats
19W - 11L
1,514 SR
Queue Stats
36W - 38L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
IINoThumbs
Baron Samedi
Level 87
God Stats
8W - 4L
1,638 SR
Queue Stats
86W - 95L
1,420 Elo+
Solo
Achilles
Achilles
VALENTINBERTH
Achilles
Level 51
God Stats
89W - 90L
1,588 SR
Queue Stats
205W - 215L
1,483 Elo+
Party 2
Team Averages
Level 54
1,580 SR
1,418 Elo+

VS

Team Averages
Level 63
1,589 SR
1,421 Elo+
Cthulhu
Cthulhu
Good1N1
Cthulhu
Level 67
God Stats
38W - 22L
1,677 SR
Queue Stats
46W - 38L
1,551 Elo+
Solo
Cupid
Cupid
IceKnife1995
Cupid
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
497W - 566L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
Priod90
Baron Samedi
Level 78
God Stats
2W - 3L
1,591 SR
Queue Stats
155W - 188L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hyroma
Cerberus
14
2 / 1 / 5
8,421
702
8,426
12,563
13,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
IINoThumbs
Baron Samedi
16
4 / 0 / 3
9,116
760
7,092
6,879
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
VALENTINBERTH
Achilles
15
2 / 0 / 5
8,576
715
6,304
11,953
9,263
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Good1N1
Cthulhu
13
1 / 1 / 0
8,017
668
13,566
9,370
9,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 1
7,472
623
4,716
11,204
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Priod90
Baron Samedi
13
0 / 1 / 1
7,655
638
7,089
7,165
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Good1N1
Cthulhu
1
1
0
1
W
Cerberus
Hyroma
Cerberus
2
1
5
4.5
W
Baron Samedi
IINoThumbs
Baron Samedi
4
0
3
5.5
L
0
6
1
0.08
L
Baron Samedi
Priod90
Baron Samedi
0
1
1
0.5
W
Achilles
VALENTINBERTH
Achilles
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
25,371
31,395
Taken
27,739
26,269
Mitigated
14,748
10,156
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Good1N1
Cthulhu
13,566
180
264
842
9,370
9,039
0
4,117
4,883
32,436
4,141
W
Cerberus
Hyroma
Cerberus
8,426
254
0
1,691
12,563
13,352
167
6,383
5,780
15,889
1,157
W
Baron Samedi
IINoThumbs
Baron Samedi
7,092
807
1,740
2,988
6,879
3,654
132
4,656
1,901
48,564
0
L
4,716
1,986
651
1,252
11,204
3,165
0
6,482
4,446
0
21,596
L
Baron Samedi
Priod90
Baron Samedi
7,089
1,200
949
1,946
7,165
2,544
0
4,454
2,401
29,448
1,877
W
Achilles
VALENTINBERTH
Achilles
6,304
862
0
3,737
11,953
9,263
152
6,536
4,829
0
32,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
23,144
165
Minions Killed
142
0
Camps Cleared
0
734,129
Distance Traveled
654,718
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,017
668
52
4
0
255,493
4
W
Cerberus
8,421
702
26
2
0
257,006
0
W
Baron Samedi
9,116
760
80
7
0
219,095
0
L
Cupid
7,472
623
37
3
0
199,326
0
L
Baron Samedi
7,655
638
53
4
0
199,899
0
W
Achilles
8,576
715
59
5
0
258,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role