Player Matchup

Izanami
Izanami
Humbuhl
Izanami
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 84L
1,451 Elo+
Solo
Freya
Freya
Majjkurdi
Freya
Level 25
God Stats
2W - 4L
1,722 SR
Queue Stats
183W - 188L
1,476 Elo+
Solo
Vamana
Vamana
Str8_IsLander
Vamana
Level 139
God Stats
2W - 3L
1,262 SR
Queue Stats
551W - 582L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
ikeblaze
Cu Chulainn
Level 109
God Stats
2W - 3L
1,039 SR
Queue Stats
130W - 121L
1,476 Elo+
Solo
Hercules
Hercules
ninjagaming9920
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,314 Elo+
Solo
Team Averages
Level 79
1,405 SR
1,420 Elo+

VS

Team Averages
Level 83
1,450 SR
1,431 Elo+
Anhur
Anhur
Caelid_Coomer
Anhur
Level 69
God Stats
3W - 2L
1,715 SR
Queue Stats
243W - 226L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
Dezwell
Cernunnos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Nug_Dan
Gilgamesh
Level 164
God Stats
1W - 2L
1,288 SR
Queue Stats
266W - 291L
1,451 Elo+
Solo
Mulan
Mulan
Z3R0_Ducks25
Mulan
Level 23
God Stats
1W - 3L
1,247 SR
Queue Stats
143W - 155L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
zadeviser
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Humbuhl
Izanami
20
2 / 1 / 11
12,003
800
26,165
10,671
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Majjkurdi
Freya
18
6 / 5 / 11
11,410
761
17,654
13,833
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 3 / 12
10,304
687
9,234
22,966
26,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ikeblaze
Cu Chulainn
20
9 / 5 / 8
12,343
823
18,591
20,184
30,065
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
18
4 / 2 / 12
11,192
746
10,026
17,987
24,442
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
10,083
672
18,097
12,563
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Dezwell
Cernunnos
17
4 / 4 / 9
10,042
669
15,964
13,614
7,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Nug_Dan
Gilgamesh
16
1 / 4 / 5
9,485
632
9,389
25,803
15,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 8
9,515
634
12,030
18,564
20,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
zadeviser
Sun Wukong
17
6 / 6 / 4
10,416
694
18,439
19,781
16,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
21
Kills
16
16
Deaths
21
54
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
L
Cernunnos
Dezwell
Cernunnos
4
4
9
2.13
W
Izanami
Humbuhl
Izanami
2
1
11
7.5
W
Freya
Majjkurdi
Freya
6
5
11
2.3
L
Gilgamesh
Nug_Dan
Gilgamesh
1
4
5
0.88
W
0
3
12
2
L
3
4
8
1.75
W
Cu Chulainn
ikeblaze
Cu Chulainn
9
5
8
2.6
W
Hercules
4
2
12
5
L
Sun Wukong
zadeviser
Sun Wukong
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,670
Damage
73,919
85,641
Taken
90,325
93,668
Mitigated
66,261
31,963
Healing
29,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,097
12,084
2,932
3,666
12,563
6,182
0
1,514
11,049
0
29,676
L
Cernunnos
Dezwell
Cernunnos
15,964
5,205
1,264
2,147
13,614
7,436
516
4,391
9,223
743
39,074
W
Izanami
Humbuhl
Izanami
26,165
16,032
2,522
5,279
10,671
5,634
5,164
30
10,641
0
68,675
W
Freya
Majjkurdi
Freya
17,654
4,806
1,411
3,120
13,833
7,067
1,310
398
13,435
29,067
401
L
Gilgamesh
Nug_Dan
Gilgamesh
9,389
1,759
3,137
7,906
25,803
15,184
0
6,476
19,327
0
19,181
W
9,234
2,936
342
8,556
22,966
26,460
1,042
322
22,644
711
17,159
L
12,030
1,645
668
2,968
18,564
20,498
0
4,404
14,160
439
18,403
W
Cu Chulainn
ikeblaze
Cu Chulainn
18,591
2,186
1,771
2,145
20,184
30,065
441
334
19,850
5,317
25,201
W
Hercules
10,026
2,718
2,324
4,493
17,987
24,442
557
746
17,241
0
15,643
L
Sun Wukong
zadeviser
Sun Wukong
18,439
3,131
1,701
3,248
19,781
16,961
0
3,880
15,901
904
30,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,252
Gold Earned
49,541
185
Minions Killed
158
0
Camps Cleared
0
1,400,941
Distance Traveled
1,338,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,083
672
32
2
0
266,811
0
L
Cernunnos
10,042
669
37
2
0
222,781
0
W
Izanami
12,003
800
92
6
0
266,562
0
W
Freya
11,410
761
38
3
0
238,358
0
L
Gilgamesh
9,485
632
35
2
0
269,494
0
W
Vamana
10,304
687
19
1
0
323,510
0
L
Mulan
9,515
634
23
2
0
294,256
0
W
Cu Chulainn
12,343
823
25
2
0
279,451
0
W
Hercules
11,192
746
11
1
0
293,060
0
L
Sun Wukong
10,416
694
31
2
0
284,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role