Player Matchup

Bacchus
Bacchus
Billonches
Bacchus
Level 45
God Stats
5W - 3L
1,482 SR
Queue Stats
28W - 33L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
LEGOHUNTERS
Gilgamesh
Level 40
God Stats
1W - 1L
1,256 SR
Queue Stats
25W - 28L
1,475 Elo+
Party 1
Hel
Hel
LunaXNera
Hel
Level 66
God Stats
27W - 28L
1,440 SR
Queue Stats
104W - 128L
1,356 Elo+
Solo
Team Averages
Level 50
1,393 SR
1,423 Elo+

VS

Team Averages
Level 107
1,610 SR
1,442 Elo+
Fenrir
Fenrir
Cllz29
Fenrir
Level 48
God Stats
3W - 2L
1,821 SR
Queue Stats
11W - 15L
1,410 Elo+
Solo
Anubis
Anubis
Crush-Cultrue
Anubis
Level 128
God Stats
49W - 29L
1,675 SR
Queue Stats
326W - 321L
1,436 Elo+
Solo
Surtr
Surtr
Imprettyboring
Surtr
Level 145
God Stats
3W - 8L
1,335 SR
Queue Stats
104W - 124L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Billonches
Bacchus
17
7 / 0 / 3
11,186
799
12,875
14,491
7,794
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LEGOHUNTERS
Gilgamesh
16
5 / 3 / 6
10,595
757
14,989
18,963
18,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 3 / 8
9,597
686
5,346
12,249
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cllz29
Fenrir
9
0 / 2 / 2
7,508
536
4,089
6,481
2,497
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 5 / 2
10,521
752
16,759
13,587
7,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 5 / 2
9,900
707
13,920
18,925
21,327
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
6
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Billonches
Bacchus
7
0
3
8.5
L
Fenrir
Cllz29
Fenrir
0
2
2
0.5
L
3
5
2
0.8
L
3
5
2
0.8
W
Gilgamesh
LEGOHUNTERS
Gilgamesh
5
3
6
2.67
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,210
Damage
34,768
45,703
Taken
38,993
32,211
Mitigated
31,422
14,832
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Billonches
Bacchus
12,875
2,148
260
2,888
14,491
7,794
333
6,207
8,273
41,108
1,634
L
Fenrir
Cllz29
Fenrir
4,089
1,408
0
257
6,481
2,497
0
2,177
3,879
0
12,683
L
16,759
875
0
4,157
13,587
7,598
25
7,216
5,511
52,840
869
L
13,920
5,365
0
2,827
18,925
21,327
8
7,078
10,183
4,183
24,132
W
Gilgamesh
LEGOHUNTERS
Gilgamesh
14,989
3,159
0
2,378
18,963
18,290
80
7,311
11,636
0
49,048
W
5,346
186
4,164
5,142
12,249
6,127
273
4,877
7,370
35,676
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
27,929
210
Minions Killed
142
0
Camps Cleared
0
764,811
Distance Traveled
580,643
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,186
799
70
5
0
256,298
2
L
Fenrir
7,508
536
16
1
0
149,788
0
L
Anubis
10,521
752
85
6
0
211,638
0
L
Surtr
9,900
707
41
3
0
219,217
0
W
Gilgamesh
10,595
757
77
6
0
246,841
0
W
Hel
9,597
686
63
5
0
261,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role