Player Matchup

Izanami
Izanami
Seniortortilla
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,373 Elo+
Party 2
Merlin
Merlin
Siddster
Merlin
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,489 Elo+
Party 2
Horus
Horus
Soltvedt
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,499 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,454 Elo+

VS

Team Averages
Level 135
1,607 SR
1,680 Elo+
Achilles
Achilles
blackdaishu
Achilles
Level 110
God Stats
3W - 5L
1,415 SR
Queue Stats
174W - 172L
1,491 Elo+
Solo
Artemis
Artemis
hrenobaza
Artemis
Level 148
God Stats
6W - 2L
1,671 SR
Queue Stats
17W - 6L
1,792 Elo+
Party 1
Vulcan
Vulcan
pacifist1987
Vulcan
Level 148
God Stats
107W - 28L
1,734 SR
Queue Stats
136W - 41L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,394
600
4,449
12,417
4,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Siddster
Merlin
15
2 / 5 / 0
9,491
678
8,053
11,730
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Soltvedt
Horus
13
0 / 4 / 2
8,376
598
5,710
16,217
9,181
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
blackdaishu
Achilles
16
7 / 1 / 4
11,202
800
10,220
15,804
19,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
hrenobaza
Artemis
16
2 / 1 / 8
10,409
744
10,340
8,385
2,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
17
3 / 0 / 7
11,059
790
16,903
5,333
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Merlin
Siddster
Merlin
2
5
0
0.4
L
Horus
Soltvedt
Horus
0
4
2
0.25
W
Achilles
blackdaishu
Achilles
7
1
4
9
W
Artemis
hrenobaza
Artemis
2
1
8
6
W
Vulcan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,212
Damage
37,463
40,364
Taken
29,522
18,158
Mitigated
24,699
5,774
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
2,413
0
1,640
12,417
4,346
0
4,622
7,444
0
26,455
L
Merlin
Siddster
Merlin
8,053
224
0
750
11,730
4,631
0
4,351
6,851
49,828
1,082
L
Horus
Soltvedt
Horus
5,710
1,841
1,072
2,312
16,217
9,181
0
7,337
8,579
497
12,313
W
Achilles
blackdaishu
Achilles
10,220
1,135
0
2,123
15,804
19,745
421
3,563
11,592
0
30,165
W
Artemis
hrenobaza
Artemis
10,340
1,955
160
2,911
8,385
2,821
1,126
1,909
6,219
0
45,973
W
Vulcan
16,903
5,639
0
819
5,333
2,133
533
1,793
3,362
62,834
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
32,670
165
Minions Killed
221
0
Camps Cleared
0
763,917
Distance Traveled
820,316
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,394
600
52
4
0
248,358
0
L
Merlin
9,491
678
101
7
0
241,543
0
L
Horus
8,376
598
12
1
0
274,016
0
W
Achilles
11,202
800
37
3
0
257,190
0
W
Artemis
10,409
744
79
6
0
254,287
0
W
Vulcan
11,059
790
105
8
0
308,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role