Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Emerald-smoke420
Jing Wei
Level 66
God Stats
1W - 7L
1,247 SR
Queue Stats
194W - 222L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Marimie
Baron Samedi
Level 14
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
StealthfighterQ
Nu Wa
Level 76
God Stats
36W - 28L
1,599 SR
Queue Stats
454W - 461L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Turantino
Kukulkan
Level 60
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 1
Team Averages
Level 62
1,388 SR
1,500 Elo+

VS

Team Averages
Level 94
1,559 SR
1,471 Elo+
Achilles
Achilles
 
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Azgas
Hercules
Level 106
God Stats
9W - 8L
1,873 SR
Queue Stats
139W - 146L
1,472 Elo+
Solo
Neith
Neith
MeegaTTron
Neith
Level 107
God Stats
32W - 29L
1,430 SR
Queue Stats
185W - 158L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
SheroG
Cu Chulainn
Level 144
God Stats
25W - 33L
1,353 SR
Queue Stats
498W - 554L
1,428 Elo+
Solo
Scylla
Scylla
jjkjhhh625
Scylla
Level 73
God Stats
15W - 10L
1,640 SR
Queue Stats
96W - 78L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 3 / 0
6,104
509
5,236
12,098
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
5,338
445
4,383
10,876
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Marimie
Baron Samedi
9
0 / 3 / 2
5,624
469
4,825
8,926
6,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 3
6,160
513
3,858
4,045
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Turantino
Kukulkan
9
1 / 5 / 0
5,575
465
2,079
6,424
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 1 / 0
7,992
666
6,860
9,585
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Azgas
Hercules
11
2 / 1 / 5
6,859
572
4,922
12,851
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
12
3 / 0 / 4
6,641
553
8,241
6,632
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SheroG
Cu Chulainn
13
3 / 2 / 2
6,873
573
8,060
12,224
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
jjkjhhh625
Scylla
12
1 / 0 / 0
6,754
563
1,581
3,118
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
15
15
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
0
0.67
W
Achilles
 
Achilles
6
1
0
6
W
Hercules
Azgas
Hercules
2
1
5
4.5
L
0
3
2
0.33
L
Baron Samedi
Marimie
Baron Samedi
0
3
2
0.33
W
Neith
3
0
4
5
W
Cu Chulainn
SheroG
Cu Chulainn
3
2
2
2
L
1
1
3
2.5
L
Kukulkan
Turantino
Kukulkan
1
5
0
0.2
W
Scylla
jjkjhhh625
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,381
Damage
29,664
42,369
Taken
44,410
18,137
Mitigated
26,687
12,943
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,236
1,263
0
4,176
12,098
4,426
0
40
11,849
0
45,561
W
Achilles
 
Achilles
6,860
1,282
0
3,473
9,585
5,688
0
2,008
7,517
0
43,642
W
Hercules
Azgas
Hercules
4,922
1,438
0
5,926
12,851
11,875
258
3,228
9,523
0
22,376
L
4,383
2,722
0
2,667
10,876
3,679
0
322
10,554
0
40,410
L
Baron Samedi
Marimie
Baron Samedi
4,825
673
2,272
2,768
8,926
6,649
0
229
8,697
18,936
928
W
Neith
8,241
3,317
0
2,315
6,632
2,662
335
1,799
4,733
0
57,700
W
Cu Chulainn
SheroG
Cu Chulainn
8,060
2,148
0
5,560
12,224
5,691
0
1,356
10,792
0
68,285
L
3,858
1,568
0
1,060
4,045
1,389
0
990
3,055
27,791
1,746
L
Kukulkan
Turantino
Kukulkan
2,079
417
0
0
6,424
1,994
0
0
5,983
24,470
588
W
Scylla
jjkjhhh625
Scylla
1,581
40
0
560
3,118
771
229
1,593
1,305
47,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
35,119
270
Minions Killed
380
0
Camps Cleared
0
1,163,338
Distance Traveled
1,169,376
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,104
509
80
7
0
280,626
4
W
Achilles
7,992
666
81
7
0
226,940
0
W
Hercules
6,859
572
19
2
0
267,032
0
L
Jing Wei
5,338
445
69
6
0
217,213
2
L
Baron Samedi
5,624
469
22
2
0
224,753
1
W
Neith
6,641
553
94
8
0
212,014
0
W
Cu Chulainn
6,873
573
101
8
0
268,341
0
L
Nu Wa
6,160
513
58
5
0
234,178
0
L
Kukulkan
5,575
465
41
3
0
206,568
0
W
Scylla
6,754
563
85
7
0
195,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role