Player Matchup

Nemesis
Nemesis
SSLUDGE
Nemesis
Level 159
God Stats
17W - 19L
1,333 SR
Queue Stats
67W - 64L
1,510 Elo+
Solo
Athena
Athena
black_tigrillo
Athena
Level 156
God Stats
20W - 24L
1,507 SR
Queue Stats
89W - 113L
1,452 Elo+
Solo
Bellona
Bellona
blackbootybumps
Bellona
Level 145
God Stats
8W - 6L
1,477 SR
Queue Stats
206W - 196L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
daboysmcfarland
Danzaburou
Level 62
God Stats
1W - 0L
1,186 SR
Queue Stats
24W - 31L
1,616 Elo+
Solo
Merlin
Merlin
dammitbobby69
Merlin
Level 87
God Stats
7W - 5L
1,601 SR
Queue Stats
178W - 185L
1,501 Elo+
Party 1
Team Averages
Level 122
1,421 SR
1,522 Elo+

VS

Team Averages
Level 128
1,531 SR
1,559 Elo+
Hachiman
Hachiman
 
Hachiman
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BOOMboomyes
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Solo
Nike
Nike
EvietheBard
Nike
Level 143
God Stats
97W - 56L
1,655 SR
Queue Stats
515W - 515L
1,499 Elo+
Solo
Loki
Loki
LucamusPrime
Loki
Level 108
God Stats
1W - 3L
1,286 SR
Queue Stats
20W - 24L
1,483 Elo+
Solo
Artio
Artio
MrNiceGuys
Artio
Level 148
God Stats
12W - 11L
1,713 SR
Queue Stats
219W - 219L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SSLUDGE
Nemesis
6
1 / 1 / 1
3,380
676
1,157
3,349
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 2
3,945
789
1,291
4,409
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,575
715
705
3,794
2,506
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
daboysmcfarland
Danzaburou
7
2 / 0 / 1
4,316
863
1,415
2,468
747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 0 / 1
3,784
757
2,985
3,570
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 1 / 0
3,530
706
2,322
3,089
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
BOOMboomyes
Thanatos
6
0 / 3 / 0
3,123
625
1,079
3,322
1,032
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,096
819
3,301
4,776
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 0
3,517
703
1,625
4,515
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
1
0 / 0 / 0
2,660
532
0
337
137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Thanatos
BOOMboomyes
Thanatos
0
3
0
0
L
1
1
0
1
L
0
1
0
0
L
Artio
0
0
0
0
W
Nemesis
SSLUDGE
Nemesis
1
1
1
1.5
W
1
0
2
2
W
1
0
0
1
W
Danzaburou
daboysmcfarland
Danzaburou
2
0
1
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,553
Damage
8,327
17,590
Taken
16,039
8,267
Mitigated
5,868
4,899
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,322
1,240
0
1,020
3,089
918
0
2,169
642
0
19,595
L
Thanatos
BOOMboomyes
Thanatos
1,079
367
0
712
3,322
1,032
0
228
3,094
0
9,829
L
3,301
299
0
1,000
4,776
2,494
0
437
4,339
2,255
24,277
L
1,625
409
0
2,223
4,515
1,287
0
939
3,420
0
21,852
L
Artio
0
0
0
48
337
137
0
0
337
886
0
W
Nemesis
SSLUDGE
Nemesis
1,157
304
0
828
3,349
925
0
104
3,245
0
10,605
W
1,291
430
0
1,170
4,409
3,162
16
115
4,294
8,695
0
W
705
264
0
1,154
3,794
2,506
0
491
3,303
0
14,681
W
Danzaburou
daboysmcfarland
Danzaburou
1,415
915
0
777
2,468
747
390
0
2,468
0
23,973
W
2,985
204
0
970
3,570
927
0
0
3,570
14,440
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,000
Gold Earned
16,926
127
Minions Killed
120
0
Camps Cleared
0
524,816
Distance Traveled
485,771
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,530
706
26
5
0
109,150
0
L
Thanatos
3,123
625
17
3
0
97,611
0
L
Nike
4,096
819
39
8
0
113,002
0
L
Loki
3,517
703
38
8
0
147,232
0
L
Artio
2,660
532
0
0
0
18,776
0
W
Nemesis
3,380
676
16
3
0
105,474
0
W
Athena
3,945
789
16
3
0
119,451
0
W
Bellona
3,575
715
22
4
0
103,488
4
W
Danzaburou
4,316
863
39
8
0
96,125
0
W
Merlin
3,784
757
34
7
0
100,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role