Player Matchup

Charybdis
Charybdis
BeaKKoN
Charybdis
Level 106
God Stats
4W - 2L
1,551 SR
Queue Stats
162W - 176L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bobytics
Kumbhakarna
Level 163
God Stats
4W - 4L
1,515 SR
Queue Stats
533W - 560L
1,524 Elo+
Party 1
Awilix
Awilix
Criso
Awilix
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 29L
1,350 Elo+
Solo
Cerberus
Cerberus
UNNEYNEY
Cerberus
Level 164
God Stats
1W - 4L
1,176 SR
Queue Stats
397W - 427L
1,426 Elo+
Party 1
Hel
Hel
ninjackks
Hel
Level 175
God Stats
10W - 10L
1,652 SR
Queue Stats
601W - 639L
1,496 Elo+
Party 1
Team Averages
Level 147
1,479 SR
1,463 Elo+

VS

Team Averages
Level 120
1,450 SR
1,535 Elo+
Odin
Odin
 
Odin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KroutonBarjot
Janus
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 26L
1,585 Elo+
Solo
Set
Set
LOSTSHADOW31
Set
Level 130
God Stats
2W - 7L
1,335 SR
Queue Stats
257W - 236L
1,583 Elo+
Party 2
Hachiman
Hachiman
Mythmaith
Hachiman
Level 119
God Stats
2W - 3L
1,413 SR
Queue Stats
82W - 72L
1,577 Elo+
Party 2
Artio
Artio
Nordiar
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeaKKoN
Charybdis
10
0 / 1 / 2
5,632
563
6,997
7,513
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Bobytics
Kumbhakarna
9
1 / 0 / 5
5,701
570
3,209
6,105
3,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Criso
Awilix
11
0 / 0 / 1
5,465
547
2,378
5,213
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
UNNEYNEY
Cerberus
13
6 / 1 / 0
7,529
753
7,811
9,730
8,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 1
6,493
649
4,882
5,727
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 2 / 2
5,542
554
5,495
9,035
3,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
5,930
593
3,240
5,383
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,549
555
3,961
11,546
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Mythmaith
Hachiman
10
2 / 1 / 0
5,490
549
4,864
6,291
1,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Nordiar
Artio
8
0 / 0 / 1
5,164
516
2,092
8,169
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
2
0.5
W
Charybdis
BeaKKoN
Charybdis
0
1
2
1
W
Kumbhakarna
Bobytics
Kumbhakarna
1
0
5
3.5
W
Awilix
Criso
Awilix
0
0
1
0.5
L
1
3
0
0.33
L
0
5
0
0
L
Hachiman
Mythmaith
Hachiman
2
1
0
2
L
Artio
Nordiar
Artio
0
0
1
0.5
W
Cerberus
UNNEYNEY
Cerberus
6
1
0
6
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
19,652
34,288
Taken
40,424
18,735
Mitigated
16,394
12,442
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,495
1,466
0
3,356
9,035
3,260
0
3,003
5,702
0
44,677
W
Charybdis
BeaKKoN
Charybdis
6,997
4,226
0
4,191
7,513
2,573
0
1,684
5,773
0
52,404
W
Kumbhakarna
Bobytics
Kumbhakarna
3,209
517
0
1,734
6,105
3,375
0
1,287
4,726
10,522
1,469
W
Awilix
Criso
Awilix
2,378
862
0
375
5,213
2,171
143
638
4,451
0
49,424
L
3,240
0
0
738
5,383
1,670
0
2,111
3,142
34,841
0
L
3,961
1,663
0
3,237
11,546
3,979
0
6,145
4,595
0
41,951
L
Hachiman
Mythmaith
Hachiman
4,864
3,500
0
2,294
6,291
1,894
456
1,902
4,349
0
36,150
L
Artio
Nordiar
Artio
2,092
202
470
3,279
8,169
5,591
0
1,146
7,013
15,211
0
W
Cerberus
UNNEYNEY
Cerberus
7,811
776
0
3,384
9,730
8,675
0
625
9,053
47,297
1,903
W
4,882
344
482
2,276
5,727
1,941
0
662
4,953
51,547
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
27,675
377
Minions Killed
320
0
Camps Cleared
0
1,106,921
Distance Traveled
1,009,154
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,542
554
73
7
0
231,643
0
W
Charybdis
5,632
563
80
8
0
182,107
0
W
Kumbhakarna
5,701
570
18
2
0
236,750
1
W
Awilix
5,465
547
73
7
0
238,207
0
L
Janus
5,930
593
86
9
0
200,070
0
L
Set
5,549
555
71
7
0
184,964
0
L
Hachiman
5,490
549
69
7
0
183,238
0
L
Artio
5,164
516
21
2
0
209,239
3
W
Cerberus
7,529
753
99
10
0
201,471
0
W
Hel
6,493
649
107
11
0
248,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role