Player Matchup

Bastet
Bastet
Adr1_Fresh
Bastet
Level 145
God Stats
1W - 1L
1,584 SR
Queue Stats
66W - 69L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Eiwi
Ao Kuang
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 116L
1,538 Elo+
Solo
Rama
Rama
ElDiosConBarba
Rama
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,330 Elo+
Party 3
Terra
Terra
MadReaper9
Terra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,487 Elo+
Solo
Odin
Odin
hnoslopez
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,390 Elo+
Party 3
Team Averages
Level 132
1,517 SR
1,447 Elo+

VS

Team Averages
Level 133
1,470 SR
1,411 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
B1ackZero
Nemesis
Level 125
God Stats
1W - 2L
1,533 SR
Queue Stats
176W - 164L
1,509 Elo+
Solo
Guan Yu
Guan Yu
CarLiiTo_035
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,528 Elo+
Party 1
Tiamat
Tiamat
ChiefOfKage
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 2
Anhur
Anhur
MearsyBoy
Anhur
Level 133
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adr1_Fresh
Bastet
10
2 / 1 / 2
5,909
1,182
2,308
3,218
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Eiwi
Ao Kuang
11
2 / 0 / 3
6,246
1,249
2,286
3,591
1,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

9
0 / 1 / 1
5,344
1,069
1,248
3,638
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
11
1 / 0 / 3
5,863
1,173
1,005
2,619
2,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
10
0 / 1 / 5
5,691
1,138
2,360
4,366
4,021
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
1,296
259
0
0
0
Nemesis
B1ackZero
Nemesis
10
0 / 2 / 2
4,996
999
4,345
4,564
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Guan Yu
CarLiiTo_035
Guan Yu
1
0 / 0 / 0
1,296
259
0
0
0
Tiamat
12
2 / 2 / 1
5,550
1,110
5,840
4,010
2,483
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
MearsyBoy
Anhur
12
1 / 1 / 2
5,375
1,075
2,214
2,945
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
5
Kills
3
3
Deaths
5
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Bastet
Adr1_Fresh
Bastet
2
1
2
3
L
Nemesis
B1ackZero
Nemesis
0
2
2
0.5
L
Guan Yu
CarLiiTo_035
Guan Yu
0
0
0
0
L
Tiamat
2
2
1
1.25
W
Ao Kuang
Eiwi
Ao Kuang
2
0
3
3.5
W
0
1
1
0.5
W
Terra
1
0
3
2.5
L
Anhur
MearsyBoy
Anhur
1
1
2
2
W
Odin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,207
Damage
12,399
17,432
Taken
11,519
10,299
Mitigated
8,010
6,828
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Adr1_Fresh
Bastet
2,308
611
111
701
3,218
1,078
141
1,169
1,966
0
8,218
L
Nemesis
B1ackZero
Nemesis
4,345
864
0
466
4,564
4,308
0
1,240
3,195
0
5,232
L
Guan Yu
CarLiiTo_035
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
5,840
491
243
410
4,010
2,483
0
1,427
2,483
12,492
452
W
Ao Kuang
Eiwi
Ao Kuang
2,286
607
1,218
1,391
3,591
1,854
162
1,061
2,400
3,078
0
W
1,248
839
0
491
3,638
1,201
304
1,247
2,305
0
9,590
W
Terra
1,005
110
1,473
408
2,619
2,145
545
1,084
1,417
4,999
0
L
Anhur
MearsyBoy
Anhur
2,214
721
150
753
2,945
1,219
0
690
2,211
0
10,731
W
Odin
2,360
322
522
513
4,366
4,021
208
1,032
3,252
955
5,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
18,513
62
Minions Killed
47
0
Camps Cleared
0
530,108
Distance Traveled
306,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
1,296
259
0
0
0
0
0
W
Bastet
5,909
1,182
13
3
0
105,642
0
L
Nemesis
4,996
999
9
2
0
99,499
0
L
Guan Yu
1,296
259
0
0
0
0
0
L
Tiamat
5,550
1,110
13
3
0
113,409
0
W
Ao Kuang
6,246
1,249
6
1
0
107,740
0
W
Rama
5,344
1,069
18
4
0
84,559
0
W
Terra
5,863
1,173
12
2
0
121,774
0
L
Anhur
5,375
1,075
25
5
0
93,799
0
W
Odin
5,691
1,138
13
3
0
110,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role