Player Matchup

Lancelot
Lancelot
Benedikt 492
Lancelot
Level 79
God Stats
81W - 68L
1,521 SR
Queue Stats
143W - 124L
1,467 Elo+
Party 2
Atlas
Atlas
CamoRobt
Atlas
Level 58
God Stats
9W - 4L
1,637 SR
Queue Stats
28W - 25L
1,438 Elo+
Party 3
Ra
Ra
SlyR PriNtzZ
Ra
Level 58
God Stats
5W - 2L
1,698 SR
Queue Stats
94W - 69L
1,505 Elo+
Party 2
Surtr
Surtr
debikanner
Surtr
Level 60
God Stats
6W - 3L
1,487 SR
Queue Stats
39W - 46L
1,407 Elo+
Party 3
Nut
Nut
f4natic
Nut
Level 117
God Stats
3W - 3L
1,311 SR
Queue Stats
46W - 43L
1,482 Elo+
Solo
Team Averages
Level 74
1,531 SR
1,460 Elo+

VS

Team Averages
Level 56
1,412 SR
1,499 Elo+
Hera
Hera
HoneyBadger666
Hera
Level 63
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 8L
1,538 Elo+
Party 1
Ishtar
Ishtar
Jineexx
Ishtar
Level 8
God Stats
0W - 2L
1,109 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Artio
Artio
MI-COMANDANTE
Artio
Level 159
God Stats
11W - 11L
1,436 SR
Queue Stats
274W - 270L
1,455 Elo+
Solo
Thanatos
Thanatos
UrbanClown
Thanatos
Level 20
God Stats
0W - 2L
1,772 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Athena
Athena
Квандик
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Benedikt 492
Lancelot
16
6 / 1 / 6
8,649
665
6,749
9,039
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
CamoRobt
Atlas
12
2 / 1 / 11
7,983
614
6,872
9,841
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
6 / 0 / 9
8,430
648
8,059
6,282
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
13
3 / 1 / 5
8,209
631
5,328
8,637
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nut
13
5 / 0 / 8
8,068
621
10,729
7,354
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
5,629
433
6,554
8,482
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Jineexx
Ishtar
10
0 / 4 / 0
5,606
431
4,108
8,653
3,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,479
421
2,581
15,839
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
UrbanClown
Thanatos
10
2 / 5 / 1
6,255
481
4,551
13,194
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,237
403
2,105
9,621
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
22
Kills
3
3
Deaths
22
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Benedikt 492
Lancelot
6
1
6
9
W
Atlas
CamoRobt
Atlas
2
1
11
7.5
L
1
7
1
0.21
L
Ishtar
Jineexx
Ishtar
0
4
0
0
L
0
4
1
0.13
W
6
0
9
10.5
L
Thanatos
UrbanClown
Thanatos
2
5
1
0.5
W
Surtr
3
1
5
5.5
W
Nut
5
0
8
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,737
Damage
19,899
41,153
Taken
55,789
23,976
Mitigated
33,551
15,515
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Benedikt 492
Lancelot
6,749
1,656
0
4,411
9,039
4,367
664
545
8,494
0
80,088
W
Atlas
CamoRobt
Atlas
6,872
2,676
0
2,570
9,841
8,552
128
2,576
7,265
23,671
1,169
L
6,554
1,684
0
500
8,482
2,707
0
2,638
5,676
27,676
0
L
Ishtar
Jineexx
Ishtar
4,108
1,930
0
1,999
8,653
3,019
0
1,473
7,101
0
38,975
L
2,581
463
248
3,516
15,839
14,053
0
4,151
11,647
20,772
0
W
8,059
828
1,069
3,888
6,282
2,875
264
4,234
2,048
58,261
1,286
L
Thanatos
UrbanClown
Thanatos
4,551
1,408
0
6,117
13,194
4,894
0
2,785
10,298
0
27,364
W
Surtr
5,328
2,165
0
2,994
8,637
4,956
963
1,873
6,764
875
47,687
W
Nut
10,729
6,268
0
583
7,354
3,226
1,177
1,748
5,606
0
70,042
L
2,105
702
0
776
9,621
8,878
0
3,060
5,881
11,052
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
28,206
432
Minions Killed
197
0
Camps Cleared
0
1,415,360
Distance Traveled
1,223,274
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,649
665
132
10
0
350,700
0
W
Atlas
7,983
614
26
2
0
275,932
5
L
Hera
5,629
433
41
3
0
216,391
0
L
Ishtar
5,606
431
57
4
0
241,832
0
L
Artio
5,479
421
32
2
0
221,734
1
W
Ra
8,430
648
85
7
0
280,059
0
L
Thanatos
6,255
481
42
3
0
295,814
0
W
Surtr
8,209
631
80
6
0
263,858
0
W
Nut
8,068
621
109
8
0
244,811
5
L
Athena
5,237
403
25
2
0
247,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role