Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Alcon845
Agni
Gold III
Level 128
God Stats
5W - 2L
1,766 SR
Queue Stats
64W - 55L
1,607 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Brutalhere
Tsukuyomi
Gold II
Level 129
God Stats
7W - 6L
1,676 SR
Queue Stats
31W - 33L
1,643 MMR
Solo
Ares
Ares
Platinum V
SebastianMIR
Ares
Platinum V
Level 172
God Stats
1W - 3L
1,475 SR
Queue Stats
118W - 117L
1,593 MMR
Solo
Hercules
Hercules
Platinum IV
d0mbo
Hercules
Platinum IV
Level 126
God Stats
34W - 50L
1,398 SR
Queue Stats
1,024W - 1,037L
1,606 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,563 SR
1,590 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,673 SR
1,610 MMR
Heimdallr
Heimdallr
Gold II
Hazz_Purple
Heimdallr
Gold II
Level 160
God Stats
39W - 14L
1,828 SR
Queue Stats
494W - 502L
1,614 MMR
Solo
Scylla
Scylla
Platinum IV
IIPaRc0KII
Scylla
Platinum IV
Level 153
God Stats
65W - 55L
1,514 SR
Queue Stats
279W - 278L
1,725 MMR
Party 1
Mulan
Mulan
Gold I
Pililuk
Mulan
Gold I
Level 159
God Stats
3W - 2L
1,828 SR
Queue Stats
99W - 93L
1,625 MMR
Solo
Vulcan
Vulcan
Gold II
Tfkzoz
Vulcan
Gold II
Level 149
God Stats
20W - 14L
1,695 SR
Queue Stats
97W - 93L
1,460 MMR
Party 1
Xing Tian
Xing Tian
Gold I
lyba11
Xing Tian
Gold I
Level 108
God Stats
9W - 5L
1,500 SR
Queue Stats
386W - 376L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 3 / 2
7,910
527
10,586
12,957
5,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
1 / 3 / 0
7,593
506
4,816
10,047
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Brutalhere
Tsukuyomi
16
5 / 2 / 1
8,742
583
7,864
11,241
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 3
7,203
480
6,406
15,857
12,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
d0mbo
Hercules
13
0 / 2 / 2
8,043
536
6,381
15,643
16,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorBake KujiraSusanoGeb

VS

Bans
NutKuzenboKukulkanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hazz_Purple
Heimdallr
16
3 / 3 / 4
9,141
609
9,374
13,132
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
IIPaRc0KII
Scylla
16
4 / 1 / 2
8,455
564
6,484
8,414
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Pililuk
Mulan
14
5 / 3 / 5
8,423
562
12,116
14,776
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Tfkzoz
Vulcan
15
2 / 1 / 3
8,172
545
7,688
7,168
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
lyba11
Xing Tian
14
0 / 1 / 3
8,646
576
7,643
11,856
15,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
14
14
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
2
1
L
Agni
1
3
0
0.33
L
Tsukuyomi
Brutalhere
Tsukuyomi
5
2
1
2.75
W
Heimdallr
Hazz_Purple
Heimdallr
3
3
4
1.67
W
Scylla
IIPaRc0KII
Scylla
4
1
2
5
W
Mulan
Pililuk
Mulan
5
3
5
2.5
L
1
4
3
0.63
W
Vulcan
Tfkzoz
Vulcan
2
1
3
3.5
L
Hercules
d0mbo
Hercules
0
2
2
0.5
W
Xing Tian
lyba11
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
43,305
65,745
Taken
55,346
44,132
Mitigated
42,501
17,200
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,586
5,993
0
3,367
12,957
5,286
383
1,911
11,046
0
64,843
L
Agni
4,816
293
0
2,660
10,047
4,061
0
3,359
6,464
69,780
2,864
L
Tsukuyomi
Brutalhere
Tsukuyomi
7,864
2,678
0
2,497
11,241
5,846
0
1,262
9,839
0
81,236
W
Heimdallr
Hazz_Purple
Heimdallr
9,374
4,248
0
3,817
13,132
6,942
447
1,299
11,833
0
78,059
W
Scylla
IIPaRc0KII
Scylla
6,484
952
0
4,743
8,414
3,342
0
1,298
7,116
78,552
0
W
Mulan
Pililuk
Mulan
12,116
1,682
0
4,849
14,776
13,559
0
4,454
10,322
0
32,860
L
6,406
862
0
3,242
15,857
12,426
0
5,358
10,104
17,267
1,506
W
Vulcan
Tfkzoz
Vulcan
7,688
1,553
0
1,289
7,168
3,387
0
3,864
3,304
55,920
0
L
Hercules
d0mbo
Hercules
6,381
1,992
0
5,434
15,643
16,513
0
7,320
7,425
0
64,110
W
Xing Tian
lyba11
Xing Tian
7,643
620
0
1,000
11,856
15,271
0
0
11,856
57,650
4,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
42,837
497
Minions Killed
532
0
Camps Cleared
0
1,543,796
Distance Traveled
1,567,859
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,910
527
100
7
0
297,896
5
L
Agni
7,593
506
152
10
0
294,431
2
L
Tsukuyomi
8,742
583
110
7
0
355,314
0
W
Heimdallr
9,141
609
125
8
0
285,449
0
W
Scylla
8,455
564
129
9
0
358,281
0
W
Mulan
8,423
562
36
2
0
307,220
1
L
Ares
7,203
480
17
1
0
321,945
4
W
Vulcan
8,172
545
120
8
0
358,725
0
L
Hercules
8,043
536
118
8
0
274,210
1
W
Xing Tian
8,646
576
122
8
0
258,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role