Player Matchup

Agni
Agni
FreddyLeandoer
Agni
Level 90
God Stats
1W - 1L
1,320 SR
Queue Stats
35W - 28L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
bongwater911
Cthulhu
Level 37
God Stats
29W - 19L
1,796 SR
Queue Stats
35W - 26L
1,656 Elo+
Party 2
Jing Wei
Jing Wei
cYSSING
Jing Wei
Level 81
God Stats
16W - 9L
1,740 SR
Queue Stats
46W - 41L
1,616 Elo+
Party 2
Team Averages
Level 69
1,619 SR
1,607 Elo+

VS

Team Averages
Level 129
1,439 SR
1,580 Elo+
Charybdis
Charybdis
Bruno007
Charybdis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,611 Elo+
Party 1
Chang'e
Chang'e
Gotenks NL
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,487 Elo+
Solo
King Arthur
King Arthur
tiagomma
King Arthur
Level 149
God Stats
0W - 2L
1,318 SR
Queue Stats
19W - 22L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 4
10,267
856
12,536
8,537
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
bongwater911
Cthulhu
15
2 / 1 / 12
9,594
800
10,305
10,915
13,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
cYSSING
Jing Wei
16
6 / 2 / 9
10,911
909
14,815
10,845
5,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bruno007
Charybdis
12
1 / 4 / 4
8,251
688
5,226
15,002
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chang'e
Gotenks NL
Chang'e
14
3 / 5 / 3
9,297
775
8,256
13,099
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
tiagomma
King Arthur
14
3 / 6 / 3
9,193
766
8,619
15,155
16,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
7
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bruno007
Charybdis
1
4
4
0.75
W
7
4
4
2.25
L
Chang'e
Gotenks NL
Chang'e
3
5
3
0.9
W
Cthulhu
bongwater911
Cthulhu
2
1
12
8
W
Jing Wei
cYSSING
Jing Wei
6
2
9
5.25
L
King Arthur
tiagomma
King Arthur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
22,101
30,297
Taken
43,256
22,291
Mitigated
28,651
6,396
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bruno007
Charybdis
5,226
2,404
0
2,560
15,002
6,418
242
9,329
5,659
0
24,091
W
12,536
713
0
1,245
8,537
3,765
528
2,264
6,235
37,192
0
L
Chang'e
Gotenks NL
Chang'e
8,256
995
3,696
4,584
13,099
5,834
120
7,967
5,111
33,113
0
W
Cthulhu
bongwater911
Cthulhu
10,305
234
119
1,785
10,915
13,486
168
3,550
7,346
26,961
269
W
Jing Wei
cYSSING
Jing Wei
14,815
12,020
0
3,247
10,845
5,040
2,045
2,633
8,193
0
54,974
L
King Arthur
tiagomma
King Arthur
8,619
465
0
957
15,155
16,399
0
5,400
9,755
396
31,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
26,741
162
Minions Killed
138
0
Camps Cleared
0
700,785
Distance Traveled
622,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,251
688
46
4
0
197,615
0
W
Agni
10,267
856
51
4
0
205,660
0
L
Chang'e
9,297
775
52
4
0
200,170
2
W
Cthulhu
9,594
800
37
3
0
247,192
0
W
Jing Wei
10,911
909
74
6
0
247,933
0
L
King Arthur
9,193
766
40
3
0
225,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role