Player Matchup

Raijin
Raijin
Firebro3
Raijin
Level 107
God Stats
0W - 3L
1,343 SR
Queue Stats
120W - 92L
1,611 Elo+
Solo
Mulan
Mulan
Frosty_Divine
Mulan
Level 128
God Stats
21W - 17L
1,323 SR
Queue Stats
172W - 176L
1,506 Elo+
Solo
Neith
Neith
Harleymarley99
Neith
Level 17
God Stats
13W - 25L
1,373 SR
Queue Stats
15W - 36L
1,123 Elo+
Party 1
Thanatos
Thanatos
hazocantu
Thanatos
Level 129
God Stats
8W - 4L
1,753 SR
Queue Stats
130W - 119L
1,587 Elo+
Solo
Ymir
Ymir
m1lkyyw4y
Ymir
Level 146
God Stats
2W - 1L
1,508 SR
Queue Stats
257W - 241L
1,484 Elo+
Party 1
Team Averages
Level 105
1,460 SR
1,462 Elo+

VS

Team Averages
Level 113
1,562 SR
1,506 Elo+
Maui
Maui
 
Maui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darkotic3
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 68L
1,518 Elo+
Solo
Arachne
Arachne
LucamusPrime
Arachne
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,452 Elo+
Solo
Nike
Nike
あlぜいd
Nike
Level 132
God Stats
6W - 4L
1,809 SR
Queue Stats
132W - 121L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Firebro3
Raijin
8
1 / 1 / 0
4,330
619
3,273
3,677
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
2,885
412
0
250
63
6
0 / 2 / 0
3,634
519
2,218
4,176
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
hazocantu
Thanatos
9
0 / 0 / 0
4,171
596
2,043
5,499
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
0 / 3 / 0
3,977
568
2,901
8,085
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 5
5,072
725
1,840
6,026
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
9
1 / 0 / 0
5,060
723
2,926
3,632
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Darkotic3
Ah Muzen Cab
8
3 / 0 / 2
4,849
693
6,456
2,254
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
LucamusPrime
Arachne
7
2 / 1 / 0
4,148
593
2,218
5,900
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 0
4,793
685
712
3,930
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
5
2.5
W
Nu Wa
 
Nu Wa
1
0
0
1
W
Ah Muzen Cab
Darkotic3
Ah Muzen Cab
3
0
2
4
L
Raijin
Firebro3
Raijin
1
1
0
1
L
0
0
0
0
L
0
2
0
0
W
Arachne
LucamusPrime
Arachne
2
1
0
2
L
Thanatos
hazocantu
Thanatos
0
0
0
0
L
Ymir
0
3
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,435
Damage
14,152
21,687
Taken
21,742
10,448
Mitigated
9,897
6,929
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,840
796
0
2,008
6,026
3,845
0
1,776
4,250
10,809
0
W
Nu Wa
 
Nu Wa
2,926
496
0
1,230
3,632
1,108
0
2,240
1,392
31,911
0
W
Ah Muzen Cab
Darkotic3
Ah Muzen Cab
6,456
3,473
0
165
2,254
772
0
236
2,018
0
37,563
L
Raijin
Firebro3
Raijin
3,273
194
0
403
3,677
1,142
0
1,898
1,539
27,180
0
L
0
0
0
0
250
63
0
186
0
0
0
L
2,218
1,506
0
670
4,176
1,295
0
615
3,535
0
17,341
W
Arachne
LucamusPrime
Arachne
2,218
1,387
0
2,647
5,900
1,949
0
1,397
4,503
0
19,998
L
Thanatos
hazocantu
Thanatos
2,043
393
0
3,621
5,499
2,182
0
239
5,180
0
29,352
L
Ymir
2,901
903
0
2,235
8,085
5,766
0
1,392
6,667
13,313
1,844
W
712
86
0
580
3,930
2,223
127
0
3,930
0
30,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,997
Gold Earned
23,922
168
Minions Killed
225
0
Camps Cleared
0
560,838
Distance Traveled
682,819
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,072
725
15
2
0
131,871
1
W
Nu Wa
5,060
723
63
9
0
140,499
0
W
Ah Muzen Cab
4,849
693
53
8
0
135,224
0
L
Raijin
4,330
619
48
7
0
136,790
0
L
Mulan
2,885
412
0
0
0
0
0
L
Neith
3,634
519
39
6
0
136,198
0
W
Arachne
4,148
593
36
5
0
166,325
3
L
Thanatos
4,171
596
54
8
0
168,513
0
L
Ymir
3,977
568
27
4
0
119,337
2
W
Nike
4,793
685
58
8
0
108,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role