Player Matchup

Artemis
Artemis
CesarGarzon-Inge
Artemis
Level 63
God Stats
7W - 13L
1,389 SR
Queue Stats
133W - 132L
1,432 Elo+
Solo
Surtr
Surtr
LuckyLucius
Surtr
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 84L
1,372 Elo+
Solo
Atlas
Atlas
MonkeyLuffy5807
Atlas
Level 89
God Stats
3W - 4L
1,365 SR
Queue Stats
251W - 256L
1,422 Elo+
Solo
He Bo
He Bo
Yessuhrski
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,479 Elo+
Party 2
Pele
Pele
ourlordkhan
Pele
Level 69
God Stats
6W - 8L
1,722 SR
Queue Stats
57W - 50L
1,449 Elo+
Party 2
Team Averages
Level 67
1,495 SR
1,431 Elo+

VS

Team Averages
Level 73
1,684 SR
1,502 Elo+
Achilles
Achilles
Chill_Plz420
Achilles
Level 129
God Stats
13W - 9L
1,630 SR
Queue Stats
382W - 387L
1,439 Elo+
Solo
Nemesis
Nemesis
GabrielElite100
Nemesis
Level 96
God Stats
1W - 1L
1,672 SR
Queue Stats
13W - 10L
1,625 Elo+
Party 1
Scylla
Scylla
Jman1236
Scylla
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 11L
1,338 Elo+
Solo
Surtr
Surtr
ZOmoeHITTAhoe
Surtr
Level 37
God Stats
14W - 21L
1,705 SR
Queue Stats
78W - 90L
1,402 Elo+
Solo
Hachiman
Hachiman
tijela7
Hachiman
Level 18
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,025
548
5,820
4,964
1,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 0
5,763
524
6,160
10,176
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 0 / 5
6,092
554
4,741
7,400
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
11
2 / 2 / 2
6,371
579
5,402
6,622
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
4 / 0 / 2
6,200
564
3,586
6,845
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chill_Plz420
Achilles
12
4 / 2 / 0
6,823
620
5,297
11,235
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 0
6,033
548
5,159
10,821
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Jman1236
Scylla
9
0 / 3 / 1
5,131
466
2,056
6,771
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,086
462
3,303
8,430
6,793
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mace

Mace

+10
Physical Power

Hachiman
tijela7
Hachiman
6
0 / 5 / 0
4,299
391
1,738
7,370
2,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
7
7
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Achilles
Chill_Plz420
Achilles
4
2
0
2
L
3
3
0
1
L
Scylla
Jman1236
Scylla
0
3
1
0.17
W
2
4
0
0.5
W
1
0
5
3.5
W
He Bo
2
2
2
1.5
L
0
0
0
0
W
4
0
2
5
L
Hachiman
tijela7
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
17,553
36,007
Taken
44,627
17,348
Mitigated
22,928
10,796
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,820
2,867
0
1,400
4,964
1,693
299
57
4,810
0
36,357
L
Achilles
Chill_Plz420
Achilles
5,297
778
0
4,202
11,235
7,667
0
441
10,198
0
45,587
L
5,159
1,377
0
503
10,821
4,324
0
2,104
8,535
0
44,797
L
Scylla
Jman1236
Scylla
2,056
174
0
500
6,771
1,957
0
2,682
3,667
23,157
600
W
6,160
2,514
0
2,458
10,176
5,269
501
0
9,654
377
34,265
W
4,741
1,876
88
1,823
7,400
5,966
0
110
7,290
26,820
768
W
He Bo
5,402
253
0
604
6,622
1,993
100
1,567
5,055
31,707
837
L
3,303
1,434
85
865
8,430
6,793
0
2,201
6,229
388
24,095
W
3,586
1,082
127
4,296
6,845
2,427
0
388
6,457
0
40,510
L
Hachiman
tijela7
Hachiman
1,738
721
0
942
7,370
2,187
0
2,268
5,102
0
15,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
27,372
280
Minions Killed
231
0
Camps Cleared
0
1,041,871
Distance Traveled
1,053,208
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,025
548
44
4
0
174,124
0
L
Achilles
6,823
620
73
7
0
180,580
0
L
Nemesis
6,033
548
62
6
0
275,020
0
L
Scylla
5,131
466
46
4
0
201,645
2
W
Surtr
5,763
524
65
6
0
190,114
0
W
Atlas
6,092
554
35
3
0
190,836
2
W
He Bo
6,371
579
74
7
0
217,367
2
L
Surtr
5,086
462
29
3
0
225,945
4
W
Pele
6,200
564
62
6
0
269,430
3
L
Hachiman
4,299
391
21
2
0
170,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role