Player Matchup

Chaac
Chaac
BlueYourMind
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,455 Elo+
Solo
Arachne
Arachne
DillW33D_666
Arachne
Level 149
God Stats
5W - 10L
1,715 SR
Queue Stats
187W - 188L
1,486 Elo+
Solo
Xbalanque
Xbalanque
MrKrabZ 177
Xbalanque
Level 104
God Stats
1W - 1L
1,203 SR
Queue Stats
37W - 31L
1,448 Elo+
Solo
Fenrir
Fenrir
SilkManz
Fenrir
Level 63
God Stats
3W - 3L
1,121 SR
Queue Stats
83W - 105L
1,428 Elo+
Solo
Cabrakan
Cabrakan
Soar volt7359
Cabrakan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 284L
1,456 Elo+
Solo
Team Averages
Level 85
1,408 SR
1,455 Elo+

VS

Team Averages
Level 81
1,529 SR
1,448 Elo+
Discordia
Discordia
Maenatee
Discordia
Level 36
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Monxss
Yu Huang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Nieuleczalna
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 140L
1,373 Elo+
Solo
Camazotz
Camazotz
XIX SirKing XVX
Camazotz
Level 140
God Stats
3W - 2L
1,591 SR
Queue Stats
215W - 215L
1,442 Elo+
Solo
Vamana
Vamana
z3Rotag
Vamana
Level 79
God Stats
1W - 3L
1,303 SR
Queue Stats
137W - 159L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,093
809
9,061
7,552
7,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DillW33D_666
Arachne
15
5 / 0 / 8
8,817
882
10,142
4,976
2,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
MrKrabZ 177
Xbalanque
15
3 / 1 / 7
8,199
820
9,072
7,031
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
SilkManz
Fenrir
15
5 / 0 / 3
8,128
813
3,405
4,941
4,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
Soar volt7359
Cabrakan
12
0 / 2 / 9
7,728
773
1,703
8,013
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maenatee
Discordia
14
1 / 2 / 1
7,539
754
5,573
4,739
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Monxss
Yu Huang
10
0 / 6 / 0
6,326
633
4,045
8,791
3,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
7,222
722
2,810
8,950
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
13
3 / 2 / 0
7,427
743
4,710
6,745
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
z3Rotag
Vamana
13
0 / 1 / 3
6,970
697
7,308
7,991
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
16
Kills
4
4
Deaths
16
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Arachne
DillW33D_666
Arachne
5
0
8
9
L
Discordia
Maenatee
Discordia
1
2
1
0.75
L
Yu Huang
Monxss
Yu Huang
0
6
0
0
W
Xbalanque
MrKrabZ 177
Xbalanque
3
1
7
6.5
L
0
5
2
0.2
W
Fenrir
SilkManz
Fenrir
5
0
3
6.5
W
Cabrakan
Soar volt7359
Cabrakan
0
2
9
2.25
L
Camazotz
3
2
0
1.5
L
Vamana
z3Rotag
Vamana
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
24,446
32,513
Taken
37,216
27,343
Mitigated
19,787
16,633
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,061
548
1,354
3,386
7,552
7,345
0
2,024
5,186
0
21,350
W
Arachne
DillW33D_666
Arachne
10,142
8,923
1,013
1,243
4,976
2,925
310
2,425
2,471
0
18,265
L
Discordia
Maenatee
Discordia
5,573
89
0
0
4,739
2,027
0
110
4,629
21,586
0
L
Yu Huang
Monxss
Yu Huang
4,045
213
55
199
8,791
3,624
0
326
8,465
13,762
0
W
Xbalanque
MrKrabZ 177
Xbalanque
9,072
3,135
2,199
2,822
7,031
3,353
1,398
3,059
3,844
0
23,144
L
2,810
597
522
1,556
8,950
3,551
0
76
8,874
14,418
0
W
Fenrir
SilkManz
Fenrir
3,405
319
1,203
1,533
4,941
4,442
0
1,304
3,453
0
5,632
W
Cabrakan
Soar volt7359
Cabrakan
1,703
35
488
1,392
8,013
9,278
0
3,616
4,156
7,600
672
L
Camazotz
4,710
1,048
171
1,761
6,745
3,319
0
600
6,145
0
14,081
L
Vamana
z3Rotag
Vamana
7,308
1,895
83
3,146
7,991
7,266
0
579
7,412
0
18,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
35,484
101
Minions Killed
128
0
Camps Cleared
0
1,067,055
Distance Traveled
932,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,093
809
15
2
0
233,206
0
W
Arachne
8,817
882
25
3
0
241,635
0
L
Discordia
7,539
754
43
4
0
190,937
0
L
Yu Huang
6,326
633
14
1
0
168,096
0
W
Xbalanque
8,199
820
41
4
0
197,272
0
L
He Bo
7,222
722
30
3
0
167,347
0
W
Fenrir
8,128
813
9
1
0
208,622
0
W
Cabrakan
7,728
773
11
1
0
186,320
0
L
Camazotz
7,427
743
15
2
0
171,910
0
L
Vamana
6,970
697
26
3
0
233,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role