Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AfricaXVII
Bellona
Level 126
God Stats
5W - 4L
1,504 SR
Queue Stats
277W - 300L
1,467 Elo+
Solo
Sobek
Sobek
F1ying Eag1e
Sobek
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 81L
1,470 Elo+
Solo
Surtr
Surtr
LumpyZkeet
Surtr
Level 143
God Stats
11W - 3L
1,505 SR
Queue Stats
240W - 249L
1,562 Elo+
Solo
Skadi
Skadi
Mouse40
Skadi
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 171L
1,464 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,493 Elo+

VS

Team Averages
Level 72
1,453 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LILHickDead
Zhong Kui
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 87L
1,395 Elo+
Solo
Janus
Janus
XCR3M3NT
Janus
Level 23
God Stats
1W - 2L
1,267 SR
Queue Stats
14W - 11L
1,453 Elo+
Party 1
Ares
Ares
le air rice
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 39L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 3 / 7
5,803
1,161
5,980
7,747
7,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
AfricaXVII
Bellona
9
1 / 2 / 6
5,652
1,130
2,454
4,121
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 3
5,865
1,173
1,869
6,990
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Surtr
11
4 / 3 / 4
6,554
1,311
4,268
7,348
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
Mouse40
Skadi
12
4 / 2 / 7
7,203
1,441
6,482
4,922
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 2 / 5
6,156
1,231
6,394
4,488
4,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
 
Skadi
10
0 / 3 / 7
5,435
1,087
4,324
6,873
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
LILHickDead
Zhong Kui
12
5 / 3 / 6
6,549
1,310
5,325
5,613
5,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
XCR3M3NT
Janus
11
2 / 2 / 7
5,995
1,199
6,447
3,866
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 7
5,365
1,073
1,264
4,779
4,008
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
11
Kills
13
14
Deaths
12
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
7
1.17
W
Thanatos
 
Thanatos
5
2
5
3.75
W
Skadi
 
Skadi
0
3
7
1.17
L
Bellona
AfricaXVII
Bellona
1
2
6
2
L
2
4
3
0.88
W
Zhong Kui
LILHickDead
Zhong Kui
5
3
6
2.67
L
Surtr
4
3
4
2
L
Skadi
Mouse40
Skadi
4
2
7
3.75
W
Janus
XCR3M3NT
Janus
2
2
7
2.75
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
23,754
31,128
Taken
25,619
23,598
Mitigated
18,441
5,196
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,980
1,038
0
1,055
7,747
7,211
0
3,363
4,104
0
12,170
W
Thanatos
 
Thanatos
6,394
606
59
3,351
4,488
4,910
31
186
4,180
0
9,525
W
Skadi
 
Skadi
4,324
1,212
633
2,088
6,873
2,375
210
269
6,398
0
11,929
L
Bellona
AfricaXVII
Bellona
2,454
311
184
493
4,121
3,042
633
1,691
2,179
0
3,550
L
1,869
121
0
621
6,990
6,286
0
3,220
3,447
4,158
0
W
Zhong Kui
LILHickDead
Zhong Kui
5,325
656
0
511
5,613
5,239
694
753
4,691
7,032
0
L
Surtr
4,268
1,231
370
1,174
7,348
5,485
379
1,861
5,262
169
7,593
L
Skadi
Mouse40
Skadi
6,482
1,862
319
980
4,922
1,574
582
1,980
2,689
0
13,654
W
Janus
XCR3M3NT
Janus
6,447
508
0
500
3,866
1,909
229
486
3,380
13,829
350
W
1,264
26
0
242
4,779
4,008
77
306
4,266
2,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
29,500
44
Minions Killed
53
0
Camps Cleared
0
500,575
Distance Traveled
523,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,803
1,161
12
2
0
125,193
0
W
Thanatos
6,156
1,231
8
2
0
112,542
0
W
Skadi
5,435
1,087
15
3
0
120,563
0
L
Bellona
5,652
1,130
2
0
0
78,669
0
L
Sobek
5,865
1,173
4
1
0
101,923
0
W
Zhong Kui
6,549
1,310
6
1
0
105,225
0
L
Surtr
6,554
1,311
6
1
0
94,558
0
L
Skadi
7,203
1,441
20
4
0
100,232
0
W
Janus
5,995
1,199
24
5
0
98,033
0
W
Ares
5,365
1,073
0
0
0
86,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role